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Old 08-03-2011, 04:24 PM   #1
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I'm worried about the Wii-U remote.

First off it's Huge, and not very comfortable looking, I was expecting the next Nintendo consul to just try to perfect the Premise of the Wii mote.

And then the Touch Screen on it. A Dual Screen feature in word for a Handheld where both screens will by right by each other as I'm pretty much always looking both to some degree, and the Buttons are also right by both of them.

But for actually Home Consul gaming, I always (And I'm sure most games do) memorise where all the Buttons are so I can focus and baying attention the TV screen. I don't see how I can concentrate properly when I have to keep averting my face fomr one screen to another.
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Old 08-03-2011, 04:38 PM   #2
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I believe issues of comfort were addressed when demos were played at E3. I didn't see any people say that it was uncomfortable. Plus, it's not like gamers haven't had to deal with giant controllers in the past (N64, Dreamcast, Xbox)
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Old 08-03-2011, 04:40 PM   #3
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This looks larger then any of those, and the N64 and GameCube where all designed to fit in your Hand.
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Old 08-03-2011, 07:06 PM   #4
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That doesn't make it less comfortable. Until you hold one in your hand, you won't know for sure.

Really, the only problem I have with it is that it's one per console so far.(I wish it was atleast two, so we could have 6 player games)
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Old 08-03-2011, 07:09 PM   #5
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lol its not larger then the orginal xbox controller

well, longer, but less bulky. this one still looks like it fits the human hand
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Old 08-03-2011, 07:31 PM   #6
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Hopefully, but there is still the other issue which concerns me far more.
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Old 08-03-2011, 08:34 PM   #7
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If you mean button memorization, you'll get over it. Probably.

That is what you mean, right?
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Old 08-03-2011, 08:37 PM   #8
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I'm holding off most of my judgment until I get to hold one of those controllers in my own hands.
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Old 08-03-2011, 08:37 PM   #9
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I mean having to keep averting my gaze fomr the TV to the Remote because of the Touch Screen.
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Old 08-03-2011, 08:57 PM   #10
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Pretty sure the touch screen is only gonna be used in games as like stuff for menus and maps and stuff. It's not like there are going to be games where you have to pay attention to boy screens at the same time.
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Old 08-03-2011, 09:10 PM   #11
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When Reggie was on the Jimmy Fallon show, Jimmy showed it off a little bit and there was a ridge on the back where the controller comfortably rests on your fingers. I haven't seen a negative review on its comfort at all.

Like Panfan said, the main function of the touch screen will most likely be menus. Game developers are smart enough to not make you overdo your own concentration, y'know? That is, all game developers except the ones that made The World Ends With You.
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Old 08-03-2011, 09:50 PM   #12
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My biggest concern is not the size, it's the fact that they decided to include "sliders" instead of true joysticks. I can certainly say from what I've experienced that sliders are not nearly as easy to control as joysticks.
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Old 08-03-2011, 10:35 PM   #13
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That could be a problem also
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Old 08-04-2011, 01:36 AM   #14
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Quote:
Originally Posted by JaredThaJa888 View Post
This looks larger then any of those, and the N64 and GameCube where all designed to fit in your Hand.


The more I look at the N64 controller the more of a mess I see it as.
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Old 08-04-2011, 01:50 AM   #15
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The N64 controller always reminded me of a floating torso with shoulder pads.
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Old 08-04-2011, 02:18 AM   #16
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I still rather prefer the N64 controller to the Game Cube.
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Old 08-04-2011, 06:30 AM   #17
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My biggest concern is not the size, it's the fact that they decided to include "sliders" instead of true joysticks. I can certainly say from what I've experienced that sliders are not nearly as easy to control as joysticks.
I'm actually really enjoying the 3DS slider a lot. After a few days it felt totally natural...I don't even use the D-Pad for my virtual console games like LttP.
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Old 08-04-2011, 11:24 PM   #18
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The slider does well for slower games, but for fully 3D games, your thumb loses its grip easier on the slider because you don't have to bend the actual joint. Mind you, you can still lose your grip on Control Sticks, but not as easily.

I'd rather have a Control Stick for console games. The slider is just too small for me to work with.
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Old 08-04-2011, 11:32 PM   #19
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Quote:
Originally Posted by Hydronix View Post
The slider does well for slower games, but for fully 3D games, your thumb loses its grip easier on the slider because you don't have to bend the actual joint. Mind you, you can still lose your grip on Control Sticks, but not as easily.
I've had no problems with losing my grip on OoT, or RE:M3D. Even thought the entire 3DS seems a little small to me.

Quote:
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I'd rather have a Control Stick for console games. The slider is just too small for me to work with.
One of the first impression videos I watched from E3 mentioned that the sliders were bigger than the 3DS one.
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Old 08-04-2011, 11:44 PM   #20
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The more I look at the N64 controller the more of a mess I see it as.
IT'S A SPACESHIP

PEW PEW FIRE LASERS.
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