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| | #1 |
| Join Date: Jul 2000 Location: NY,USA Gender: Posts: 4,942 Thanks: 1 Thanked 21 Times in 20 Posts | Aether : Kullus Heithom Name: Kullus Heithom Age: 23 Gender: Male Race: Human Description: Stats: Level 4 (Exp: 450/550) LP: 10 EP: 100 HP: 70 MP: 90 Str: 0 (1) Con: 15 (22) Int: 45 (48) Spr: 40 Agl: 20 Dex: 0 Abilities: Scan: Views targets stats and abilities. 5MP. Stunning Gale: Deals ((Int +15) -Spr) Damage to an opponent. Has a small chance to stun. 10MP Chromatic Shield: Has (Spr x2) HP. When Kullus is attacked, has a 50% chance to block the attack. If hit, inflicts half damage taken to attacker. 15MP Vicious Spectrum: Deals ((Int-(Int/4)) - Spr) Damage seven times. Can be split to hit multiple targets. 15MP Venomous Word - Poisons one target. 5MP. Shine - ((Int +5) - Res). Low chance to mute. 10MP. Cure - Heals (Spr) x2 HP. 10MP. Warp - Flees from battle/ teleports short distance. 15MP. Mana Charge - MP +30 (3/3 uses) Equipment: Ether Staff, Small Shield, Studded Leather, Cap. Items: Lt. Potion x2, Ration x6, Laquis Orb,Candy x2, Pixy Stick x2, Skull Mask. GP: 5 Associations - Mage's Guild Junior Member - - - - - - - - - - Current Location: Alemia "The capital city in Felaros. It has many things to do within its walls." 1) Blacksmith: Creates and sells weaponry and armor. 2) General Store: Sells items useful for multiple purposes. 3) Market: A large open market. Sells a variety of things. 4) Inn: A simple inn. Restores Energy, Health and Mana. 5) Bank: Holds money and items for others. 6) Town Square: Place where townspeople gather to share information. 7) Warrior's Guild: A guild that prides itself on its strength. Can teach skills to others for a price, and gives its members missions for payment. 8) Mage's Guild: A guild that studies in magical spells and artifacts. Sells magical items, can teach spells to others for a price, and gives its members missions for payment. Has a Teleportation service as well. 9) Adventurer's Guild: A guild that looks into exploring the unknown and facing danger. Has various missions for its members. 10) Hunter's Guild: A guild that hunts both monsters and bounties. Most missions they give involve going after a certain target. 11) Stables: Sells/Rents/Holds animals within. 12) Leave Town: Travel to another area. Last edited by KirbyBoy2000; 11-01-2006 at 05:25 PM. |
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| | #3 |
| Join Date: Jul 2000 Location: NY,USA Gender: Posts: 4,942 Thanks: 1 Thanked 21 Times in 20 Posts | Blacksmith - Shop: Buy premade weaponry and armor. - Forge: Create custom weaponry or armor. General Store -------------- Rations - Restores 20 Energy. 5gp. Lt. Potion - Restores 40HP. 40gp Lt. Ether - Restores 40MP. 40gp Lt. Elixer - Restores 40HP and 40MP. 100gp. Potion - Restores 80HP. 80gp. Ether - Restores 80MP. 80gp Herbs - Restores status effects. 60gp. Grappling Hook - Useful in reaching certain areas. 40gp. Small Bomb - Deals 20 damage in battle, can break weak walls. 70gp. Lantern - Provides light in dark areas. 50gp. Compass - Points North, helps against getting lost. 20gp. Rope - Can be tied down to descend to climb down to other areas. 20gp Bait - Distracts some monsters and makes them more tame. 10gp Smokebomb - Increases evasion and chance to run away for 3 turns. 30gp. Last edited by KirbyBoy2000; 10-08-2006 at 07:07 PM. |
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| | #5 |
| Join Date: Jul 2000 Location: NY,USA Gender: Posts: 4,942 Thanks: 1 Thanked 21 Times in 20 Posts | Blacksmith Shop - - - - - - - - - -Weapons- Dagger - Dmg +1. Acc +10%. 30gp. Short Sword - Dmg +3. 50gp. Broad Sword - Dmg +5. 80gp. Long Sword - Dmg +7. Acc -10%. 100gp. Hand Axe - Dmg +4. Acc -5%. Can be thrown 50gp. Iron Axe - Dmg +8. Acc -15%. 100gp. Short Spear - Dmg +3. Acc +10%. 60gp. Iron Spear - Dmg +6. Acc +5%. 90gp. Hammer - Dmg +2. Acc -10%. Weakens armor. 40gp. Lt. Mace - Dmg +4. Acc -10%. Weakens armor. 70gp. Quarterstaff - Dmg +1, Mag +1. Acc -10%. 40gp. Rod - Mag +2. 50gp. Short Bow - Fires Arrows. 50gp. Long Bow - Fires Arrows. Arrow Dmg +2. 100gp. Lt. Crossbow - Fires bolts. 60gp. Wooden Arrow - Dmg +2. 10 arrows for 5gp. Flight Arrow - Dmg +2. Long Range. 10 arrows for 10gp. Sheaf Arrows - Dmg +5. Low Range. 5 arrows for 10gp. Lt. Bolts - Deals 20 damage, -Armor/Accessories- Buckler - 5% chance to block attacks passively. Boosts Def by 1 and Evd by 10 when defending. 60gp. Small Shield - 10% chance to block attacks passively. Boosts Def by 1, and Evd by 20 when defending. 100gp. Leather Armor - Defense + 3. 50gp. Studded Leather - Defense + 6. 100gp. Chainmail - Defense + 9. Evd -10%. 150gp. Robes - Resistance +3. 50gp. Apprentice Robes - Resistance + 6. 100gp. Cap - Defense +1. 20gp. Lt. Quiver - Holds 30 arrows or bolts. 40gp. Leather Gloves - Str +5. 100gp Leather Gauntlet - Con +5. 100gp Wood Pendant - Spr +5. 100gp Wood Amulet - Int +5. 100gp Leather Boots - Agl +5. 100gp Leather Bracer - Dex +5. 100gp |
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| | #6 |
| Join Date: Aug 2001 Location: Rookery Gender: Posts: 11,421 Thanks: 43 Thanked 56 Times in 47 Posts | I'll take a Rod, a Small Shield, Studded Leather, a Cap, an Ether, 2 Lt. Potions, a Lt. Ether, and 6 Rations, then go to the Mage's Guild. |
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| | #7 |
| Join Date: Jul 2000 Location: NY,USA Gender: Posts: 4,942 Thanks: 1 Thanked 21 Times in 20 Posts | You head into the Mage's Guild. There are various people wearing robes walking around, and some of them are reading books. Mages Guild 1) Join - Join guild. Required to go on missions, and use some other guild functions. A small test is required to join. 2) Magic Tutor - Teaches magic spells for a price. Members get a discount. 3) Mission - Take up a mission for payment. Members only. 4) Teleport - Warp to another area for a price. Members get a discount. 5) Train - Train with other members for experience. |
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| | #9 |
| Join Date: Jul 2000 Location: NY,USA Gender: Posts: 4,942 Thanks: 1 Thanked 21 Times in 20 Posts | You ask around the guild for a short time and eventually make it to the master of the guild. He's in long robes and looking over a scroll when you walk in. Guildmaster: Ah, Welcome to the Mage's Guild. Do you perhaps wish to join? Kullus: Yes. Guildmaster: Very well then. We require a short test before admitting anyone into our guild. Just to see where your abilities stand amongst our other members and such. I think that a battle using magic would be a good way to see where your abilities stand, but if you would rather not fight, we could always try something different. So what would you rather do? |
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| | #11 |
| Join Date: Jul 2000 Location: NY,USA Gender: Posts: 4,942 Thanks: 1 Thanked 21 Times in 20 Posts | Guildmaster: Alright then, come with me, lets find you a suitable opponent. He leads you into a small training room and calls down a mage to fight you. Catori: Hello. I'll be your opponent for now. Catori casts Prism Shell. A barrier with 25HP surrounds her. Kullus HP:50 MP:50 vs Catori HP:40 MP:40 |
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| | #12 |
| Join Date: Aug 2001 Location: Rookery Gender: Posts: 11,421 Thanks: 43 Thanked 56 Times in 47 Posts | Chromatic Shield. Oh, and for this, I intended for the Shield to take half the damage when it blocks, not Kullus. But if that's too cheap, you can keep it the way it is. |
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| | #13 |
| Join Date: Jul 2000 Location: NY,USA Gender: Posts: 4,942 Thanks: 1 Thanked 21 Times in 20 Posts | You cast Chromatic Shield. Catori prays. Restores 6MP. Kullus HP:50 MP:35 C. Shield: 50HP v Catori HP:40 MP:46 P. Shell: 25HP. |
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| | #15 |
| Join Date: Jul 2000 Location: NY,USA Gender: Posts: 4,942 Thanks: 1 Thanked 21 Times in 20 Posts | No. She used up 20 casting Prism Shell. You cast Stunning Gale. Prism Shell takes 12 damage, your MP is reduced by 5. Catori casts Energy Pulse. Inflicts 1 damage. Kullus HP:50 MP:20 C. Shield: 49HP v Catori HP:40 MP:41 P. Shell: 13HP. |
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| | #17 |
| Join Date: Jul 2000 Location: NY,USA Gender: Posts: 4,942 Thanks: 1 Thanked 21 Times in 20 Posts | You cast Stunning Gale. Prism Shell takes 12 damage, your MP is reduced by 5. Catori casts Energy Pulse. Deals 5 damage to Chromatic Shield. Chromatic Shield destroys Prism Shell. Kullus HP:50 MP:5 C. Shield: 44HP v Catori HP:40 MP:36 |
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| | #19 |
| Join Date: Jul 2000 Location: NY,USA Gender: Posts: 4,942 Thanks: 1 Thanked 21 Times in 20 Posts | You use a Light Ether. MP +40. Catori casts Energy Pulse. Deals 10 damage. C. Shield inflicts 5 damage. Kullus HP:50 MP:45 C. Shield: 34HP v Catori HP:35 MP:31 |
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