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| | #1 |
| Senior Member Join Date: Jul 2001 Location: The state of Denial Gender: Posts: 8,884 Thanks: 80 Thanked 198 Times in 122 Posts | So who here's played Terranigma? It's supposed to be a sequel/spiritual successor to Illusion of Gaia and Soul Blazer. Except unlike Illusion of Gaia, is much more well-polished. So anyone else ever played this? I'm at that part with the boss on the top of the snowy mountain (where you hit the boss and he turns into a bunch of bats) It's...pretty surprising. and yeah, I understand this didn't get a legit US release, it only made it to PAL. (Probably cause it was made in like, what, 1995?) |
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| | #2 |
| Gotta catch 'em all! Supermod! Join Date: Aug 2001 Location: Location, Location. Gender: Posts: 29,118 Thanks: 2,535 Thanked 1,822 Times in 1,007 Posts | I have started this game many times, but I've regrettably never made it very far. I find it incredibly hard to finish emulated games, even ones I really love. I definitely should someday, though, because I enjoyed every minutes I played of it. |
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| | #3 |
| Senior Member Join Date: Jul 2001 Location: The state of Denial Gender: Posts: 8,884 Thanks: 80 Thanked 198 Times in 122 Posts | yeah, I'm too dang used to a controller for some games. I think part of the reason I die a lot in some emulated games is I keep transposing control schemes. |
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| | #4 |
| Join Date: Aug 2002 Location: I rub my tilde all over your asterisk Gender: Posts: 28,100 Thanks: 2,151 Thanked 5,338 Times in 2,433 Posts | I've never had a problem with the USB controller I own. Although, yeah, there's just something "wrong" feeling about most emulated games that means I have a hard time motivating myself to play them. I think in part, having access to things like Save States takes some of the tension and excitement out of them, even if you don't use it. My cart games get more love, even if I don't really play them lately for lack of access to a convenient setup. Still not having access to one of the rare Terranigma carts, I've only been exposed to it on emulator. It's a pretty tops game, although in a lot of ways I think the story is too minimalistic to feel cohesive, but that might partly be due to a poor translation. Enix always had pretty shoddy translations. |
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| | #5 |
| Marshmallow Knight ☆ Supermod Join Date: Jun 2000 Location: Southern Ontario Gender: Posts: 23,275 Thanks: 568 Thanked 3,297 Times in 1,582 Posts Blog Entries: 1 | Terranigma is a pretty cool game. You get to resurrect the world and do totally bitching skateboard moves with Benjamin Franklin. Maybe I'm just looking back with rose-tinted glasses, but I do remember enjoying it. I seriously recommend playing it with a gamepad; it's really awkward to do a slider attack on a keyboard. You can also sit back a few feet from your keyboard to help reduce temptation to use save states, etc. |
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| | #7 |
| Member Join Date: Jun 2005 Location: That place where I live. Gender: Posts: 1,813 Thanks: 47 Thanked 56 Times in 48 Posts | I do intend to play all three of the Gaia games, but I can't stand emulation, so it's going to cost me. Actually the full reason that the game didn't get an American release is because Enix games didn't sell well in America, so they closed their American division back in November 1995, just one month after Terranigma's Japanese release. It wasn't until 1999 that they opened a new American subsidiary. And then they merged with Square in 2003. From what I've heard (thanks to 16-bit gems) it's actually a pretty good thing it didn't get released in the US, as all of the censorship that Nintendo demanded in those days would have really affected the games' religious themes. |
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| | #8 | |
| Senior Member Join Date: Jul 2001 Location: The state of Denial Gender: Posts: 8,884 Thanks: 80 Thanked 198 Times in 122 Posts | Quote:
Or if you were going to do something like show off something in a LetsPlay, but I'm not doing a LetsPlay of Terranigma. | |
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