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| | #1 | |
| The Bee's Knees Join Date: Jun 2006 Location: The land of rain and trees (Oregon) Gender: Posts: 29,222 Thanks: 1,611 Thanked 5,553 Times in 2,499 Posts Blog Entries: 18 | Scribblenauts 2 coming to DS this Fall Scribblenauts 2 Coming to DS this Fall Quote:
*devious thoughts* | |
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| | #2 |
| Senior Member Join Date: Jun 2008 Location: Not in jail anymore, yay! Gender: Posts: 3,482 Thanks: 1,074 Thanked 185 Times in 118 Posts | A flaming chicken. A hungry lion. A powerful laser gun. A starite magnet. Wait, maybe that doesn't work. An all-purpose bucket. I like adjectives. |
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| | #3 |
| SuperMod of War Join Date: Nov 2000 Location: Wisconsinland Gender: Posts: 9,655 Thanks: 153 Thanked 1,386 Times in 704 Posts | So if you write 'eternal victory', do you automatically beat the game forever? |
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| The Following User Says Thank You to Booyakasha For This Useful Post: | Jailbreaker (03-07-2010) |
| | #5 |
| Analrapist Join Date: Jun 2005 Location: I'm awesome, and I **** dolphins Gender: Posts: 18,540 Thanks: 1,384 Thanked 2,201 Times in 1,311 Posts Blog Entries: 15 | hopefully it controls better |
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| The Following User Says Thank You to Panfan For This Useful Post: | DJ Blue J (03-07-2010) |
| | #10 |
| SuperMod of War Join Date: Nov 2000 Location: Wisconsinland Gender: Posts: 9,655 Thanks: 153 Thanked 1,386 Times in 704 Posts | ^Wow, that's lame. I didn't really like 'Scribblenauts', but I'm kind of intrigued at the prospect of playing an iteration with adjectives in it. Mostly because I like the idea of continually requesting objects like 'better game' and 'working controls' and 'actual fun', as a means of taunting the software and making it cry. |
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| | #11 |
| Senior Member Join Date: Oct 2003 Location: lo-ca-tion; Noun- 1. a place or situation occupied: That house is in a fine location Gender: Posts: 9,766 Thanks: 706 Thanked 946 Times in 619 Posts | scribblenauts really just suffered from horrible horrible controls. also some wonky physics (big deal when much of the game is physics puzzles) and lots of objects not really working like you'd expect. all this combined to make a game that should have tons of solutions to every puzzle, but in reality all the complicated ones have one solution, a bunch of slighty different solutions, and tons of solutions that should work but "just don't" ...And it looks like they are acknowledging all the problems with the sequel, so maybe it will live up to the first one's hype. (also get better music urgh) |
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| | #13 |
| Join Date: Mar 2002 Location: Hold on, I know this..... Gender: Posts: 8,649 Thanks: 108 Thanked 85 Times in 56 Posts | I read an interview or somesuch confirming that the controls were being targetted as an area for improvement. The beauty with a game like Scribblenauts is they only really have to do something as 'simple' as allow you to use adjectives and it suddenly takes on a whole new dimension worth of depth. One day someone will sit down and calculate the number of different combinations of things you can have in that game. On this day, I will be a happy man. |
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| 5th cell, nintendo ds, scribblenauts, scribblenauts 2, sequel |
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