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View Poll Results: What do you look for in a game?
Plot 2 20.00%
Graphics 0 0%
Character Building 0 0%
Re-play Value 5 50.00%
Genre 2 20.00%
Blood content 1 10.00%
Voters: 10. You may not vote on this poll | Withdraw Vote

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Old 04-19-2009, 08:32 AM   #1
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What do you look for in a game?

1: The plot
2: The graphics
3: Character Development (Think of the sims.)
4: Re-play value
5: Blood content
6: The genre

I myself would have to go for 1-4. The plot is what holds the game together, the graphics make sure you know which character is what. In character Building, the more you talk to a un-playable, you "advance into their story even farther". Kinda like GTA or the Sims. However, I feel re-play value is what I would want to go for. When I'm playing a game, I personally look for some door, or something that can easily be missed. If I beat the game,and reflect back to what I may have missed, I wanna play again. That's really what make games so popular: You get into the game, you beat it, you feel like you missed something and play again, and lo and behold, you did miss something. I beleive that's what made GTA so cool and popular. Maybe even Paper Mario series can credit it's success towards re-play value. Well, what do you think, puny mortals?

Last edited by Mallow-teh-Marshmellow; 04-20-2009 at 03:37 PM.
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Old 04-19-2009, 01:30 PM   #2
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The Gameplay
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Old 04-19-2009, 05:01 PM   #3
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Old 04-19-2009, 06:26 PM   #4
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1. Yes. I take a guess on how the story is going to be based on what I can find out from the description and reviews.

2. Nope. So long as I can tell what I'm doing graphics are just a nice add-on.

3. Yep. Especially KotoR type.

4. That's hard to judge when you first buy a game. Not something I spend much time thinking about.

5. I look for it not to be there. I don't have a problem if it doesn't go past a few splatters here and there when you get shot, but I don't play games that have blood and gore simply for the sake of having blood and gore.

6. No. I miss out on too much of I take genre before concept. Especially considering that a majority of my favorite games fit into multiple genres, some of which I don't like on their own. Portal, Mirror's Edge, and FFXI:RW are probably the best examples of that.

It also flips the other way. I like most RPGs, but dungeon crawlers are a major exception.

Other things I use:

1. Reviews. Kind of self-explanatory. There have been multiple instances of me wanting a game up until it got 5/10.

2. Price. Rock Band is great and all, but I'm not paying $80+ for a game. Especially when the system it was for only cost $250.

3. Length. This is very rarely a deciding factor, but I prefer >30-40 hour games. (FFTA2, Skies of Arcadia, etc) I'll still buy shorter games, but I buy longer ones first.

And some other things that are even less of a factor than length. System, size, etc.
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Old 04-19-2009, 08:28 PM   #5
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I'm looking for a game that understands me, that will listen to me when I talk, and shares some of my interests.

I also have a preference for Asian games.
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Old 04-19-2009, 09:18 PM   #6
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1: The plot: Most definitely. A game's gotta interest me first, and a good way to do it is have a great plot. Gameplay has to go hand-in-hand, though, because if I want a good plot but terrible gameplay, I'd rather read a book.

2: The graphics: Don't care. Good graphics are nice, but superfluous.

3: Character Building (Think of the sims.):Character development, yes. Building, not so much.

4: Re-play value: Of course. Playing a game once and then never touching it again makes me feel like I'm dumping a girlfriend.

5: Blood content: Don't care.

6: The genre: As long as I enjoy playing the game, I don't care what genre it is.
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Old 04-19-2009, 09:33 PM   #7
 
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No soundtrack mentioning?
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Old 04-19-2009, 09:37 PM   #8
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ah yes, Soundtrack is a good one, though I don't necessarily look for a soundtrack, it just comes along with the game. It's more integral than graphics in that regard, though, since it's easier for a soundtrack to hinder a game.
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Old 04-19-2009, 10:14 PM   #9
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1. Plot is a good part of a game. It really gives you something to think about while playing.

2. Graphics aren't very important to me. But obviously, if I'm playing a racing game or FPS, then I don't want some cheesy Mode 7 tiles determining my area.

3. You mean, like being able to customise a character or create your own? Well, it's a pretty good add-on, but not usually a deciding factor.

4. I like games with replay value, because you're less likely to get bored in a week and go buy a new game. I love games where the replay value is the only way to get the full experience of the game, where every reset is a new adventure. That being said, games like Maniac Mansion or Shadow the Hedgehog are very good for me.

5. Certainly, genre. I'm much more likely to buy a platformer or RPG than I would a sports game.

6. Blood content has absolutely no effect on the types of games I would buy.
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Old 04-19-2009, 10:34 PM   #10
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honestly all these things are relative to the genre and the type of game. The only element you basically need is Gameplay, and even that can be chopped down to a certain level if the game makes games-are-art fag hippies like me weep (see cyrostasis, penumbra, anything by suda 51)

although you can make a game have good gameplay AND make art hippies weep and thats even better so
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Old 04-20-2009, 12:13 AM   #11
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Generic list is generic.

As far as I know, the only games that were made bloody for the sake of being bloody were Mortal Kombat knockoffs (Kasumi Ninja, Bloodstorm, Time Killers, etc.).
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Old 04-20-2009, 12:19 AM   #12
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Quote:
Originally Posted by Luigi007 View Post
Generic list is generic.

As far as I know, the only games that were made bloody for the sake of being bloody were Mortal Kombat knockoffs (Kasumi Ninja, Bloodstorm, Time Killers, etc.).
but not mortal kombat rite

(also there are way more then that)
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Old 04-20-2009, 12:22 AM   #13
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I don't like that we can only choose one option. I think that holistically, a game should incorporate things like strong plot, gameplay, and character-development; I am a sucker for that stuff. Re-play value is important too.
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Old 04-20-2009, 03:44 AM   #14
 
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Good mechanics, good sound/score, and appealing artistic direction are all key in my book.
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Old 04-20-2009, 03:54 AM   #15
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Yeah this list is in need of checkboxing n' an 'other' option.
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Old 04-20-2009, 05:37 AM   #16
 
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1: The plot is important, if it isn't a good story then I'm not going to play it.
2: The graphics is not important. As long as the art work looks good then I don't care.
3: Character Building isn't too important, but it's better to have it.
4: Re-play value is very important. Games are expensive stuff. The more time you spend playing it the better cost effectiveness it is.
5: Blood content is in no way important. Although too much can be too much.
6: The genre is important. I don't think you'll ever see me buy a sports sim other that Skating and Wrestling. I think the last Shooter I got was Metal Gear 4 (That's if you class it as a shooter)

Things you missed from the list.
7. Cast is important. If the people in the story aren't interesting then the game isnt interesting
8. Gameplay is a very important factor too.
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Old 04-20-2009, 06:00 AM   #17
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Quote:
Originally Posted by ZeldaGirl View Post
I don't like that we can only choose one option. I think that holistically, a game should incorporate things like strong plot, gameplay, and character-development; I am a sucker for that stuff. Re-play value is important too.
Quote:
Originally Posted by Metal Man View Post
Yeah this list is in need of checkboxing n' an 'other' option.
I feel like calling up the WA people, screaming "FIX MY ACCOUNT PERMISSIONS" down the line, adding a small "please" and then hanging up.
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Old 04-20-2009, 03:29 PM   #18
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Quote:
Originally Posted by Killer 7 View Post
but not mortal kombat rite

(also there are way more then that)
cuz mortal kombat reigns supreme

I know, it's hypocritical, since MK had to set itself from being another one of the many fighting games to pop up from the Street Fighter craze, but come on. It freaking introduced juggling to the fighting game genre.
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Old 04-20-2009, 03:41 PM   #19
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Quote:
Originally Posted by Yours Truly View Post
1: The plot: Most definitely. A game's gotta interest me first, and a good way to do it is have a great plot. Gameplay has to go hand-in-hand, though, because if I want a good plot but terrible gameplay, I'd rather read a book.

2: The graphics: Don't care. Good graphics are nice, but superfluous.

3: Character Building (Think of the sims.):Character development, yes. Building, not so much.

4: Re-play value: Of course. Playing a game once and then never touching it again makes me feel like I'm dumping a girlfriend.

5: Blood content: Don't care.

6: The genre: As long as I enjoy playing the game, I don't care what genre it is.
I meant Character Development; I'll change that...

Quote:
Originally Posted by ZeldaGirl View Post
I don't like that we can only choose one option. I think that holistically, a game should incorporate things like strong plot, gameplay, and character-development; I am a sucker for that stuff. Re-play value is important too.
In the poll?

Last edited by Mallow-teh-Marshmellow; 04-20-2009 at 05:54 PM. Reason: Automerged Doublepost
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Old 04-20-2009, 04:03 PM   #20
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Quote:
Originally Posted by Luigi007 View Post
cuz mortal kombat reigns supreme

I know, it's hypocritical, since MK had to set itself from being another one of the many fighting games to pop up from the Street Fighter craze, but come on. It freaking introduced juggling to the fighting game genre.
oh boy BIGGER COMBOS A REVOLUTIONARY FIGHTING GAME

(mortal kombat literally sucks beyond the BLOOD value)
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