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| | #1 |
| Veteran Member Join Date: Apr 1999 Location: Alone....so terribly alone... Some... where... out... there... *dies* Gender: Posts: 12,760 Thanks: 194 Thanked 504 Times in 235 Posts | FF12 Question Why would anyone play this game? -jay |
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| | #3 |
| Awesome member Join Date: Jun 2001 Location: Why do YOU want to know...? Gender: Posts: 15,877 Thanks: 1,121 Thanked 1,902 Times in 1,040 Posts | I sincerely enjoyed it - the battle system, the sidequests, the storyline, the characters. The only thing I didn't like about it was the bland elevator music that played in the background whilst you were traipsing merrily along your way. But other than that, I really liked it. |
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| | #5 | |
| Join Date: Jan 2006 Location: Booyaville (yeah!) Gender: Posts: 10,748 Thanks: 1,000 Thanked 683 Times in 464 Posts | Quote:
But the music was probably the only sucky part. The rest of the game was awesome. Balthier alone can save any game. -CSM | |
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| The Following 2 Users Say Thank You to Crazyswordsman For This Useful Post: | I am nobody (10-23-2008), Valigarmander (10-22-2008) |
| | #6 |
| Awesome member Join Date: Jun 2001 Location: Why do YOU want to know...? Gender: Posts: 15,877 Thanks: 1,121 Thanked 1,902 Times in 1,040 Posts | Some of the musical themes that played were beautiful (and I happened to LOVE 'Kiss Me Goodbye' - possibly my favorite theme song), but it was the constant repetitiveness of the music that just made it all very bland. |
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| | #8 |
| Join Date: Jan 2006 Location: Booyaville (yeah!) Gender: Posts: 10,748 Thanks: 1,000 Thanked 683 Times in 464 Posts | I don't know...I just don't like Sakimoto's style. Although I like how he did the Prologue. -CSM |
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| | #9 |
| Senior Member Join Date: May 2001 Location: Pensacola, FL alternatively, The Spriters' Resource Gender: Posts: 5,311 Thanks: 10 Thanked 17 Times in 15 Posts | Because I've played all the others. The idea of the game isn't bad. But 90% of the game is sidequests and there's no real plot. |
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| | #10 |
| Senior Member Join Date: Oct 2003 Location: lo-ca-tion; Noun- 1. a place or situation occupied: That house is in a fine location Gender: Posts: 9,766 Thanks: 706 Thanked 946 Times in 619 Posts | collective insanity brainwashing bribery they like boring jrpgs |
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| | #14 |
| Join Date: Jan 2006 Location: Booyaville (yeah!) Gender: Posts: 10,748 Thanks: 1,000 Thanked 683 Times in 464 Posts | |
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| | #15 | |
| Senior Member Join Date: Oct 2003 Location: lo-ca-tion; Noun- 1. a place or situation occupied: That house is in a fine location Gender: Posts: 9,766 Thanks: 706 Thanked 946 Times in 619 Posts | Quote:
Starting from FF7 everyone was emo, the art was bad, and you always had to kill some god, and everything else got worse too, FF9 not included. Also the gameplay is always the same and its gotten stale, older games get a pass on that because it wasn't stale then. | |
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| | #17 |
| Senior Member Join Date: Oct 2003 Location: lo-ca-tion; Noun- 1. a place or situation occupied: That house is in a fine location Gender: Posts: 9,766 Thanks: 706 Thanked 946 Times in 619 Posts | same thing, but with gimmicks. also iirc most of FF10s system was stuff you did out of battle in a menu which is great, but ultimatly its just a diffrent character buliding system and not anything new in the game play itself. E: Expesally since it amounts to the same thing. |
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| | #19 |
| Veteran Member Join Date: Apr 1999 Location: Alone....so terribly alone... Some... where... out... there... *dies* Gender: Posts: 12,760 Thanks: 194 Thanked 504 Times in 235 Posts | My list of reasons for not liking FF12 is quite long and has been stated many times in this forum. Suffice to say, I did not enjoy the game. In the end, the value of a game is all in how much fun it is to play.-jay |
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| | #20 |
| Join Date: Jan 2006 Location: Booyaville (yeah!) Gender: Posts: 10,748 Thanks: 1,000 Thanked 683 Times in 464 Posts | |
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