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| | #1 |
| Guest | Sorry about conquest, i realized it was good, but it didn't really like it as much in action as i did when i thought of it. Oh well. Here's my new battleclub. Maybe this one will last as long as dbc In this battleclub, you play the role of a Master. A master is a person who specializes in a form of attack, or use of something. You fight the other masters in the battleclub for supremacy. This world uses medieval weapon and magic To join Name Age Sex Mastery: Your mastery is the thing you are really good at. This shouldn't be too specific, it should be a category of things. If you need an example just ask Stats- Split 1000 between. HP MP Stats- Split 800 between. Attack Defense Magic Attack Magic Defense Speed Aim: How well you can aim attacks Agility: how well you can dodge Power: Power measures your internal energy. This helps with overdrives, spell costs, and mastery. Character points- You have 10 character points. Here's what you can use these for Skills: 2CP = one basic Skill 5CP = one combo skill, 10CP = one overdrive skill. Stats: 1CP = 100 points to split between all stats. Money: 1CP = $50 Skills- Basic Skill: You start off with 3 basic skills. You'll gain more as you level. Combo Skill: This skill is a basically combination of 2 or more skills. As long as it combines at least the basics of your skills, its fine, even if its more powerful. Overdrive Skill: This is an ultimate skill that only comes after the overdrive gauge is filled. You have $500 to buy some basic equipment with. Weapons Short Sword ($75) Raises attack by 50. Gives 5% chance to parry. Sm. Pistol ($150) Ignores defense, fires once per turn, Can fire 6 bullets before needing to reload, long range, Adds 50 to bullet damage. Short spear ($80) Raises attack by 65. Can be thrown. Walking Stick $45) Raises attack by 35. Gives a 5% chance to parry. Has a 5% chance to break if it parries, or hits heavily armored opponents. Users of this can't be put off balance. Short bow ($100) Fires twice per turn, long range. Light crossbow ($125) Fires once per turn, ignores 10% of defense, long range. Lt. Dagger ($25) Raises attack by 30. Two can be wielded, can be thrown. Brass knuckes ($20) Raises attack by 20. You can attack twice per round. Wooden rod ($50) Raises attack by 40. Can hold 10 charges of a spell. Has a 5% chance to break if it hits heavily armored opponents. Short whip $40) Raises attack by 30. You can attempt to grab things with it, disarm or trip people. Club ($50) Raises attack by 45. Has a 5% chance to break if it hits heavily armored opponents. Hand Axe ($70) Raises attack by 50. Can be thrown. Small darts ($5 for 10 darts) 3 can be thrown per round. Deals 3/4 of attack. 10darts = 1W Flight Arrows ($5 for 30 arrow) Light Bolts ($10 for 30 bolts) Weak Pistol bullets ($15 for 30 bullets) Deals 150 damage Armor Padded Clothing ($80) Raises defense by 50. Buckler ($60) Blocks 5% of attacks. Bandana ($10) Lowers chance of enemy critical attacks by 2%. Leather Gloves ($10) raises aim by 10. leather belt ($10) holds 3 pouches/sheathes. Items Tonic ($50) heals 250hp. (.5W) Lt. Ether ($50) heals 100mp (.5W) Stone ($5) Throwing at an enemy deals 50 damage. (.5W) Small pouch ($25) holds 5W worth of items, allows easy access to items. small backpack ($50) holds 10W worth of items. Items must be searched for in backback. Small quiver ($30) Holds 30 arrows or bolts Sheathe ($20) allows you to carry weapons easily. Just a note $500 = 1W. and without any pouches or backpacks, you can carry 3W btw these aren't the only items you can buy right off, just not in the sign up. [ July 23, 2003, 10:02 PM: Message edited by: Marth ] |
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| | #2 |
| 1337 H4xx0rzerz Join Date: Apr 2001 Location: Mars. I own it. Period. Posts: 9,529 Thanks: 0 Thanked 0 Times in 0 Posts | Name: Bobbo Age: 17 Sex: Male Mastery: Ice Magic HP: 400 MP: 600 Attack: 150 Defense: 100 Magic Attack: 200 Magic Defense: 200 Speed: 100 Aim: 100 Agility: 100 Power: 250 Skills: 2 Stats: 4 Money: 4 Skills: Conjure: Conjures a random (weak) ally Ice Blast: Shoots a medium-powered ball of ice towards one opponent Frozen Rain: Does weak damage to all enemies; chance of freezing (if status changes in this game) Frozen Touch: (Close range only) Does high ice damage to one opponent; chance of freezing (see above note) Combo Skills: None yet... Overdrive: Ego Inflation: Quadruples my stats. I won't buy anything until I see what else I can buy. [ July 22, 2003, 10:32 PM: Message edited by: Parrakarry ] |
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| | #3 |
| Member Join Date: May 1999 Location: Southern California Posts: 2,216 Thanks: 0 Thanked 0 Times in 0 Posts | Name: Tesu Age: 15 Sex: Male Mastery: Master of Wind Stats- Split 1000 between. HP: 800 MP: 200 Stats- Split 800 between. Attack: 400 Defense: 200 Magic Attack: 0 Magic Defense: 200 Speed: 200 Aim: 300 Agility: 300 Power: 200 Character points- Stats: I'm getting 10CP worth of stats, so thats 1000 Skills- Basic Skill: You start off with 3 basic skills. You'll gain more as you level. 1) Aim Increase: I give some MP and my chance to hit increases. More MP = more % (Activated during attack) 2) Critical Increase: I give some MP and my chance to get a critical increases. More MP = more % (Activated during attack) 3) Dodging Increase: I give some MP and my chance to dodge increases. More MP = more % (Activated when I'm attacked) Combo Skill: I'd like to make this when I get combo-worthy skills. Overdrive Skill: Northern Winds - All damage on my character is given to the opponent, and I'm fully healed. All of my stats are then doubled and I have pre-emptive strike on everybody. I also want to see the shop to buy stuff. [ July 23, 2003, 07:46 PM: Message edited by: Admin Scooter ] |
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| | #4 | |
| Guest | Quote:
[ July 22, 2003, 10:29 PM: Message edited by: Marth ] | |
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| | #7 |
| Join Date: Jul 2000 Location: NY,USA Gender: Posts: 5,025 Thanks: 1 Thanked 26 Times in 24 Posts | Name:Solos Tyr Age:18 Sex:Male Mastery:Ranged Combat HP:900 MP:100 Attack:220 Defense:180 Magic Attack:0 Magic Defense:160 Speed:180 Aim:280 Agility:220 Power:160 Character points. Skills:4. Stats:6. Money:0. Skills Heal: Restores some HP. Barrier: Halves damage dealt for a few turns. Shatter Shot: Fires a shot that instantly destroys a shield/barrier. Boomerang Toss: Throws a weapon that returns after it hits. Quick Shot:Allows Solos to fire an extra shot quickly after attacking. The extra shot suffers a drop in accuracy. Combo Skill: None for now. Overdrive Skill:Full Barrage: Throws/ Shoots any amount of weapons/ammo at once. [ July 23, 2003, 04:56 PM: Message edited by: KirbyBoy2000 ] |
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| | #8 |
| Guest | OOC: Haven't been here in awhile! I think I'll give this a try! Name: Introbulus Age: N/A Sex: Male Mastery: Master of Advanced Melee Combat Stats- Split 1000 between. HP: 800 MP: 200 Stats- Split between. Attack: 300 Defense: 250 (P. Clothing) 300 Magic Attack: 250 Magic Defense: 150 Speed: 100 Aim: 150 Agility: 100 Power: 300 8 points go to stats Skills- 2 points to skills. Basic Skill: 1: Deflector Sheild- Doubles both types of defensive stats until next attack. Also returns all non-direct attacks back to the attacker. 2: Regeneration- Heals 100 hp + 5x the ammount of MP put into the skill. 3: Ki Blast- A blast of energy that is long range. Uses very little MP (about 5). Uses M. Attack instead of regular attack. Can add MP to increase attack power (5 more MP = +10% damage) 4: Blinding Flash- Stuns opponent (lose a turn) for one round. Does minimal damage. Can't be used twice in a row. Combo Skill: None Overdrive Skill: Ultimate Prod- Introbulus's signature move. This attack disregards any preemptive spells, armors, or anything else on the opponent and deals a massive ammount of damage, more often than not fatal. I'll buy padded clothing, just for laughs. Cash: $420 |
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| | #9 |
| Member Join Date: May 1999 Location: Southern California Posts: 2,216 Thanks: 0 Thanked 0 Times in 0 Posts | 5 more MP = +10% damage That's a bit strong, 55MP and you do 200% damage. Oh well, it's a nice skill. (BTW, your character is my favorite so far Intro) |
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| | #11 |
| Guest | Name: Vlad the Impaler Age: 18 Sex: Male Mastery: Pole arms Stats- HP: 600 MP: 400 Stats- Attack: 200 Defense: 150 Magic Attack: 150 Magic Defense: 150 Speed: 0 Aim: 150 Agility: 150 Power: 150 Character points- Skills: Basic skill: +1 Combo skill: +1 Stats: +300 Skills- Basic Skill: - Impalement: This causes Vlad's next 3 attacks to last for 2 turns - Meteor: This drops a meteor from the sky upon the enemy dealing substancial damage and giving chance of burn. - Nothing to lose: Vlad attacks and sacrifices a chosen amount of health to add this amount to his normal attack. - Smoke grenade: This deals a small amount of damage to the enemy and decreases all players' accuracy/aim by 50%. Combo Skill: - DOOM: Impalment + Meteor + Nothing to lose(just the part where I attack) + Smoke grenade(just anti-accuracy part) - Smoken barrel: Impalment + Nothing to lose(just the part where I attack) + Nothing to lose(just the part where I attack) + Nothing to lose(just the part where I attack) + Smoke grenade(just anti-accuracy part) Overdrive: - Punishment: This takes does damage equal to 9x the opponents Max MP, and allows for a possible second attack afterwards. (If need be) Weapons: Sm. Pistol Short spear Weak Pistol bullets Armor Padded Clothing Buckler Bandana Leather Gloves leather belt Items: Small pouch Sheith All costs come out to $470 [ July 25, 2003, 08:30 PM: Message edited by: Slackers UNITE um tomorrow ] |
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| | #12 | |
| Guest | Quote:
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| | #14 |
| Member Join Date: May 1999 Location: Southern California Posts: 2,216 Thanks: 0 Thanked 0 Times in 0 Posts | Maybe extra damage on skills and combos and less damage when you are hit with skills and combos? Those are "advanced" and "DBZ/Tekken" like. |
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| | #15 |
| Guest | ^Perhaps. I guess you should, for RP sake, just say "Master of Melee Combat" instead. For that matter, I'll be gone for this coming weekend, just so you don't start yelling at me if you try to start some all-member figthing thingie and I'm not around, or something like that. ... Meh. (Explodes) [ July 24, 2003, 10:19 PM: Message edited by: Introbulus ] |
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| | #16 |
| Senior Member Join Date: Apr 2000 Location: On the run. Gender: Posts: 8,477 Thanks: 91 Thanked 46 Times in 39 Posts | Hey if it's not too late to jion. Name Blaine Yien Age 19 Sex Male Mastery: Martel arts Stats- HP 750 MP 450 Stats- Attack 150 Defense 100 Magic Attack 100 Magic Defense 100 Speed 200 Aim: 100 Agility: 150 Power: 150 Skills: 4CP Stats: 4CP (If I used more then I should subtracked it from HP.) Money: 2CP Skills- Basic Skill: 1 Hook Strike; Stikes oponent with a hook better acury then an avrge attack. 2 Spin Block; Spins self in a circel rapidly helps to block a foe's attack percent rate 5%(5% chance of confusion.) 3 Cycolen Kick leaps into air and kick oponet two times in the head once on way up and once on way down. 4 Corss Strike; Leaps into air and strikes an opent as many times as possible(amount of hits depends on my aim stats and opents doges stats.) 5 Rash Attack; A full on asult from the side or rear for max damdge. Combo Skill: 1 Onslaught a combo of Hook strike and Cyclone Kick. Overdrive Skill: 1 Mad rush An attack that involes Throwing an throwing weapon at the oponet (10% hit rate.) and a conmbo or Rash Attack and Cyclone Kick. Money $600 I want the brass knuckles, Small backpack, $30 worth or darts darts, Leather armor, haedband and four tonics. (if I have more left over or whent oever tell me.) All edited Marth. [ August 06, 2003, 08:58 PM: Message edited by: Blaine the shogun USF ] |
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| | #18 |
| Guest | Name:Raoshai Kinay Age:45 Sex:Male Mastery:Ryu Ryuu (Art of the Dragon) Stats- HP:725\725 MP:325\325 Stats- Split 800 between. Attack: 110 Defense: 100 Magic Attack:200 Magic Defense:90 Speed:79 Aim:60 Agility:80 Power:121 Character points- You have 10 character points. Here's what you can use these for Skills: 2CP = one basic Skill 5CP = one combo skill, 10CP = one overdrive skill. Stats: 1CP = 100 points to split between all stats. Money: 1CP = $50 I use 1 CP to add 25 to my MP,HP,ATK,And Def. 2CP to add 1 Basic skill. 5CP to add one more combo Skill. 2CP for money. Skills- Basic Skill: Knee Charge ashes tword opponant while picking up sand,throws sand in opponant's eyes, He grabs the opponant by the back of the neck, and slams his knee right into his/her stomach, mainly their large intestine.0MP. Jump Kick: Leaps into the air an kicks at oppnant.10mp. Uppercut: Dashes twords oppnant, crouches, and lifts his hand into the air as strong as possible.13MP. Ki Blast: Charges hand, and fires a small golden blast at opponant.15mp. Combo Skill: Helicopter Smash: Spins in air, arms outstreched twords opponant. Uses:Uppercut and Jump Kick. Cherry Bomb:Jumps, and while in mid-air, Shoots down a large blast at opponant. Uses: Ki Blast, Jump Kick. Overdrive Skill: Raging Samba: Dashes twords opponant and does many punches and kicks rapidly, then uppercuts oppnant, dashes up, smacks oppnant down, Dashes down, and, before he/she hits the arena, elbow is aimed upwards, and connects right at the middle of the spine. You have $600 to buy some basic equipment with. Weapons Short Sword Brass knuckes Club Armor Padded Clothing ($80) Buckler ($60) Bandana ($10) Leather Gloves ($10) Items x2 Tonic ($50) heals 250hp. (.5W) Lt. Ether ($50) heals 100mp (.5W) x2 Stone ($5) Throwing at an enemy deals 50 damage. (.5W) Small pouch ($25) holds 5W worth of items, allows easy access to items. Sheathe ($20) allows you to carry weapons easily. I have 90G left. How's That? [ August 03, 2003, 09:07 AM: Message edited by: MM* Will Pump you up in Ballistic ] |
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