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| | #1 | |
| The Bee's Knees Join Date: Jun 2006 Location: The land of rain and trees (Oregon) Gender: Posts: 29,755 Thanks: 1,649 Thanked 5,700 Times in 2,580 Posts Blog Entries: 20 | Scribblenauts On Wii Would Be 'Interesting,' 5th Cell Says Scribblenauts On Wii Would Be 'Interesting,' 5th Cell Says Quote:
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| | #3 |
| Senior Member Join Date: Apr 2008 Location: Letting you guys know that I'm planning on continuing Attack of the Spammers soon. Gender: Posts: 4,095 Thanks: 2,162 Thanked 250 Times in 194 Posts Blog Entries: 9 | Cool. Could hold even more items, better controls, but I hope this X-Box Live Arcade Project won't rival Scribblenauts in awesomeness. |
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| | #5 |
| Join Date: Mar 2002 Location: Hold on, I know this..... Gender: Posts: 8,655 Thanks: 108 Thanked 85 Times in 56 Posts | 5th Cell makes understatement of the century I'm pretty good with these alternative headlines. |
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| | #7 |
| Join Date: Aug 2002 Location: I rub my tilde all over your asterisk Gender: Posts: 28,100 Thanks: 2,151 Thanked 5,338 Times in 2,433 Posts | Don't hold your breath. 5th Cell weren't the dev studio for Drawn |
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| | #9 |
| Join Date: Aug 2002 Location: I rub my tilde all over your asterisk Gender: Posts: 28,100 Thanks: 2,151 Thanked 5,338 Times in 2,433 Posts | HERETIC. Like I said, the original was kind of a more haphazard Incredible Machine. I'd rather have a sequel to that, if anything. They could've certainly made more item-specific scenarios, without making them so effing direct. I could certainly see more interesting stuff than "get this guy here", "kill these guys", and "kill these guys but don't kill those guys" being done, especially on the Wii. |
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| 5th cell, nintendo, nintendo ds, scribblenauts, wii |
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