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Old 03-01-2008, 01:00 PM   #1
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Questions.

There is a certain game that is played on boards such as this and I'd like to give it a try here. But I don't know where to start recruitment topic. Could enybody point me in the right direction,aka, to the right subforum?

The basics are following:

Quote:
The game is played in turns that consist of two different phases.
There's a day phase that happens from dawn til dausk in game. This period lasts 48 hours. During this time all the players try to decide who the bad guys are by voting for them. Votes are done in red text. Whoever has the most votes after 48 hours is removed from the game.
The next phase is the night phase, which lasts from dusk til dawn. This phase lasts 24 hours. During this phase, anyone that has a special action to perform during that time does so via PM to the narrators. This is the phase of the game where the wolves would tell the narrators who they would like to kill.

After time's up, the narrators will post the opening of the following Day Scene and it starts all over again.
This continues until either A) all of the Wolves are destroyed by the Villagers -or- B) the Wolves reduce the total number of non-wolf players to equal their own.

This is just a brief overview of the rules.
See below for the original rules by DungeonMaster77 or go to a game thread for individual games' specific rules.
Quote:
Originally Posted by DungeonMaster77
Here are the rules:

You have any given number of players, and as soon as I get enough for the current round, I will begin. I (or whomever the co-Narrator is) will PM each player with their role, which will be one of the following, determined randomly, without regard to what they have played in the past:

Villager: You are a villager. Your job is to stay alive, and ferret out the werewolves. Counts, obviously, as a villager.

Seer: Your job after night falls, is to PM the Narrator and co-Narrator to look into the heart of. You may or may not want to reveal who you are as you will be a target for the werewolves to kill, and may be accused of being the Devil, or even possibly the fool. When you select a player, the answer given to you will be villager, fool, or werewolf. Seers see the Devil as a Werewolf.

Werewolf: Your job after night falls, is to lie, deceive, and cajole the villagers into not voting for you. PM the narrator with your vote on whom to kill. The Narrator will PM you with whomever is the other werewolf (or werewolves) is (or are), so you can coordinate a vote, and send the narrator your final vote. You, obviously, count as a werewolf. If there is a tie between the werewolves, that the lycanthropes cannot resolve (as to who will be killed), simply PM the Narrator and co-Narrator, and one of us will be the tie breaker. As we are all mature adults here, we hope that it will never come to this rare happenstance.

Now, this is the minimum cast of characters. We will be playing with a slightly added cast:

Mason: Your job is to ferret out the werewolves, and to protect your fellow Mason(s). There will always be a minimum of 2 Masons in a group. Your votes count as villagers.

Fool: Thinks he is a seer. Is told that he is a seer. When a fool gets his foresight; in the evening, he gets a random chance as to what he sees when he points somebody out. When he points to the Seer, he will always see the Fool, and visa versa. Counts as a villager

Baner: This person is the carrier of the wolvesbane. His job is to protect someone he believes is a villager, from the nightly killings of the werewolves. Counts as a villager.

Devil: Is basically the seer for the werewolves. Counts as a werewolf.

You may recall, I spoke several times about a counting as a [insert position here] and votes. Well, it is simple. Once the majority has voted for one person, that person is lynched. Night falls, and it begins again. The lynched person is out, and can make comments, but nothing that could influence a vote. When a lynching happens, it is revealed as to which position the person was. After this, night falls, morning follows, and it begins again...

Victory Conditions:

For the villagers to win, the villagers must kill all of the werewolves.

For the werewolves to win, they must simply reduce the number of villagers to equal their current numbers.

Things to keep in mind:
Yes, werewolves may lie about being the seer.
Yes, werewolves can (and have, in my experience) kill the Devil.
Yes, Masons get killed for protecting a brother Mason, as others may see it as a werewolf protecting a werewolf.
It is a well known game and in my experience a lot of fun, if there are enought players playing it. I'd like to give it a try on this forum as well. So I ask again, which is a right subforum for this?
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Old 03-01-2008, 01:05 PM   #2
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It's called Mafia, and it's probably the most popular thing on VGF right now.
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Old 03-01-2008, 01:12 PM   #3
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Actually, if you head over to the Zelda forum, we have a Zelda-themed mafia just about to start up! You can feel free to sign up, if you wish!
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Old 03-01-2008, 04:21 PM   #4
 
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Head riiight over to the Zelda forum, and you'll find a nice juicy sign-up topic!! You're just in time, signups end tomorrow!!

You should join.
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Old 03-01-2008, 04:53 PM   #5
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It's also called Werewolf. And, yes, it's being played as we speak.
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Old 03-01-2008, 11:32 PM   #6
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^They want you to join, too, Ace. So, watch out for that.
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Old 03-02-2008, 12:23 AM   #7
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Arrow It's weird being wanted.

It must be that they want to lynch me or something. =\
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Old 03-02-2008, 01:06 AM   #8
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Funny thing about lynching--they do it whether you're there or not.
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Old 03-02-2008, 01:12 AM   #9


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While there's nothing stopping you from beginning your own Mafia game (or whatever you're familiar with calling it), I doubt you'll get too many people playing simply because those that want to are already in the Zelda-themed Mafia game. You could always discuss with the other people interesting in Hosting a game whether or not you could join the queue and have a turn at it yourself. Welcome, and enjoy.
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