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Old 05-01-2004, 11:02 PM   #1
Chompmaster
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Well, I was thinking today about the dissapointment of Super Mario Sunshine. So I thought "Wait a minute, if THAT stunk so much, Super Mario 128 could possibly be just as stupid!" So I went and made this topic, which explains what Ninty's game flop (only really talking about SMS) could evolve into. I mainly got this idea from a magazine, probably Game Informer. So, here is the "review":
Super Mario 128
Ok, first off, let me tell you some backround about this game: Mario, Luigi, and Peach go on a picnic when Peach gets snatched by Bowser and his eight Koopalings. You're probably thinking "OH MY GOD!!! THE KOOPALINGS HAVEN'T APPEARED SINCE M&L:SS!!! THIS GAME MUST ROCK!" Well, Mario then leaps on every single Koopaling, Killing them. Bowser then declares revenge against Mario for killing his 7 sons and 1 daughter. So now you can tell that Nintendo has just done an act of sucide. So Mario must rescue Peach (again) and fight off Bowser and his minions. You must be saying "THIS is the game I waited years for?!? I HATE NINTENDO!"
Now then, the first part of the game is Mario running through levels with bosses easier the the ones in SMS! Then, when you get to Bowser, the battle concept is much easier than even SMS Bowser! Then you rescue Peach, and you beat the game. The End. The game may have pretty good graphics, but the game STUNK!!!
Pros:
Graphics and Music
Cons:
EVERYTHING!!!

If when the game comes out (if ever), if the game is like this than I'll explode!!! Although, I doubt it will.
 
Old 05-02-2004, 08:38 AM   #2
Psytronic
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Nintendo doesn't kill off characters. They're too big of wusses to do it.



[ May 02, 2004, 08:39 AM: Message edited by: A.I. stabs at the heart of EVIL ]
 
Old 05-02-2004, 09:31 AM   #3
Chompmaster
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i know, but SMS made me think they would pull any kind of stupid game out of the most idiotic idots in their team of producers. They probably consulted that Dragon Warrior Slime from NP to create SMS. And technically, they DID kill off the Koopalings in SMW. In M&L:SS, they somehow came back to life. I guess Alpha-Dream never played much SMW to have put the DEAD koopalings in a game where they somehow were ALIVE.
 
Old 05-02-2004, 08:03 PM   #4
yoshi2256
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I hope that Mario 128 is done successfully. I heard the game would be completely different from previous 3D Mario games. I only hope it's not innovative the way Donkey Konga is. *shudders*

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Old 05-02-2004, 08:23 PM   #5
Chompmaster
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How can anyone want Donkey Konga? That game looks sooooooooooooooooooooooo stupid... Nintendo does know how to do that kind of mess-up with games. SM128 better be good. It may possibly be Nintendo's only chance for exsisting...
 
Old 05-02-2004, 09:43 PM   #6
Sim Kid
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So...Is this an actual review for a game that actually exists? Because I'm more than willing to lock this/
 
Old 05-03-2004, 06:47 AM   #7
Chompmaster
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It was more of a review that could possibly be the truth about the game when it comes out. You can lock it at will.
 
Old 05-04-2004, 05:32 PM   #8
BeamYosho
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Ohhh...you can have her, she's too fat for meee....
 
Old 05-05-2004, 11:29 PM   #9
Andre's Cousin
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Angry

Shouldn't have had dem funny lookin' shrooms...

[ May 06, 2004, 08:38 PM: Message edited by: Douglas ]
 
Old 05-06-2004, 04:25 PM   #10
BeamYosho
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^Luckily, your banned. Now we don't have to deal with that(these. Whatever.) dumbass(es) for now.
 
Old 05-16-2004, 09:32 AM   #11
RKM89
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sorry for bumpin'
but, I've even heard that Smithy and Cackletta are bosses this time
 
 

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