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| | #3 |
| Senior Member Join Date: Jul 2005 Location: Planet X Gender: Posts: 3,926 Thanks: 310 Thanked 221 Times in 147 Posts | ![]() |
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| | #4 |
| Join Date: Aug 2002 Location: I rub my tilde all over your asterisk Gender: Posts: 28,100 Thanks: 2,156 Thanked 5,338 Times in 2,433 Posts | The Double Dragon "spiderman" clipping glitch that lets you walk up the wall to the far right in the first level comes to mind. Believe it's the same game, where you can cause a weapon to glitch out and not disappear when it's supposed to. Most glitches are the unexciting type that garble text and images and freeze the game. >_> |
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| | #5 |
| Marshmallow Knight ☆ Supermod Join Date: Jun 2000 Location: Southern Ontario Gender: Posts: 23,275 Thanks: 568 Thanked 3,297 Times in 1,582 Posts Blog Entries: 1 | There's that one in Legend of Zelda: Ocarina of Time where if you slowly pull out the right side of the cartridge during play, you can bypass all this crap. |
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| | #6 |
| Member Join Date: Apr 2006 Location: In YO FACE Gender: Posts: 1,033 Thanks: 41 Thanked 15 Times in 15 Posts | In SM64DS, slide-kicking into the corner 3rd or 4th stair to enter Bowser's Final Room (The same room with the Clock level)will make you will fall into a black world of nothing and die. On rare ocassions, you will end in the final bowser level. With anybody.*coughLuigicough* |
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