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View Poll Results: Does the 3-D GTA's and the Zelda games have the same gameplay?
Yes 8 88.89%
No 1 11.11%
Voters: 9. You may not vote on this poll | Withdraw Vote

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Old 12-07-2004, 05:10 PM   #1
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I think so, but the format's different. GTA is mission-based and you can wreck havoc, Zelda's more dungeon based so that you can search for more weapons, and there's bosses.
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Old 12-09-2004, 10:02 PM   #2
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Ahahahaha-- the GTA series is so massivley inferior to Zelda in terms of Gameplay I could laugh myself stupid.

EDIT -- and if I recall, they're both different genres. Zelda being an action-RPG and GTA being... God knows what.

[ December 09, 2004, 09:04 PM: Message edited by: Erdawn Il Duce ]
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Old 12-12-2004, 01:23 AM   #3
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I don't see how you can make the comparison, honesty. The only similarities I see are the camera angle, and, in the 3D Zeldas, an ability to ride... something.
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Old 12-12-2004, 12:57 PM   #4
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I've played very little Zelda. I wouldn't know.

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Old 12-31-2004, 09:15 PM   #5
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Well, the control scheme's are markedly different, of course; that's part of the deal when you get the big differences between the N64/GCN controllers and the Dual Shock. Additionally, there are some things in the 3D GTAs (e.g. sprinting and push-button jumping) that aren't in the 3D Zeldas. There are some similarities, however--for instance, both series feature lock-on modes, first-person aiming, and strafing during combat.

In terms of the style of play, there are obvious differences. I mean, as I see it, the goal in GTA is to survive, whereas in Zelda the goal is to win. People die a lot more easily in GTA than in Zelda; a few bullets will take out just about anybody, whether it's the main character or the bad guy, so a large part of the challenge is in avoiding damage. On the flipside, characters in Zelda are a lot harder to kill, so the focus is less on avoiding damage and more on doling it out in abundance.
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