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| | #1 |
| Senior Member Join Date: Aug 2001 Location: Funkytown Posts: 3,437 Thanks: 0 Thanked 0 Times in 0 Posts | Here are your stats and that of any other party members. Tiran Level 5 Exp. 00 HP 465/465 MP 90/90 Attack 13 (16) Defense 11 Magic Attack 11 Magic Defense 13 Speed 22 (25) Weapon- Dagger- (Attack +3, Speed +3) A rather weak weapon, but nonetheless an improvement upon fists. Bowie Knife- (Attack +8, Speed +6, Others +2) A knife with a more curved blade made for cutting Techniques- Steal- Steal money or items from an enemy Steal Heart- Manipulate any non-boss, non-monster female enemy with almost complete certainty Fire A- Causes minimal fire damage (5 MP) Bolt A- Causes minimal lightning damage (5 MP) Ice A- Causes minimal ice damage (5 MP) Limit Techniques Level 1- Smash & Grab- Attack an enemy with double strength and steal a rare item Items- Small Commoner's Potion (x9)- (Heals 100 HP) A potion designed for the common man, rather than the soldier Medium Commoner's Potion (x4)- (Heals 250 HP) A potion designed for the common man, rather than the soldier Large Commoner's Potion (x1)- (Heals 500 HP) A potion designed for the common man, rather than the soldier Chapter 1 Secrets That We Keep Tiran woke up with the sun in his hut in the tall, tall trees of Deepwood Forest. Being the only human in a community of elves didn't seem to bother him, since he'd lived here as long as he could remember. He remembered his first trip outside the village when he was young, and how surprised he was to find that there were other humans like him in the world. He was taller than all the elves, even though he was just a child. One of the elves walked into his hut to give him a message. Tiran: Hey, Keebler, what do you need? Keebler: The Elder wants to see you, Tiran. Alone. Tiran: But he lives on Edge Mountain. Keebler: He believes you're ready to brave the forest alone. Just make sure you bring your dagger and you'll be all right. The monsters here are pushovers. Tiran: Thanks for the support. But why does the elder want to see me? Keebler: Beats me. Tiran embarked into the forest, leaving the village behind. He'd been to the forest before and knew the Elder, but every time he went escorted by a warrior elf. It was his first time alone. He was a little nervous, but held on to the dagger with confidence. A goblin jumped from one of the trees to attack him. Tiran jumped back with swiftness and attacked. BATTLE! Tiran Level 5 Exp. 00 HP 315/315 MP 70/70 VS. Goblin Level 3 Exp. 00 HP 100/100 MP 20/20 Choose a technique to use. BTW, I change the limit break around a bit. This time, a limit break can be used when your health drops to 100, and once used, can be used over and over again as long as your health stays at 100 or lower. [ July 01, 2003, 06:54 PM: Message edited by: Motley Crue ] |
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| | #3 |
| Senior Member Join Date: Aug 2001 Location: Funkytown Posts: 3,437 Thanks: 0 Thanked 0 Times in 0 Posts | So you're here. Well, then, this'll be quick. Tiran used Ice A on Goblin. Does 140 damage. Goblin dies. Tiran earned 40 Exp. points. Tiran: Whoa, that magic training sure paid off. Anyway, if this is all the forest has to offer, this'll be a piece of cake. He heard the leaves rustle, and couldn't help but feel he was being watched. Tiran looked around, scoping out the forest for any possible followers. He shrugged off his fears and kept walking through the forest. Tiran saw a pack of goblins, with a big one leading the pack, carrying two pairs of boxing gloves. Tiran tried to sneak by, but alerted the goblins. The king charged at him, seeing his as a threat, and ordered the others to charge at him as well. Tiran Level 5 Exp. 40 HP 315/315 MP 65/70 VS. Goblin King Level 6 Exp. 00 HP 700/700 MP 100/100 Goblin 1 Level 3 Exp. 00 HP 100/100 MP 20/20 Goblin 2 Level 3 Exp. 00 HP 100/100 MP 20/20 Goblin 3 Level 3 Exp. 00 HP 100/100 MP 20/20 Goblin 4 Level 3 Exp. 00 HP 100/100 MP 20/20 Goblin King used Charge. Goblin Punch is charged. Don't forget to equip the dagger, of course. I should've reminded you on the first post, but oh, well. |
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| | #7 |
| Senior Member Join Date: Aug 2001 Location: Funkytown Posts: 3,437 Thanks: 0 Thanked 0 Times in 0 Posts | It does half damage that way, but it is an option. Tiran uses Ice A on All. Does 50 damage to Goblin King. Goblin King's HP: 650/700 Does 70 damage to Goblin 1. Goblin 1's HP: 30/100 Does 66 damage to Goblin 2. Goblin 2's HP: 34/100 Does 90 damage to Goblin 3. Goblin 3's HP: 10/100 Does 55 damage to Goblin 4. Goblin 4's HP: 45/100 Goblin 1 used Punch on Tiran. Does 30 damage. Tiran's HP: 285/315 Goblin 2 used Punch on Tiran. Does 30 damage. Tiran's HP: 255/315 Goblin 3 used Punch on Tiran. Does 30 damage. Tiran's HP: 225/315 Goblin 4 used Punch on Tiran. Does 30 damage. Tiran's HP: 195/315 Tip: Goblin Punch, when unleashed, does around 100 damage. Take that into consideration as you plan your next move. |
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| | #9 |
| Senior Member Join Date: Aug 2001 Location: Funkytown Posts: 3,437 Thanks: 0 Thanked 0 Times in 0 Posts | My personal choice would've been to use Ice A on everyone again to get rid of the other goblins, but you can always do that next turn. Goblin King used Goblin Punch. Does 95 damage. Tiran's HP: 100/315 Tiran used Small Commoner's Potion. Heals 100 HP. Tiran's HP: 200/315 Goblin 1 used Punch. Does 30 damage. Tiran's HP: 170/315 Goblin 2 used Punch. Does 30 damage. Tiran's HP: 140/315 Goblin 3 used Punch. Does 30 damage. Tiran's HP: 110/315 Goblin 4 used Punch. Does 30 damage. Tiran's HP: 80/315 Tiran's Limit Technique is primed. Your move. Tip: Although you have the option of using your limit technique, it only works on one opponent and these pain-in-the-ass goblins will murder you if you use it. If you think about it, I'm sure you can figure your way out of this one, now that you know their attack pattern. |
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| | #11 |
| Senior Member Join Date: Aug 2001 Location: Funkytown Posts: 3,437 Thanks: 0 Thanked 0 Times in 0 Posts | Goblin King used Charge. Goblin Punch is charged. Tiran used Ice A on all opponents. Does 70 damage to Goblin King. Goblin King's HP: 580/700 Does 80 damage to Goblin 1. Goblin 1 dies. Does 50 damage to Goblin 2. Goblin 2 dies. Does 64 damage to Goblin 3. Goblin 3 dies. Does 70 damage to Goblin 4. Goblin 4 dies. Move again, carefully. |
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| | #13 |
| Senior Member Join Date: Aug 2001 Location: Funkytown Posts: 3,437 Thanks: 0 Thanked 0 Times in 0 Posts | Goblin King used Goblin Punch. Missed. Tiran used Medium Commoner's Potion. Heals 250 HP. Tiran's HP: 315/315 Your turn. |
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| | #15 |
| Senior Member Join Date: Aug 2001 Location: Funkytown Posts: 3,437 Thanks: 0 Thanked 0 Times in 0 Posts | Goblin King uses Charge. Goblin Punch is charged. Tiran used Ice A on Goblin King. Does 140 damage. Goblin King's HP: 440/700 Go again. |
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| | #17 |
| Senior Member Join Date: Aug 2001 Location: Funkytown Posts: 3,437 Thanks: 0 Thanked 0 Times in 0 Posts | Allllllllrighty then... Goblin King used Goblin Punch. Does 115 damage. Tiran's HP: 200/315 Tiran used Ice A. Does 115 damage. Goblin King's HP: 325/700 Again. |
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| | #19 |
| Senior Member Join Date: Aug 2001 Location: Funkytown Posts: 3,437 Thanks: 0 Thanked 0 Times in 0 Posts | Are you completely sure? Because by the time you get the chance to use small heal, your limit break will be charged. Goblin King used Charge. Goblin Punch is charged. Tiran used Ice A. Does 125 damage. Goblin King's HP: 200/700 Goblin King used Goblin Punch. Does 140 damage. Tiran's HP: 60/315 Either you can go as planned, or beat that b*tch down with Smash & Grab. |
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