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Old 07-22-2003, 09:40 PM   #1
[sage]
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Sorry about conquest, i realized it was good, but it didn't really like it as much in action as i did when i thought of it. Oh well. Here's my new battleclub. Maybe this one will last as long as dbc

In this battleclub, you play the role of a Master. A master is a person who specializes in a form of attack, or use of something. You fight the other masters in the battleclub for supremacy. This world uses medieval weapon and magic

To join
Name
Age
Sex
Mastery: Your mastery is the thing you are really good at. This shouldn't be too specific, it should be a category of things. If you need an example just ask

Stats- Split 1000 between.
HP
MP

Stats- Split 800 between.
Attack
Defense
Magic Attack
Magic Defense
Speed
Aim: How well you can aim attacks
Agility: how well you can dodge
Power: Power measures your internal energy. This helps with overdrives, spell costs, and mastery.

Character points- You have 10 character points. Here's what you can use these for

Skills: 2CP = one basic Skill 5CP = one combo skill, 10CP = one overdrive skill.
Stats: 1CP = 100 points to split between all stats.
Money: 1CP = $50

Skills-
Basic Skill: You start off with 3 basic skills. You'll gain more as you level.

Combo Skill: This skill is a basically combination of 2 or more skills. As long as it combines at least the basics of your skills, its fine, even if its more powerful.

Overdrive Skill: This is an ultimate skill that only comes after the overdrive gauge is filled.

You have $500 to buy some basic equipment with.

Weapons
Short Sword ($75) Raises attack by 50. Gives 5% chance to parry.
Sm. Pistol ($150) Ignores defense, fires once per turn, Can fire 6 bullets before needing to reload, long range, Adds 50 to bullet damage.
Short spear ($80) Raises attack by 65. Can be thrown.
Walking Stick $45) Raises attack by 35. Gives a 5% chance to parry. Has a 5% chance to break if it parries, or hits heavily armored opponents. Users of this can't be put off balance.
Short bow ($100) Fires twice per turn, long range.
Light crossbow ($125) Fires once per turn, ignores 10% of defense, long range.
Lt. Dagger ($25) Raises attack by 30. Two can be wielded, can be thrown.
Brass knuckes ($20) Raises attack by 20. You can attack twice per round.
Wooden rod ($50) Raises attack by 40. Can hold 10 charges of a spell. Has a 5% chance to break if it hits heavily armored opponents.
Short whip $40) Raises attack by 30. You can attempt to grab things with it, disarm or trip people.
Club ($50) Raises attack by 45. Has a 5% chance to break if it hits heavily armored opponents.
Hand Axe ($70) Raises attack by 50. Can be thrown.
Small darts ($5 for 10 darts) 3 can be thrown per round. Deals 3/4 of attack. 10darts = 1W
Flight Arrows ($5 for 30 arrow)
Light Bolts ($10 for 30 bolts)
Weak Pistol bullets ($15 for 30 bullets) Deals 150 damage

Armor
Padded Clothing ($80) Raises defense by 50.
Buckler ($60) Blocks 5% of attacks.
Bandana ($10) Lowers chance of enemy critical attacks by 2%.
Leather Gloves ($10) raises aim by 10.
leather belt ($10) holds 3 pouches/sheathes.

Items
Tonic ($50) heals 250hp. (.5W)
Lt. Ether ($50) heals 100mp (.5W)
Stone ($5) Throwing at an enemy deals 50 damage. (.5W)
Small pouch ($25) holds 5W worth of items, allows easy access to items.
small backpack ($50) holds 10W worth of items. Items must be searched for in backback.
Small quiver ($30) Holds 30 arrows or bolts
Sheathe ($20) allows you to carry weapons easily.

Just a note $500 = 1W.

and without any pouches or backpacks, you can carry 3W

btw these aren't the only items you can buy right off, just not in the sign up.

[ July 23, 2003, 10:02 PM: Message edited by: Marth ]
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Old 07-22-2003, 10:23 PM   #2

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Name: Bobbo
Age: 17
Sex: Male
Mastery: Ice Magic
HP: 400
MP: 600

Attack: 150
Defense: 100
Magic Attack: 200
Magic Defense: 200
Speed: 100
Aim: 100
Agility: 100
Power: 250

Skills: 2
Stats: 4
Money: 4

Skills:

Conjure: Conjures a random (weak) ally
Ice Blast: Shoots a medium-powered ball of ice towards one opponent
Frozen Rain: Does weak damage to all enemies; chance of freezing (if status changes in this game)
Frozen Touch: (Close range only) Does high ice damage to one opponent; chance of freezing (see above note)

Combo Skills: None yet...

Overdrive: Ego Inflation: Quadruples my stats.

I won't buy anything until I see what else I can buy.

[ July 22, 2003, 10:32 PM: Message edited by: Parrakarry ]
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Old 07-22-2003, 10:26 PM   #3
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Name: Tesu
Age: 15
Sex: Male
Mastery: Master of Wind

Stats- Split 1000 between.
HP: 800
MP: 200

Stats- Split 800 between.
Attack: 400
Defense: 200
Magic Attack: 0
Magic Defense: 200
Speed: 200
Aim: 300
Agility: 300
Power: 200

Character points-

Stats: I'm getting 10CP worth of stats, so thats 1000

Skills-
Basic Skill: You start off with 3 basic skills. You'll gain more as you level.

1) Aim Increase: I give some MP and my chance to hit increases. More MP = more % (Activated during attack)

2) Critical Increase: I give some MP and my chance to get a critical increases. More MP = more % (Activated during attack)

3) Dodging Increase: I give some MP and my chance to dodge increases. More MP = more % (Activated when I'm attacked)

Combo Skill: I'd like to make this when I get combo-worthy skills.

Overdrive Skill: Northern Winds - All damage on my character is given to the opponent, and I'm fully healed. All of my stats are then doubled and I have pre-emptive strike on everybody.

I also want to see the shop to buy stuff.

[ July 23, 2003, 07:46 PM: Message edited by: Admin Scooter ]
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Old 07-22-2003, 10:28 PM   #4
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Quote:
Originally posted by Parrakarry:

Mastery: (I'm not sure I understand this; could it be explained better?)
basically something you're really really good at. Anything it involves you get a major bonus too. Could be a type of fighting, could be a type of magic, could be items, could be a weapon type, could be about anything

[ July 22, 2003, 10:29 PM: Message edited by: Marth ]
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Old 07-22-2003, 10:38 PM   #5

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OK, I fixed my character's stats up...
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Old 07-22-2003, 11:02 PM   #6
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i shall do stats tommorow, since its late and i have work tommorow
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Old 07-22-2003, 11:21 PM   #7
 
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Name:Solos Tyr
Age:18
Sex:Male
Mastery:Ranged Combat

HP:900
MP:100
Attack:220
Defense:180
Magic Attack:0
Magic Defense:160
Speed:180
Aim:280
Agility:220
Power:160

Character points.
Skills:4.
Stats:6.
Money:0.

Skills
Heal: Restores some HP.
Barrier: Halves damage dealt for a few turns.
Shatter Shot: Fires a shot that instantly destroys a shield/barrier.
Boomerang Toss: Throws a weapon that returns after it hits.
Quick Shot:Allows Solos to fire an extra shot quickly after attacking. The extra shot suffers a drop in accuracy.

Combo Skill: None for now.

Overdrive Skill:Full Barrage: Throws/ Shoots any amount of weapons/ammo at once.

[ July 23, 2003, 04:56 PM: Message edited by: KirbyBoy2000 ]
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Old 07-23-2003, 03:21 PM   #8
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Talking

OOC: Haven't been here in awhile! I think I'll give this a try!

Name: Introbulus
Age: N/A
Sex: Male
Mastery: Master of Advanced Melee Combat
Stats- Split 1000 between.
HP: 800
MP: 200

Stats- Split between.
Attack: 300
Defense: 250 (P. Clothing) 300
Magic Attack: 250
Magic Defense: 150
Speed: 100
Aim: 150
Agility: 100
Power: 300

8 points go to stats

Skills- 2 points to skills.
Basic Skill:

1: Deflector Sheild- Doubles both types of defensive stats until next attack. Also returns all non-direct attacks back to the attacker.
2: Regeneration- Heals 100 hp + 5x the ammount of MP put into the skill.
3: Ki Blast- A blast of energy that is long range. Uses very little MP (about 5). Uses M. Attack instead of regular attack. Can add MP to increase attack power (5 more MP = +10% damage)
4: Blinding Flash- Stuns opponent (lose a turn) for one round. Does minimal damage. Can't be used twice in a row.

Combo Skill: None

Overdrive Skill: Ultimate Prod- Introbulus's signature move. This attack disregards any preemptive spells, armors, or anything else on the opponent and deals a massive ammount of damage, more often than not fatal.

I'll buy padded clothing, just for laughs.

Cash: $420
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Old 07-23-2003, 04:35 PM   #9
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5 more MP = +10% damage



That's a bit strong, 55MP and you do 200% damage. Oh well, it's a nice skill. (BTW, your character is my favorite so far Intro)
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Old 07-23-2003, 04:43 PM   #10
[sage]
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what is "advanced melee combat"
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Old 07-23-2003, 05:20 PM   #11
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Name: Vlad the Impaler
Age: 18
Sex: Male
Mastery: Pole arms

Stats-
HP: 600
MP: 400

Stats-
Attack: 200
Defense: 150
Magic Attack: 150
Magic Defense: 150
Speed: 0
Aim: 150
Agility: 150
Power: 150

Character points-
Skills:
Basic skill: +1
Combo skill: +1
Stats: +300

Skills-
Basic Skill:

- Impalement: This causes Vlad's next 3 attacks to last for 2 turns

- Meteor: This drops a meteor from the sky upon the enemy dealing substancial damage and giving chance of burn.

- Nothing to lose: Vlad attacks and sacrifices a chosen amount of health to add this amount to his normal attack.

- Smoke grenade: This deals a small amount of damage to the enemy and decreases all players' accuracy/aim by 50%.

Combo Skill:

- DOOM: Impalment + Meteor + Nothing to lose(just the part where I attack) + Smoke grenade(just anti-accuracy part)

- Smoken barrel: Impalment + Nothing to lose(just the part where I attack) + Nothing to lose(just the part where I attack) + Nothing to lose(just the part where I attack) + Smoke grenade(just anti-accuracy part)

Overdrive:

- Punishment: This takes does damage equal to 9x the opponents Max MP, and allows for a possible second attack afterwards. (If need be)

Weapons:
Sm. Pistol
Short spear
Weak Pistol bullets

Armor
Padded Clothing
Buckler
Bandana
Leather Gloves
leather belt

Items:
Small pouch
Sheith

All costs come out to $470

[ July 25, 2003, 08:30 PM: Message edited by: Slackers UNITE um tomorrow ]
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Old 07-24-2003, 05:09 PM   #12
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Quote:
Originally posted by Marth:
what is "advanced melee combat"
It's a middle ground for combat above and beyond simple punches and kicking, like DBZ fighting or Tekken and the like. I was going to do "Master of Ki", but I don't really know that much about the energy.
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Old 07-24-2003, 06:52 PM   #13
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i still don't get it.

What would you get bonuses for, and what kind of advantages would come with it
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Old 07-24-2003, 06:58 PM   #14
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Question

Maybe extra damage on skills and combos and less damage when you are hit with skills and combos? Those are "advanced" and "DBZ/Tekken" like.
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Old 07-24-2003, 10:14 PM   #15
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Lightbulb

^Perhaps.

I guess you should, for RP sake, just say "Master of Melee Combat" instead.

For that matter, I'll be gone for this coming weekend, just so you don't start yelling at me if you try to start some all-member figthing thingie and I'm not around, or something like that.

...

Meh. (Explodes)

[ July 24, 2003, 10:19 PM: Message edited by: Introbulus ]
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Old 07-29-2003, 01:02 PM   #16
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Exclamation

Hey if it's not too late to jion.

Name Blaine Yien
Age 19
Sex Male
Mastery: Martel arts

Stats-
HP 750
MP 450

Stats-
Attack 150
Defense 100
Magic Attack 100
Magic Defense 100
Speed 200
Aim: 100
Agility: 150
Power: 150

Skills: 4CP
Stats: 4CP (If I used more then I should subtracked it from HP.)
Money: 2CP

Skills-
Basic Skill:

1 Hook Strike; Stikes oponent with a hook better acury then an avrge attack.

2 Spin Block; Spins self in a circel rapidly helps to block a foe's attack percent rate 5%(5% chance of confusion.)

3 Cycolen Kick leaps into air and kick oponet two times in the head once on way up and once on way down.

4 Corss Strike; Leaps into air and strikes an opent as many times as possible(amount of hits depends on my aim stats and opents doges stats.)

5 Rash Attack; A full on asult from the side or rear for max damdge.

Combo Skill:

1 Onslaught a combo of Hook strike and Cyclone Kick.

Overdrive Skill:

1 Mad rush An attack that involes Throwing an throwing weapon at the oponet (10% hit rate.) and a conmbo or Rash Attack and Cyclone Kick.

Money $600
I want the brass knuckles,
Small backpack, $30 worth or darts darts,
Leather armor, haedband and four tonics. (if I have more left over or whent oever tell me.)

All edited Marth.

[ August 06, 2003, 08:58 PM: Message edited by: Blaine the shogun USF ]
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Old 07-31-2003, 03:45 PM   #17
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I dunno if that's a valid mastery blaine. I'll think about it

[ July 31, 2003, 03:45 PM: Message edited by: Marth ]
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Old 08-02-2003, 10:19 PM   #18
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Name:Raoshai Kinay
Age:45
Sex:Male
Mastery:Ryu Ryuu (Art of the Dragon)
Stats-
HP:725\725
MP:325\325

Stats- Split 800 between.
Attack: 110
Defense: 100
Magic Attack:200
Magic Defense:90
Speed:79
Aim:60
Agility:80
Power:121

Character points- You have 10 character points. Here's what you can use these for

Skills: 2CP =
one basic Skill 5CP =
one combo skill,
10CP = one overdrive skill.
Stats: 1CP =
100 points to split between all stats.
Money: 1CP = $50

I use 1 CP to add 25 to my MP,HP,ATK,And Def.

2CP to add 1 Basic skill.

5CP to add one more combo Skill.

2CP for money.

Skills-
Basic Skill: Knee Chargeashes tword opponant while picking up sand,throws sand in opponant's eyes, He grabs the opponant by the back of the neck, and slams his knee right into his/her stomach, mainly their large intestine.0MP.

Jump Kick: Leaps into the air an kicks at
oppnant.10mp.

Uppercut: Dashes twords oppnant, crouches, and lifts his hand into the air as strong as possible.13MP.

Ki Blast: Charges hand, and fires a small golden blast at opponant.15mp.


Combo Skill: Helicopter Smash: Spins in air, arms outstreched twords opponant. Uses:Uppercut and Jump Kick.

Cherry Bomb:Jumps, and while in mid-air, Shoots down a large blast at opponant. Uses: Ki Blast, Jump Kick.

Overdrive Skill: Raging Samba: Dashes twords opponant and does many punches and kicks rapidly, then uppercuts oppnant, dashes up, smacks oppnant down, Dashes down, and, before he/she hits the arena, elbow is aimed upwards, and connects right at the middle of the spine.

You have $600 to buy some basic equipment with.

Weapons
Short Sword
Brass knuckes
Club

Armor
Padded Clothing ($80)
Buckler ($60)
Bandana ($10)
Leather Gloves ($10)

Items
x2 Tonic ($50) heals 250hp. (.5W)
Lt. Ether ($50) heals 100mp (.5W)
x2 Stone ($5) Throwing at an enemy deals 50 damage. (.5W)
Small pouch ($25) holds 5W worth of items, allows easy access to items.
Sheathe ($20) allows you to carry weapons easily.

I have 90G left.

How's That?

[ August 03, 2003, 09:07 AM: Message edited by: MM* Will Pump you up in Ballistic ]
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Old 08-02-2003, 11:31 PM   #19
[sage]
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everything's fine except for the mastery except i have no clue what it does. Oh and punch is worthless change it. I choose mp values too

[ August 02, 2003, 11:32 PM: Message edited by: Marth ]
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Old 08-03-2003, 08:16 AM   #20
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Ryu Ryuu is, as I stated, the Art of the Dragon.

That, my freind, is the power to use your inner energy (Ki) to perform amazing attacks, mainly in hand to hand.
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