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Old 06-29-2003, 12:18 AM   #1
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Here are your stats and that of any other party members.

Tiran
Level 5 Exp. 00
HP 465/465
MP 90/90
Attack 13 (16)
Defense 11
Magic Attack 11
Magic Defense 13
Speed 22 (25)

Weapon- Dagger- (Attack +3, Speed +3) A rather weak weapon, but nonetheless an improvement upon fists.

Bowie Knife- (Attack +8, Speed +6, Others +2) A knife with a more curved blade made for cutting

Techniques-
Steal- Steal money or items from an enemy
Steal Heart- Manipulate any non-boss, non-monster female enemy with almost complete certainty
Fire A- Causes minimal fire damage (5 MP)
Bolt A- Causes minimal lightning damage (5 MP)
Ice A- Causes minimal ice damage (5 MP)

Limit Techniques
Level 1- Smash & Grab- Attack an enemy with double strength and steal a rare item

Items-
Small Commoner's Potion (x9)- (Heals 100 HP) A potion designed for the common man, rather than the soldier
Medium Commoner's Potion (x4)- (Heals 250 HP) A potion designed for the common man, rather than the soldier
Large Commoner's Potion (x1)- (Heals 500 HP) A potion designed for the common man, rather than the soldier

Chapter 1
Secrets That We Keep

Tiran woke up with the sun in his hut in the tall, tall trees of Deepwood Forest. Being the only human in a community of elves didn't seem to bother him, since he'd lived here as long as he could remember. He remembered his first trip outside the village when he was young, and how surprised he was to find that there were other humans like him in the world. He was taller than all the elves, even though he was just a child. One of the elves walked into his hut to give him a message.

Tiran: Hey, Keebler, what do you need?
Keebler: The Elder wants to see you, Tiran. Alone.
Tiran: But he lives on Edge Mountain.
Keebler: He believes you're ready to brave the forest alone. Just make sure you bring your dagger and you'll be all right. The monsters here are pushovers.
Tiran: Thanks for the support. But why does the elder want to see me?
Keebler: Beats me.

Tiran embarked into the forest, leaving the village behind. He'd been to the forest before and knew the Elder, but every time he went escorted by a warrior elf. It was his first time alone. He was a little nervous, but held on to the dagger with confidence. A goblin jumped from one of the trees to attack him. Tiran jumped back with swiftness and attacked.

BATTLE!

Tiran
Level 5 Exp. 00
HP 315/315
MP 70/70

VS.

Goblin
Level 3 Exp. 00
HP 100/100
MP 20/20

Choose a technique to use. BTW, I change the limit break around a bit. This time, a limit break can be used when your health drops to 100, and once used, can be used over and over again as long as your health stays at 100 or lower.

[ July 01, 2003, 06:54 PM: Message edited by: Motley Crue ]
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Old 06-29-2003, 12:23 AM   #2
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ice
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Old 06-29-2003, 12:33 AM   #3
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So you're here. Well, then, this'll be quick.

Tiran used Ice A on Goblin. Does 140 damage. Goblin dies.

Tiran earned 40 Exp. points.

Tiran: Whoa, that magic training sure paid off. Anyway, if this is all the forest has to offer, this'll be a piece of cake.

He heard the leaves rustle, and couldn't help but feel he was being watched. Tiran looked around, scoping out the forest for any possible followers. He shrugged off his fears and kept walking through the forest. Tiran saw a pack of goblins, with a big one leading the pack, carrying two pairs of boxing gloves.

Tiran tried to sneak by, but alerted the goblins. The king charged at him, seeing his as a threat, and ordered the others to charge at him as well.

Tiran
Level 5 Exp. 40
HP 315/315
MP 65/70

VS.

Goblin King
Level 6 Exp. 00
HP 700/700
MP 100/100

Goblin 1
Level 3 Exp. 00
HP 100/100
MP 20/20

Goblin 2
Level 3 Exp. 00
HP 100/100
MP 20/20

Goblin 3
Level 3 Exp. 00
HP 100/100
MP 20/20

Goblin 4
Level 3 Exp. 00
HP 100/100
MP 20/20

Goblin King used Charge. Goblin Punch is charged.

Don't forget to equip the dagger, of course. I should've reminded you on the first post, but oh, well.
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Old 06-29-2003, 12:50 AM   #4
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i'll equip the dagger then. i didn't really read the post i just reacted to the battle
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Old 06-29-2003, 12:51 AM   #5
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And what's your move?
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Old 06-29-2003, 12:53 AM   #6
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lol oops

Ice on the goblin king (or all if possible)

[ June 29, 2003, 12:53 AM: Message edited by: Marth ]
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Old 06-29-2003, 01:02 AM   #7
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It does half damage that way, but it is an option.

Tiran uses Ice A on All. Does 50 damage to Goblin King. Goblin King's HP: 650/700 Does 70 damage to Goblin 1. Goblin 1's HP: 30/100 Does 66 damage to Goblin 2. Goblin 2's HP: 34/100 Does 90 damage to Goblin 3. Goblin 3's HP: 10/100 Does 55 damage to Goblin 4. Goblin 4's HP: 45/100

Goblin 1 used Punch on Tiran. Does 30 damage. Tiran's HP: 285/315

Goblin 2 used Punch on Tiran. Does 30 damage.
Tiran's HP: 255/315

Goblin 3 used Punch on Tiran. Does 30 damage.
Tiran's HP: 225/315

Goblin 4 used Punch on Tiran. Does 30 damage.
Tiran's HP: 195/315

Tip: Goblin Punch, when unleashed, does around 100 damage. Take that into consideration as you plan your next move.
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Old 06-29-2003, 01:27 AM   #8
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i'll do a 100 point potion
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Old 06-29-2003, 02:13 AM   #9
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My personal choice would've been to use Ice A on everyone again to get rid of the other goblins, but you can always do that next turn.

Goblin King used Goblin Punch. Does 95 damage. Tiran's HP: 100/315

Tiran used Small Commoner's Potion. Heals 100 HP. Tiran's HP: 200/315

Goblin 1 used Punch. Does 30 damage. Tiran's HP: 170/315

Goblin 2 used Punch. Does 30 damage. Tiran's HP: 140/315

Goblin 3 used Punch. Does 30 damage. Tiran's HP: 110/315

Goblin 4 used Punch. Does 30 damage. Tiran's HP: 80/315 Tiran's Limit Technique is primed.

Your move.

Tip: Although you have the option of using your limit technique, it only works on one opponent and these pain-in-the-ass goblins will murder you if you use it. If you think about it, I'm sure you can figure your way out of this one, now that you know their attack pattern.
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Old 06-29-2003, 03:09 AM   #10
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i'll save that later, i'm gonna do another ice on every one
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Old 06-30-2003, 02:16 PM   #11
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Goblin King used Charge. Goblin Punch is charged.

Tiran used Ice A on all opponents. Does 70 damage to Goblin King. Goblin King's HP: 580/700 Does 80 damage to Goblin 1. Goblin 1 dies. Does 50 damage to Goblin 2. Goblin 2 dies. Does 64 damage to Goblin 3. Goblin 3 dies. Does 70 damage to Goblin 4. Goblin 4 dies.

Move again, carefully.
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Old 06-30-2003, 03:18 PM   #12
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medium potion
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Old 07-01-2003, 03:00 PM   #13
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Goblin King used Goblin Punch. Missed.

Tiran used Medium Commoner's Potion. Heals 250 HP. Tiran's HP: 315/315

Your turn.
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Old 07-01-2003, 04:30 PM   #14
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Cool

Ice
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Old 07-01-2003, 04:35 PM   #15
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Goblin King uses Charge. Goblin Punch is charged.

Tiran used Ice A on Goblin King. Does 140 damage. Goblin King's HP: 440/700

Go again.
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Old 07-01-2003, 04:42 PM   #16
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same as before
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Old 07-01-2003, 04:48 PM   #17
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Allllllllrighty then...

Goblin King used Goblin Punch. Does 115 damage. Tiran's HP: 200/315

Tiran used Ice A. Does 115 damage. Goblin King's HP: 325/700

Again.
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Old 07-01-2003, 04:59 PM   #18
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ice, and then small heal
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Old 07-01-2003, 05:36 PM   #19
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Are you completely sure? Because by the time you get the chance to use small heal, your limit break will be charged.

Goblin King used Charge. Goblin Punch is charged.

Tiran used Ice A. Does 125 damage. Goblin King's HP: 200/700

Goblin King used Goblin Punch. Does 140 damage.
Tiran's HP: 60/315

Either you can go as planned, or beat that b*tch down with Smash & Grab.
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Old 07-01-2003, 06:03 PM   #20
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sure why not
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