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Old 10-26-2008, 04:56 PM   #21
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^Stereotypes? How?

I'd say more 'archetypes' (less negative connotation), but most characters ARE archetypes; it's the way that they are fleshed out that makes them unique, rather. Most FF games have formulaic ways of creating characters, but most have a few things that make them individual from the rest.
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Old 10-26-2008, 05:25 PM   #22
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they like boring jrpgs
hello mr. croshaw how are you today
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Old 10-26-2008, 08:04 PM   #23
 
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^Stereotypes? How?

I'd say more 'archetypes' (less negative connotation), but most characters ARE archetypes; it's the way that they are fleshed out that makes them unique, rather. Most FF games have formulaic ways of creating characters, but most have a few things that make them individual from the rest.
A lot of the characters from FFX, and I've said this before, seem very much like characters from Breath of Fire II, as does the plot.

And I just don't like archtypes. The cold, reserved girl, the knowledgeable guru, the bubbly ditz, it seems every game has them. I like characters that are more original, and to a lesser extent, are funny, or are characters who seem to turn on you and become an enemy or an ally. -CSM
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Old 10-26-2008, 08:32 PM   #24
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I don't think it's possible for there to NOT be archetypes anymore.
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Old 10-26-2008, 08:47 PM   #25
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I don't think it's possible for there to NOT be archetypes anymore.
you can have really cool spins on archtypes tho
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Old 10-26-2008, 09:08 PM   #26
 
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Or, you could just do what Itoi-san did and take RPGs in a completely different direction. -CSM
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Old 10-26-2008, 09:18 PM   #27
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This neat graph shows why many people don't like many newer Final Fantasies.

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Old 10-26-2008, 11:01 PM   #28
 
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^To be fair to Vaan, by FFTA2 he gets into an outfit that isn't, well, effeminate. -CSM
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Old 10-27-2008, 12:48 AM   #29
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And even still, Vaan still sucks.-jay
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Old 10-27-2008, 02:30 AM   #30
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Needs more zippers.
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Old 10-27-2008, 09:26 AM   #31
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I see what you did there.

You forgot the fema-

....

damn it.
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Old 11-10-2008, 11:56 PM   #32
 
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On a more serious note.

I finally beat stupid Zodiark and his stupid Darkja which stupidly insta-KOs the party. -CSM
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Old 11-11-2008, 02:10 AM   #33
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^I remember him. Yeah, he took me a while to beat too... :/
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Old 11-11-2008, 11:56 AM   #34
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On a more serious note.

I finally beat stupid Zodiark and his stupid Darkja which stupidly insta-KOs the party. -CSM
i'm pretty sure this entire topic was serious.
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Old 11-11-2008, 12:29 PM   #35
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And even still, Vaan still sucks.-jay
Ditto. By the time you get him on your party, your team is probably many levels above him.
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Old 11-11-2008, 10:54 PM   #36
 
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Hell Wyrm was the opposite of Zodiark. While Zodiark was hard but short, Hell Wyrm was easy but long as hell (bad pun intended) (Stop immunity + usual gambits = you win this fight). -CSM
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Old 11-12-2008, 01:22 AM   #37
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Hell Wyrm = fine.


Yiazmat, however... >_>
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Old 11-12-2008, 10:11 PM   #38
 
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^I'm gonna take a break until I have some time, then I'm gonna do a run at Omega (I don't want to even THINK about the Great Crystal unless I have at least five hours to spare, which won't be for a long time considering my jam-packed schedule). After I beat Omega, I'm gonna try Yiazmat. Hell Wyrm took about 45 minutes, so I'm expecting about 6+ hours for Yiazmat. I'm gonna need an entire weekend for Yiazmat. -CSM
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Old 11-12-2008, 10:22 PM   #39
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Wait...secret bosses in 12 take that long?

That's...pretty damn awesome, I suppose. Depends on which way you look at it.
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Old 11-12-2008, 10:28 PM   #40
 
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1 million, 8 million, and 52 million HP for Omega, Hell Wyrm, and Yiazmat respectively (actually Hell Wyrm has about 170k HP but has like about 50 lives or something (he loses a life when he loses all his HP and I think when he loses a life you can save and reset and you can go back and he won't have his lost lives back, but I didn't have to do this). -CSM
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