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| | #161 |
| Senior Member | (And Jess with 15HP as well due to the after effect of his super, mind you) MK: "Don't worry, Marisa! I got your back! White Mage! Cure Akuma!" (Akuma now has 45HP) Marisa: "Thanks, I guess..." MK: -_- "Now then, I use the Fire Chip!" Fire: Target takes (30) fire damage. (a blast of Fire hits Jess, doing 30HP damage, KOing it) Master Chief gets forced onto the field. MK: "Now Shadow, Chaos Spear Master Chief!!!" |
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| | #162 |
| Member | Dragoshi shifts his eyes from the SK vs. Dracula battle for a moment, looking over at DS and Banjo's squabble. Hmm...Maybe I could use their little quarrel to my advantage. Then again, I doubt that it would work, and even if it does...I doubt that it'd break this sphere...thing. Bah. I'll just have to continue waiting it out, then. And, so Dragoshi turned his focus back to the SK vs. Dracula fight, and...Started meditating? what? ...Oh, he's doing it with one eye open. Huh. |
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| | #163 |
| Senior Member | The Fire hits Jess with pure KOtude. (+15 extra) Master Chief hits the field and Shadow hits Master Chief for 45 Hp leaving him with 35 Hp Akuma loses 10 Hp (35, 110 Super) And unleashes the Messatsu Gou Rasen on Master Chief leaving a smoldering Pile(+65 extra) Marisa: Ok, Brumak. You're finished. Brumak:....I don't think so, girly. Brumak puts.... Thrall-Earth OC HP: 90 Ability: Endure: As long as Thrall has above 2 HP, he will not be fully K.Oed by an attack. Normal: Lightning Bolt(50) Super: Totem(--): Has one of 4 effects: Earth: Makes the next attack Thrall takes do only 1/2 damage to him. Fire: Does 70 fire damage to the opponent's toy on the field, and burns it. Water: Heals Thrall for 25 HP. Wind: Makes Thrall's next attack do 2x the damage. "Your time has come." on the field (-20 Hp) Then throws a Chip at White Mage.... Favored- The Toy this Attaches to will take damage for any other Toy attacked on the bench. Brumak: tit for tat..... Thrall throws Thunderbolt at Shadow, but White Mage cannot keep herself from jumping in the way. KO. MK: 1/3 Marisa:0/3 Brumak: 3/6 |
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| | #164 |
| Senior Member | MK: "... You bastard..." Brumak: Heh, heh, heh, MK: "That's it. It's time for Venasaur-Earth Pokemon HP: 120 Ability: Earthly Defense: If the Sun chip is in play, Venauar takes 1/2 damage from attacks. Normal: Mega Drain(50): Half of the damage caused is absorbed by Venasaur. Super: Solar Beam(110): Takes a turn to charge, unless the Sun chip is in play. Venasaur cannot use this attack two times in a row. Deals Light damage. "Veeeeeenasaur!" (on Stand-by) MK: "Next, I'll use a Cure Chip on Akuma." Cure: Target is healed for (+30) damage (Akuma has 65HP now) MK: "Now Shadow, finish off Thrall! Chaos Spear!" Last edited by Microphone_Kirby; 11-02-2007 at 03:29 PM. Reason: S***! I forgot my Partner attacked!!!!! |
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| | #167 |
| Senior Member Join Date: Sep 2006 Location: **** YEAH SEAKING Gender: Posts: 4,996 Thanks: 233 Thanked 482 Times in 286 Posts | "Don't take too long." SephirothKirby muttered under his breath, annoyed at the amount of time Dracula is taking. |
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| | #168 |
| Senior Member | Why hasn't my battle against LSV been updated yet? |
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| | #169 |
| Senior Member | ^shhhh....You want X-3 to leave me with this?! Anyway ------------------ Cure Chip used on Akuma leaving him with 65 HP Shadow uses Chaos Spear leaving Thrall with 25 Hp Marisa has Akuma use Gou Hadoken Leaving Thrall with.....1 Hp Marisa: .....uhhhhh Brumak: FOOLS! Thrall's Ability. NOTICE IT?! Brumak puts.... Sam Fisher- Dark Race- OC Hp- 70 Ability- Sticky Shocker- When Sam uses his Normal Attack the First Time all of the Opponent’s Toys on the field are Paralyzed. Normal- MK-20 Rifle (40) Super- Combat Knife (70) If Opponent is K.Oed, Sam will use the Toy’s Type for his Super, but it will lose 20. “Tell me what I need to know” on the Bench and applies Weight: Makes equipped toy paralyzed to Shadow, Paralyzing him Thrall uses Totem, making the next attack only do Half Damage (Not needed but..... MK's Turn. -------------------------------- Banjo: I PLAY BITORREZ MENDEZ.....wi- *Dark Samus grows in size* Banjo: O_O DS: Let me give you something more.....you *Suddenly an 8-bit Miner appears on the field* Banjo: You're kidding. DS: no. |
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| | #170 |
| Senior Member | (You forgot Twilight is in effect again... I'll let it slide this time... Moving on...) MK: "Damn... no sweat. I'l simply put Duo-Light HP: 110 Race: Capcom Ability: Purify: Duo will automatically heal any toy of status conditions when Duo is on stand-by. Normal: Duo Punch(35) Super: Duo Light Cannon(30): Has a chance of striking up to 4 times. "This is for the light..." on stand-by with Venusaur (Duo-Light's ability cured Shadow's Paralysis). Now, no more games! Finish off Thrall! Chaos Spear!!!" |
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| | #171 |
| Senior Member | Shadow hits Thrall for (45+20) 65 Damage KOing Thrall Sam Fisher hits the field Marisa Switches Akuma for Silver (Akuma has 45 Hp now )Silver is given a Fire Plus, which he uses in his Silver Throw Doing (85+20-20) KOing Sam Fisher (+20) Brumak: 5/6 MK: 1/3 Marisa: 0/3 Brumak:....That's it. Brumak adds.... Bowser Gamma-Dark HP: 220 Nintendonian Ability: Overheat: Every turn, Bowser Gamma takes 10 damage. Normal: Gamma Claw(60) Super: Gamma Breath(300): This can only be used once a battle. After Bowser Gamma uses it, he will count as TWO toys K.Oed, instead of just one. "Graaaaaaaw!" To The Field, then switches Hominid (Who was on the field) with Gamma. Gamma does Gamma Claw, leaving Silver with 5 Hp. Brumak: Next Turn, Your DONE FOR! MK's Turn. |
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| | #172 |
| Senior Member | MK takes the threat seriously... MK: I need to pull something out of my a**; he could have some wicked chip he's WAITING to play... That's It!!! Time to put Red Mage-Neutral Square HP: 60 Ability: Double Spell: If Red Mage is under 30 HP, he can attack with the same attack twice. Normal: Thunder(40): May Paralyze. Super: Spell(--): Is one of the following, cannot be used two times in a row: Fira(70): Burns. Blizzara(80): Freezees Thundara(85): Paralyzes "Let me show you just how powerful my magic is!" on stand-by with Duo-Light and Venusaur, Switch Shadow with Red Mage (Red Mage takes 20HP damage), and use the Earth's Wrath Chip! Earth's Wrath: All toys, except those of the Earth element, have their HPs cut by 1/2 (Shadow is hit! 40HP Remains) (Venusaur is unnaffected!) (Duo-Light is hit! 55HP Remains) (Red Mage is hit! 20HP Remains) (Silver is unaffected due to Hover!) (Akuma is Hit! 20HP Remains) (Bowser Gamma is Hit! 110 HP remains) (I assume that Hominid is hit too, but I can't find the time you placed him on the field or stand-by...) MK: Now then, Red Mage!!! Finish Him!!! Double Spell, uhhhhh..., Spell!!! |
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| | #173 |
| Senior Member | Red Mage Fires Two Thundagas at Bowser Gamma- *Brumak waves his finger in Red Mage's Face* Brumak: Tsk. Tsk. It would have been better to wait for your demise. Suddenly, Pheonix Wright Appears. MK and Marisa: uh oh..... PW: OBJECTION!!!!!!!! OBJECTION!: If you want to play this chip on another player, you must PM me. This chip will intercept their attack (Think Yu-Gi-Oh), and blast it back for equal damage. Red Mage is hit with Thundagas KOing him (+140 Damage) Marisa:.....hehehehehehe.... Brumak: What's so funny. *Marisa waves her finger in Brumak's face* Marisa: Tsk. Tsk. It would have been better to let MK Destory you. Brumak: Hmph, What can YOU do?! Marisa puts.... 9-Volt- Electricity Race- Nintendonian Hp- 50 Ability- Game Warrior- 9-Volt can Have 2 Chips Equipped, one can be used, and the other will become a shield with 20 Hp (If it breaks, the Chip May activate depending on what it is) Normal- Laser Outlaw (40) Super- Ultra Machine (60) 9-Volt Must have a chip Attached. “You can’t beat my Skillz!” And Switches 9-Volt for Silver (Letting Silver take the Damage) Marisa then adds..... Twilight Spark- This chip attaches to a toy and adds 100 to it’s Super for one turn, but after using it the Toy will count as two Toys to 9-Volt, upping 9-V's Attack to 160 Marisa: FINISH IT! ULTRA MACHINE *9-Volt fires an Arcade Machine at Bowser Gamma, Koing it (+50)* Marisa: And for the Record, I don't think you could've taken us individually either.... Brumak:....I got pwned. FINAL: Brumak: 6/6 MK: 2/3 Marisa: 0/3 (-_-; What the? NO TOYS!? MK, you are very threatening) YOU WIIIIIIN! (Score like later) ---------------------- Brumak: Well, you beat me....I guess that means I better hit the trail.... Marisa: huh? Brumak:...what? Did you really think I worked here? Marisa: *Shrugs* Vic: GUYS! I got Alice down... Brumak: *Looks up* O_O wow, how did they get up there? Andore:....Didn't you do this? Brumak: No, I just like a challenge Alice: *pant, Pant* No, It was a- ????: hehehehehehehe....... |
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| | #174 |
| Senior Member | (New rule: anyone who complains about me "taking too long" will have to wait longer. I had a half-assed day yesterday, and decided not to post. Myeh.) --- Boo: Razorbeard summons Grolgoth, who finishes off Haunter for (140) damage. *Grunt is knocked out* Boo: Alright, time to co-*Trapdoor opens, and Boo falls in* *Boo falls into the area where MK and his pals are* Vic: A copper? Boo: Woah, wait a second. I'm here to uh, help you. MK: Hey...it's that guy I fo- ???: More attention on me, please. --- Mama: You enter Tom's, to see... Toys: Ridley: 60 Zero: 90 Zelos(ToS): 120 Double: 140 Chips: Twilight Chip: 50 Lost Hopes: 70 Moblin: 90 Bob-Omb: 120(Buy one, get one free) Super Blast: 150 --- (I'll update the other battles when I feel like it) |
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| | #175 | |
| Junior Member Join Date: Oct 2007 Gender: Posts: 218 Thanks: 0 Thanked 5 Times in 1 Post | Quote:
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| | #176 |
| Senior Member | (Okay, moar updates) SK: SK uses Masamune, doing (70) damage to Dracula, leaving him with 680 HP. White Mage heals SK for (+30) HP, bringing him up to 130 HP. Dracula uses Bloody Laesr, doing (90) damage to SK, leaving him at 40 HP. --- IanvSZ: Mumbo uses Shock Wand, which does (100) damage to Gruntilda, K.Oing her. (+100 extra) (Someone please remind me of totals) (I also may have to nerf Mumbo a bit. I mean, really.) --- Banjo: Why do you come to challenge me on a day like this? DS: I know you're a voltron toy, you can't very well depend on honey comb power today, can you? Banjo: Of course not. DS: Too bad, now prepare to die, Banjo! (lol Astro Boy) Last edited by X-3; 11-04-2007 at 04:42 PM. |
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| | #177 |
| Senior Member Join Date: Sep 2006 Location: **** YEAH SEAKING Gender: Posts: 4,996 Thanks: 233 Thanked 482 Times in 286 Posts | (Cure heals 35. Hey, you never know when that 5 may come in handy for SephirothKirby. Oh, and I should've said this a long time ago. I always assumed you couldn't equip 2 chips to your toys, but I swear one time BSD equipped both Devil Trigger and Light Wings. Unless you scolded him for it at some point, which I missed.) "Mm, ouch." SephirothKirby said as if he didn't have a care in the world. "By the way, BSD, I didn't quite catch what you said. Would you like to repeat it?" He said, glancing the way of him. Either way, he decided, he would have White Mage Cure him, equip himself with Fire Aura, which is only slightly better than Cure chip, and unleash Masamune. |
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| | #178 | |
| Junior Member Join Date: Oct 2007 Gender: Posts: 218 Thanks: 0 Thanked 5 Times in 1 Post | Quote:
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| | #179 |
| Senior Member | SK: I obviously scolded him for that, as he can't use Light Wings if the toy is a dark chip, or use DT if a toy has LW. After getting healed for (+35), bringing him up to 80 HP, and having a Fire Aura cover him, SK attacks Dracula with his Masamune, which does (70) damage to Dracula, leaving the count with 630 HP. Dracula uses his Bloody Laser, which breaks the aura, and makes SK take (30) damage, leaving him at 50 HP. Dracula heals 20 HP, bringing him to 650 HP. --- Banjo: Dark Samus. Why must we fight? DS: Prepare to become space dust! BSD: This is the wierdest battle I've ever seen. --- (Also, after Ian and SZ's battle is over, Mumbo will be nerfed. Now he will be invincable to only 1 dark attack each battle, and his Shock Wand will do only (25) damage. |
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