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| | #1 |
| Member Join Date: May 1999 Location: Southern California Posts: 2,216 Thanks: 0 Thanked 0 Times in 0 Posts | (The first bit of this was taken from "Story of my Life", a game made by Motley) This is one of the games that gives the player almost as much freedom as the creator. You participate in an RPG story brought to life by me, controlling an entire cast of characters in RPG-style battles. Of course, how you fight will pertain to the type of story you create. For instance, if you create a story where you're part of the Mafia or something like that, clearly you won't be able to use magic, and if you're in a medieval story, you won't use machine guns, unless you're in a world where both magic and technology can exist. You make your story about anything you want, set in the real world or a fantasy world. It can be about an alien invasion, a quest set in a fantasy world, a possible future, a spy story, an adventure somewhere in the world, a story where you play a criminal, just about anything. I'll write you into it and allow you to play it as you go along. Another thing is that you won't be alone. Your game world in this RPG is a parallel universe, or another realm. Recently, all of these realms have collidied with each other. Magic is being introduced to the modern world and such and there are even rumors of multiple of the same people exsisting. - - - - - - - - - - TO JOIN -YOUR STORY- Here you tell me the plot and setting of your story. Tell me everything you think I should know to get your story started. If you can't think of anything, let me know and I'll give you an idea and see if you're ok with it. -YOUR CHARACTER- The main character who you will mostly play. Tell me all the basic information about the character that I should know. Tell me the character's name, age, and gender, for starters. Tell me all about their personality, their history, what they look like, etc., so I can get a picture in my mind of who your characters is, what he/she looks like, and how the character would behave in different points of the story. Even if I think of the story, you think of the character. ~~ Name: Your character's name Age: Your character's age Gender: Your character's gender Birthplace: You can make this up Weapon: Make a weapon, you can get detailed with this, make sure to tell me if it's a sword, gun, whip, bow, etc. Type of Realm: Modern, Futuristic, Fantasy, Mix of everything. You should get VERY VERY VERY detailed with this Personality: Your character's personality Bio: A bit of history on your character Split 1500 between these stats HP: You need this to live SP: You need this to use skills and spells (skill/spell points, basically MP except I felt like being original) EP: You need this to use attacks and to endure hits Split 1500 between these stats Physical Attack: Your raw strength, this is how much physical damage you deal Phyiscal Defense: Your raw defense, this is how much physical defense you can block Physical Power: Your physical power, this effects critical hits and your EP usage (more Physical Power, less used EP with attacks) Physical Endurance: Your physical endurance, this effects critical hits and your EP usage (more Physical Endurance, less used EP when you are hit) Skill Attack: Your skill/spell strength, this is how much damage you deal with spells and skills Skill Defense: Your skill/spell defense, this is how much skill/spell damage you can block Skill Power: Your skill power, this effects critical hits with skills/spells and your SP usage (more Skill Power, less used SP with skills/spells) Skill Endurance: Your skill endurance, this effects critical hits with skills/spells and your SP usage (more Skill Endurance, less used SP when you are hit with skills/spells) Accuracy: Your accuracy with attacks and skills/spells Dodging: Your chance to not be hit with attacks and skills/spells Speed: Your speed, effects who goes first (having a lot may give you a bonus with your attack rate, like being able to hit a slow person twice) Charisma: Your ability to lead Potential: Your potential, effects your XP growth and your overdrive growth Luck: Your flat out luck -SKILLS/SPELLS- Make up 4, you will get more later -OVERDRIVE- An extremely powerful technique that you can use once you take enough damage -YOUR OTHER CHARACTERS- This is where you tell me about other important characters in your story. Be as descriptive as you were with your main character. You can make your friends/team members from other realms too. There is no limit as to how many other characters you can have. ~~ Name: This character's name Age: This character's age Gender: This character's gender Birthplace: You can make this up Weapon: Make a weapon, you can get detailed with this, make sure to tell me if it's a sword, gun, whip, bow, etc. Type of Realm: Modern, Futuristic, Fantasy, Mix of everything. You should get VERY VERY VERY detailed with this Personality: This character's personality Bio: A bit of history on this character Split 1500 between these stats HP: You need this to live SP: You need this to use skills and spells (skill/spell points, basically MP except I felt like being original) EP: You need this to use attacks and to endure hits Split 1500 between these stats Physical Attack: Your raw strength, this is how much physical damage you deal Phyiscal Defense: Your raw defense, this is how much physical defense you can block Physical Power: Your physical power, this effects critical hits and your EP usage (more Physical Power, less used EP with attacks) Physical Endurance: Your physical endurance, this effects critical hits and your EP usage (more Physical Endurance, less used EP when you are hit) Skill Attack: Your skill/spell strength, this is how much damage you deal with spells and skills Skill Defense: Your skill/spell defense, this is how much skill/spell damage you can block Skill Power: Your skill power, this effects critical hits with skills/spells and your SP usage (more Skill Power, less used SP with skills/spells) Skill Endurance: Your skill endurance, this effects critical hits with skills/spells and your SP usage (more Skill Endurance, less used SP when you are hit with skills/spells) Accuracy: Your accuracy with attacks and skills/spells Dodging: Your chance to not be hit with attacks and skills/spells Speed: Your speed, effects who goes first (having a lot may give you a bonus with your attack rate, like being able to hit a slow person twice) Charisma: Your ability to lead Potential: Your potential, effects your XP growth and your overdrive growth Luck: Your flat out luck -SKILLS/SPELLS- Make up 4, you will get more later -OVERDRIVE- An extremely powerful technique that you can use once you take enough damage - - - - - - - - - - - - - - - - - - - - -CONCLUSION- I hope you have fun playing my game. Don't be surprised if your story "collides" with another story, it's what makes this fun, all of these different realms are meeting each other. [img]tongue.gif[/img] [ July 25, 2003, 01:13 AM: Message edited by: Admin Scooter ] |
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| | #2 |
| Guest | -Story- Born of two true human parents, he lived a quaint life in the burbs, no-one quite knowing what to think, him being one of the first of his kind, he was not so early on rejected, but at the age of 15, the world became fuly aware of the the mutant humans, and began to reject them, and sometimes kill them. One night a mob of opposers of his existance came to his house, and killed his parents, in thier search for him. However, when they finally found him, none were able to kill him, or even feel hatred towards him, or his younger brother, born with the ability of telepathy, much like Okami. It was later discovered this was all due to his ability to sense and alter emotions. He lived his life wandering the streets manipulating others in order to survive, accompanied only by his younger brother, Legato. -Character- Name: Okami Age: 27 Gender: M Birthplace: Some place in Canada Weapon: Really Flipping Big Ass Handgun (don't know any of that caliber stuff) -Type of Realm: The reality Okami exists in, is much like our own, in the sense that there are all the same species, the same earth the same technology, hell even AIDS exists there. However this reality, is also different in the sense that it the human race is begining to develope, and evolving. When I say this I don't mean this in the sense as in they are now looking like aliens, but rather they are developing oddly colored features, and sometimes powers. Usually these two mutations accompany each other, sometimes defining eachother. Many of the "true" humans greatly dislike these people and reject them. Personality: Okami is a surprisingly quite person, this is due to the fact that he is passive-aggresive. He is very pleasant person, when you actually speak to him, but due to his odd appearance, he is often not recieved kindly. -Bio: Okami is 6'2", he has dark blue hair that reaches down to his earlobes, his bangs are ususlly fall in his face and he will often swipe it from the left side of his face, revealing his blue eye almost perfectly matching his hair. However, he tends to leave the rest to cover the oddity of his Blood red eye. He wears a magnificantly designed breat plate, for no apparent reason, maybe dure to his distrust, and parania or others. Shadow flames with a black background covers the right half of his armor, The left portion is covered by red flames with a white background, and a dime sized emrald implanted dead center of his chest plate. The right shoulder of his chest plate is a spiked hemisphere, morphed to fit his shoulder. Upon the opposing shoulder rests a black cloak this is braced to armor, it covers his left arm completly, and it reaches down to just above his ankles. He wears loose jeans following the color and design of his upper armor, that end in a pair of black seel toed boots. He carries an amazingly large hand gun in his left hand, which can also be haulstered on his left side, but rarely is it so. HP: 700 SP: 400 EP: 400 Physical Attack: 150 Phyiscal Defense: 100 Physical Power: 100 Physical Endurance:150 Skill Attack: 150 Skill Defense: 100 Skill Power: 100 Skill Endurance: 150 Accuracy: 150 Dodging: 150 Speed: 0 Charisma: 50 Potential: 100 Luck: 50 -Skills/Spells- - Manipulation: this skill allows Okami, to stop the enemy from attacking for the next 3 turns - Matrix: This allows Okami to dodge the enemies next 2 attacks. - Trigger Happy: This skill allows Okami to fire multiple shots, for less accuracy. - Focus: This allows Okami to increase his accuracy by 50% for the ext 2 turns -Overdrive- - Overload: This skill allows Okami to overload the opponents brain causing thier head to explode, ultimately killing them. -Other Characters- Name: Legato Age: 23 Gender: M Birthplace: Tokyo Weapon: His mind Personality: Legato-y Bio: Go look him up/Okami's Bio HP: 700 SP: 400 EP: 400 Physical Attack: 150 Phyiscal Defense: 100 Physical Power: 100 Physical Endurance:150 Skill Attack: 150 Skill Defense: 100 Skill Power: 100 Skill Endurance: 150 Accuracy: 150 Dodging: 150 Speed: 0 Charisma: 50 Potential: 100 Luck: 50 SKILLS/SPELLS: - heal: This allows Legato to heal anyone for a certain amount of HP. OVERDRIVE: Death: The opponent drops dead [ July 23, 2003, 08:27 PM: Message edited by: Admin Scooter ] |
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| | #4 | |
| Guest | Quote:
[ July 23, 2003, 10:32 PM: Message edited by: Marth ] | |
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| | #5 |
| 1337 H4xx0rzerz Join Date: Apr 2001 Location: Mars. I own it. Period. Posts: 9,529 Thanks: 0 Thanked 0 Times in 0 Posts | I think this whole topic is *coughStoryofmylifecough*, except with Motley dead yet again, it's fine [img]tongue.gif[/img] |
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| | #7 |
| Member Join Date: May 1999 Location: Southern California Posts: 2,216 Thanks: 0 Thanked 0 Times in 0 Posts | Don't cough in my topic unless your going to join. [img]tongue.gif[/img] This is different from story of my life, I just let you make the story, that's all. Motley loses anyway, he just leaves, and says nothing. And SoR has MP. SP is just like MP except I called it SP because if you have guns, using a skill that does something with a gun and using MP is kind of weird. |
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| | #9 |
| Guest | Story- Born of a demon father and elf mother he spent the first few forgotten years of his life in the swamps, at the age of three he was abandoned on the side of the road and found by two humans who were serving as medics to the human army, they raised him till he was 15, wen they gave him a small blade and sent him on his way. He searched the land for many years and never found them, Till a great evil threatend the land and he was recruited into the elven army. The army advanced on the enimy stonghold and Kali ran away, he continued his search and eventually found his parents living alone on an island sevral miles off the coast. He lived with them for a short while then sent out again to ait the people of Imrial against the human threat, when he returned to the island, his parents were gone. He searches for them still. -Character- Name: Kali Age: 17 Gender: M Birthplace: Imrial(place in my book) Weapon: Tiger II(german world war 2 tank) Secondary weapon: Sword staff(sword hidden in a staff) -Type of Realm: Kali lives in a fantasy realm, much like that of LOTR. There are mountains to the north and forests to the east west and south. in the center is a large city much like real life NYC. No one has ever entered the city and come back. Orcs, Trolls, Goblins, Humans, Merfolk, Elves, Zombies, and various other creatures live in this realm -Personality: Kali is quite and very aggressive, he is willing to sacrifice anything for the cause and cares nothing for others. -Bio: Kali is 5'4", he has golden yellow(goku) hair that reaches down to his shoulders, he has blue eyes. He wears a black tunic and a cape that goes down to his waist. He wears brown slacks(pants) and a pair of black traveling boots. He carries a staff that conceals a blade. HP: 600 SP: 500 EP: 400 Physical Attack: 150 Phyiscal Defense: 100 Physical Power: 100 Physical Endurance: 100 Skill Attack: 100 Skill Defense: 100 Skill Power: 150 Skill Endurance:100 Accuracy:100 Dodging: 100 Speed:100 Charisma:100 Potential:100 Luck: 100 -Skills/Spells- Fireblast: Fires a fire ball at a randomly selected opponent Dark energy: Incereases Kali's power by half for a turn Wall of hope: Increases defense and health for the rest of the battle Shadows: Transforms kali into a shadow invulnerable to attack for 3-4 turns. -Overdrive- - Deception- if there is more than one opponent, kali controlls one of their minds and uses the controlled being to attack. If there is only one opponent, he is confused and has a high chance of damaging itself -Other Characters- Name: Yusen Age: 18 Gender: M Birthplace: somewhere over the rainbow Weapon: Whip Personality: pretty much the same as Kali but a bit more perky Bio: Yusen was born in the human world. He grew up in the streets of NYC with his parents. He was very poor and learned to steal at a young age. When 13 he ran away from his parents with some money he stole and bought an appartment. He was recruted into the Nave and sailed on the Vessel know as, THe torpedo, the ship and Yusen accidentally discovered Imrial, and Yusen met up with Kali. Ever since, they have travled together Skills: Restoration: Restores a bit of health Protect: Blocks one attack Impact: Increases attack for one turn Overdive: Moral Boost(stole the name from AW/AW2): Greatly Increases all stats of all allied characters for a few turns [ July 25, 2003, 08:56 PM: Message edited by: Genie ] |
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| | #10 |
| Guest | -YOUR STORY- A young man wanders the world, his former life torn apart, and his family slaughtered in a large world war. He is a powerful wizard, yet he couldn't save them when they needed him most. Followed by his young apprentice. They wander a war torn world, ravaged again and again by the forces of both magic and technology, trying to stop it. Name: Tiran Age: 26 Gender: male Birthplace: Ozella Village (a small village, of around 500 people) Weapon: Staff of the magi (A powerful staff that can absorb any spell cast at Tiran, and at any time, restore Tiran's SP by giving its absorbed energy to the user. It can only hold three times as much as Tiran's max SP. In addition it has the following abilities. If it uses absorbed energy it says (requires energy) next to the name. Some can be used in addition, and have a cost next to it) Barrier (requires energy): Raises a barrier around tiran and allies. It absorbs half the damage, and has a weak regenerative effect. lasts 5 rounds. Firestorm: Several fireballs that hit all enemies, dealing high damge. Siphon (drains a small percentage of health from Tiran) drains the mp nessecary to use a spell. Can be used in conjunction with energy conservation. Type of Realm: This is a large world, with two LARGE continents, seperated by a vast ocean. One continent has little technology, but magic reigns supreme, the other is the opposite. The two continents are at war with each other. The technology continent is about modern day technology in weapons, with much more advanced technology for non war purposes. Most common folk in the magic world have access to a couple magic items or maybe a minor spell, but most of the magic power is represented by the wizards. There are 8 sorcerers who hold a barrier up, in order to protect against the powerful missiles, bio/chemical weapons and nukes the technology side has. Only one sorcerer is needed, the extras are in case any fall. The barrier only keeps the nukes and missiles out. Planes can pretty much leave, so there is still danger. Personality: Tiran is sick of the war. He's not hesitant to fight if its for the cause of the end of the war. Outside of that, he's a generous guy and always ready to help. Bio: Tiran was raised in Ozella village, where everyone was mostly friendly. At the age of 15, he left to study magic with a wizard close by. He was a quick study and became a full wizard in a mere 5 years. A couple years later, he married a girl he was friends with as a kid, they had two kids together. His family went to a neighboring village, while he stayed behind, intending to catch up. The village was bombed while they were there, and when he got there, he found the village destroyed, including his family except for a young girl who somehow survived. Although devestated by the loss, he couldn't stand the thought of the girl being all alone and took her in with him. A smaller part of the reason he did this, was he was curious on how she survived. He tested her and found she had a knack for magic, although she had little discipline. Split 1500 between these stats HP: 600 SP: 750 EP: 150 Split 1500 between these stats Physical Attack: 0 Phyiscal Defense: 75 Physical Power: 0 Physical Endurance: 75 Skill Attack: 200 Skill Defense: 150 Skill Power: 150 Skill Endurance: 150 Accuracy: 100 Dodging: 100 Charisma: 100 Potential: 200 Luck: 100 SKILLS/SPELLS: 1)Magic missile (creates a ball of energy which locks on the target and never misses. It deals minor damage. Spending some more mp creates another ball. They can be aimed at different enemies. Tiran's version is a little bit stronger than April's. 2)Energy conservation: Allows Tiran to cast spells for less, at the cost of less power, or add more mp to make the spells more powerful. The percentages of lower or higher mp cost are directly proportional. 3)Healing (heals a medium amount of health) 4)Orbs of binding (Creates 5 orbs around one opponent. Nothing can escape until all 5 orbs are destroyed. Each orb has 500hp) OVERDRIVE: Hadoken (An extremely large beam of energy, that deals about three times Tiran's max SP. It hits all enemies, ignoring all m. defense. In addition, there's is a good chance they will be immediately killed by the blast) ----- Name: April Age: 13 Gender: female Birthplace: Trinity Village (a small village that was destroyed. Tiran found her and rescued her. Weapon: Magic missile (creates a ball of energy which locks on the target and never misses. It deals minor damage. It uses magic attack instead of physical attack, but suffers a slight penalty. A single ball costs nothing, but she can spend mp to make additional ones. Type of Realm: same realm as Tiran Personality: Despite her family being killed, she's always positive. She has a natural talent for magic, although her attention span is pretty short, since she's always curious about everything. She has a crush on tiran, although she doesn't really show it. Bio: She grew up in Trinity village. Her dad was a pretty successful merchant, and her mom also worked in a tavern. Her family was killed when she was 10, and she was taken in by Tiran as an apprentice, and as her guardian. Split 1500 between these stats HP: 500 SP: 600 EP: 400 Split 1500 between these stats Physical Attack: 0 Phyiscal Defense: 50 Physical Power: 0 Physical Endurance: 50 Skill Attack: 150 Skill Defense: 150 Skill Power: 150 Skill Endurance: 150 Accuracy: 50 Dodging: 150 Charisma: 250 Potential: 200 Luck: 150 SKILLS/SPELLS: 1)Psychic Push (she mentally pushes the enemy away. Sometimes she gets lucky and he gets sent flying, doing good damage, sometimes she's not so lucky and he just trips taking a little damage. Also it has a chance to disarm if she's lucky) 2)Innocence (using a little magic, she enhances her image so the enemy thinks of her as innocent and does not attack her. It has a chance of ending each round after 3 rounds, but it could last until she attacks) 3)Healing (Heals all allies for a low amount of health) 4)Mind games (Does one of three things. Makes 1-5 illusionary copies of something that dissappear when attacked. Makes something or someone invisible to everyone until they come in contact with it. Alters someone's perception of something to confuse them. OVERDRIVE: Barrier: Raises a powerful barrier that protects April and anyone near her, if they're an ally. This barrier absorbs all damage, and can't be penetrated by any attack whatsoever. It lasts for 10 rounds. It also has a regenerative effect on anyone in it. Attacks be can be made to the enemy [ July 24, 2003, 10:22 PM: Message edited by: Marth ] |
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| | #11 |
| Member Join Date: May 1999 Location: Southern California Posts: 2,216 Thanks: 0 Thanked 0 Times in 0 Posts | I have everybody's story up and ready, except for Genie. Once Genie edits, I'll have completed his info as well. (Yeah Marth, yours is ready too) |
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| | #12 |
| Join Date: Jul 2000 Location: NY,USA Gender: Posts: 5,025 Thanks: 1 Thanked 26 Times in 24 Posts | First of all... I'd like to state "Mwahahahaha" and now onto my story. -YOUR STORY- The story takes place in a realm with minimal technology, and magic. However, another realm collided with this one and formed an opening between it and a far off country. The realm that collided with ours is one of advanced technology, and they invaded and took over that country. Several other countries where soon taken over by the invaders untill only a few remained. -YOUR CHARACTER- The main character who you will mostly play. Tell me all the basic information about the character that I should know. Tell me the character's name, age, and gender, for starters. Tell me all about their personality, their history, what they look like, etc., so I can get a picture in my mind of who your characters is, what he/she looks like, and how the character would behave in different points of the story. Even if I think of the story, you think of the character. ~~ Name: Syris Dyne Age:18 Gender: Male Birthplace: Alemia(A large castle town. It is located in one of the countries that is still safe from the invaders.) Weapon: Blue Dragon Sword- A metal sword that is colored ice blue. The blade has a slight freezing ability. Type of Realm: It is a fantasy realm where most people have magic. The Technology is very limited except for a far off country which was recently taken over by invaders with strong technology when the realms collided. That country has been taking over most of the countries in the world already. Personality: Syris is generally a quiet person, but is well liked and commands a small but strong force in the army. Bio: Syris was born in Alemia and at an early age was trained to become a royal knight. As he grew up he showed strong leadership skills and was liked by his allies. He is currently one of the Royal Knights and commands a small army. Split 1500 between these stats HP:650 SP:350 EP:500 Split 1500 between these stats Physical Attack:150 Phyiscal Defense:150 Physical Power:50 Physical Endurance:50 Skill Attack:0 Skill Defense:150 Skill Power:50 Skill Endurance:50 Accuracy:150 Dodging:50 Speed:150 Charisma:300 Potential:150 Luck:50 -SKILLS/SPELLS- 1) Formation A: Calls all allies together into a large group, while in this formation all allies attack strength increases. 2) Block: Gives a chance to block an attack. 3) Group Heal: Heals all allies slightly. 4) Cold Mist: May put a small group of enemies to sleep. -OVERDRIVE- Atropos: Summons a blue dragon who tears through a line of people dealing immense damage. -YOUR OTHER CHARACTERS- This is where you tell me about other important characters in your story. Be as descriptive as you were with your main character. You can make your friends/team members from other realms too. There is no limit as to how many other characters you can have. ~~ Name: Alex K. Age: 17 Gender: Male Birthplace: Alemia Weapon: Dragon Blade- A sword that has carvings of a dragon on it. It deals extra damage when used against dragons. Type of Realm:I refuse to repeat this. Personality:Alex is mainly quiet but speaks up when he feels he needs too. Bio: Technicly the same as Syris except for the leadership and commanding of an army. Split 1500 between these stats HP:800 SP:200 EP:500 Split 1500 between these stats Physical Attack:200 Phyiscal Defense:150 Physical Power:100 Physical Endurance:100 Skill Attack:150 Skill Defense:150 Skill Power:50 Skill Endurance:50 Accuracy:150 Dodging: 50 Speed: 100 Charisma: 50 Potential: 150 Luck: 50 -SKILLS/SPELLS- 1)Flame Shot: Shoots a fireball at an enemy. 2)Fire Sword: Sets sword a blaze, increasing its attack and giving it a chance to set the foe on fire. 3)Block: Gives a chance to block attacks. 4)Defend: Defends 1 person, taking all attacks for him/her. -OVERDRIVE- Flare Portal: Creates a portal which launches fireballs onto the enemy. Name: Alen S. Age: 18 Gender: Male Birthplace: Alemia Weapon: Illusion Blade- A Sword that holds magical properties. When the holder of the sword is in danger it creates 2 illusions. Type of Realm:I refuse to repeat this. Personality:Alen is probably the only royal knight that isn't silent, he is relitively well liked. Bio: Technicly the same as Syris except for the leadership and commanding of an army. Split 1500 between these stats HP:700 SP:400 EP:400 Split 1500 between these stats Physical Attack:150 Phyiscal Defense:100 Physical Power:50 Physical Endurance:50 Skill Attack:150 Skill Defense:150 Skill Power:50 Skill Endurance:50 Accuracy:150 Dodging: 100 Speed: 150 Charisma: 150 Potential: 150 Luck: 50 -SKILLS/SPELLS- 1)Project Illusion: Creates 2 illusions of someone. 2)Solidify: Makes illusions solid. 3)Illusion Cutter: Turns an illusion into a cutter made of energy. 4)Sacrifice: Destroys an Illusion to heal SP and EP for someone. -OVERDRIVE- Illusion Strike: Creates 7 illusions. At the same turn Illusion Cutter and Sacrifice can be used, which are stronger. Name: Celia. Age: 18 Gender: Female Birthplace: Alemia Weapon: Cure Sword- A Silver Sword that can be used for healing as well as fighting. Type of Realm:I refuse to repeat this. Personality:Celia is the only female royal knight, She isn't silent, but isn't that talkative either. Bio: Technicly the same as Syris except for the leadership and commanding of an army. Split 1500 between these stats HP:600 SP:500 EP:400 Split 1500 between these stats Physical Attack:150 Phyiscal Defense:100 Physical Power:50 Physical Endurance:50 Skill Attack:150 Skill Defense:150 Skill Power:50 Skill Endurance:100 Accuracy:150 Dodging: 100 Speed: 150 Charisma: 100 Potential: 150 Luck: 50 -SKILLS/SPELLS- 1)Cure: Restores EP to a few allies. 2)Heal: Restores HP to a few allies. 3)Barrier: Creates a barrier around an ally, halving the damage they take. 4)Revive: Revives an ally with low HP. -OVERDRIVE- Restoration: Revives all fallen allies to 1/2HP and restores all EP and MP to all people as well. Name: Kane. Age: 18 Gender: Male Birthplace: Alemia Weapon: Duelist Sword-A magic sword that increases in strength in a 1 on 1 battle. Type of Realm:I refuse to repeat this. Personality:Kane is a great fighter, his poor ability with magic however is a slight weakness.He doesn't like to talk about most things. Bio: Technicly the same as Syris except for the leadership and commanding of an army. Split 1500 between these stats HP:900 SP:100 EP:500 Split 1500 between these stats Physical Attack:300 Phyiscal Defense:100 Physical Power:100 Physical Endurance:100 Skill Attack:0 Skill Defense:100 Skill Power:50 Skill Endurance:50 Accuracy:150 Dodging:50 Speed: 150 Charisma: 100 Potential: 200 Luck: 50 -SKILLS/SPELLS- 1)Duel: Forces an enemy into a 1 on 1 duel. 2)Boost: Increases Attack. 3)Block: Gives a chance to block an attack. 4)Counter: Gives a chance to counter an attack. -OVERDRIVE- Sword Dance: Doubles attack and then attacks 8 times. Name: Adam. Age: 17 Gender: Male Birthplace: Alemia Weapon: Poisoned Dagger: A dagger that has a permanent layer of poison on it. Type of Realm:I refuse to repeat this. Personality: Adam is a theif, he isn't really bad or evil though. Bio: Adam grew up in Alemia. He had a hard time there and resorted to theft some times, and has become very good at it. Split 1500 between these stats HP:600 SP:300 EP:600 Split 1500 between these stats Physical Attack:150 Phyiscal Defense:100 Physical Power:50 Physical Endurance:50 Skill Attack:100 Skill Defense:100 Skill Power:50 Skill Endurance:50 Accuracy:150 Dodging: 150 Speed: 150 Charisma: 150 Potential: 150 Luck: 100 -SKILLS/SPELLS- 1)Pursuade: Doubles Charisma and attempts to make someone join forces. 2)Hide: Hides from enemies. Increases Backstab and Steal chances. 3)Backstab: Has a chance to deal double damage. 4)Steal: Has a chance to steal something from someone. -OVERDRIVE- Deadly Poison: Hits opponent for double damage with uncureable poison that doubles damage each turn. Name: Solos Tyr. Age: 18 Gender: Male Birthplace: Alemia Weapon: Quick Fire Bow- A bow capable of long range attacks. It has a rather fast rate of fire as well. Type of Realm:I refuse to repeat this. Personality: Solos is pretty quiet, he is a very skilled archer. Bio: Solos grew up in Alemia and showed that he had good eyesight and aim. He was trained as an Archer most of his life. Split 1500 between these stats HP:700 SP:300 EP:500 Split 1500 between these stats Physical Attack:250 Phyiscal Defense:50 Physical Power:50 Physical Endurance:50 Skill Attack:100 Skill Defense:100 Skill Power:50 Skill Endurance:50 Accuracy:300 Dodging:150 Speed: 150 Charisma: 50 Potential: 100 Luck: 50 -SKILLS/SPELLS- 1)Multishot: Fires an extra shot. 2)Charge: Gives next shot extra range and damage. 3)Aim: Increases Accuracy. 4)Shatter Arrow: Fires an arrow that breaks barriers. -OVERDRIVE- Arrow Rain: Fires an arrow into the air, soon after 100 arrows fall onto a group of enemies. Name: May Tyr. Age: 18 Gender: Female Birthplace: Alemia Weapon: Holy Mace- An enchanted mace with the light element attached to it. Type of Realm:I refuse to repeat this. Personality: May is a caring person who grew up as a cleric. Bio: May grew up in Alemia and was trained as a cleric most of her life. Split 1500 between these stats HP:600 SP:400 EP:500 Split 1500 between these stats Physical Attack:150 Phyiscal Defense:100 Physical Power:50 Physical Endurance:50 Skill Attack:250 Skill Defense:100 Skill Power:50 Skill Endurance:50 Accuracy:150 Dodging:100 Speed: 100 Charisma: 150 Potential: 150 Luck: 50 -SKILLS/SPELLS- 1)Magic Missile: Creates an orb of magic to shoot. Up to 4 can be made. 2)Strong Cure: Restores HP and EP. 3)Barrier: Creates a 500HP shield on someone. 4)Revive: Revives an ally to 1/4HP. -OVERDRIVE- Miracle: Revives/Restores all allies to full Health. Name: Rose. Age: 17 Gender: Female Birthplace: Alemia Weapon: None. Type of Realm:I refuse to repeat this. Personality: Rose is generally quiet and hardly ever speaks out loud. Bio: Rose was born in Alemia and was trained at an early age to be a martial artist. Split 1500 between these stats HP:700 SP:100 EP:700 Split 1500 between these stats Physical Attack:250 Phyiscal Defense:150 Physical Power:100 Physical Endurance:100 Skill Attack:0 Skill Defense:150 Skill Power:50 Skill Endurance:50 Accuracy:100 Dodging:150 Speed: 150 Charisma: 50 Potential:150 Luck: 50 -SKILLS/SPELLS- 1)Combo: Hits 2 to 4 times. 2)Meditate: Restores EP and HP to self. 3)Fighting Stance: Increases Attack and Speed, but lowers Defense. 4)Defensive Stance: Increases Skill Defense and Physical Defense while lowering attack. -OVERDRIVE- Fighters Combo: Increases Attack and Speed Greatly. Then Attacks 4-8 times. Name: Amanda S. Age: 17 Gender: Female Birthplace: Alemia Weapon: Mystic Staff- A wooden staff with a crystal on top of it. The crystal absorbs up to 3 spells, which can be used later on. Type of Realm:I refuse to repeat this. Personality: Amanda is a quiet person who is rather intelligent. Bio:Amanda grew up learning about magic. She is physicly weak, however has great magical strength. Split 1500 between these stats HP:500 SP:600 EP:400 Split 1500 between these stats Physical Attack:0 Phyiscal Defense:100 Physical Power:0 Physical Endurance:100 Skill Attack:400 Skill Defense:100 Skill Power:50 Skill Endurance:50 Accuracy:100 Dodging:100 Speed: 150 Charisma: 50 Potential: 100 Luck: 50 -SKILLS/SPELLS- 1)Syphon: Drains SP and EP from an enemy. 2)Fire Wave: Shoots a wave of fire at a group of enemies. 3)Heal: Restores HP. 4)Blast Shield: Creates a barrier that has 300HP. When it is destroyed it deals 150 damage to the person who broke it. -OVERDRIVE- Mass Syphon: Drains 1/2 HP,SP and EP from all enemies, any left over can be used to heal allies. Name: Ayrin. Age: 19 Gender: Male Birthplace: Alemia Weapon: Wind Lance- A spear that slices through the wind when used. Type of Realm:I refuse to repeat this. Personality:Ayrin is a great Lancer who is somewhat social. Bio:Ayrin was born in Alemia, and was trained to be a lancer at an early age. Split 1500 between these stats HP:800 SP:100 EP:600 Split 1500 between these stats Physical Attack:250 Phyiscal Defense:150 Physical Power:100 Physical Endurance:100 Skill Attack:0 Skill Defense:100 Skill Power:50 Skill Endurance:50 Accuracy:150 Dodging:100 Speed: 150 Charisma: 50 Potential: 200 Luck: 50 -SKILLS/SPELLS- 1)Jump: Jumps into the air, next turn attacks deal extra damage. 2)High Jump: A stronger and longer version of Jump. 3)Impale: Impales enemy with spear dealing damage each turn after using it. 4)Piercing Stab: Ignores Armor and Barriers. -OVERDRIVE- Jumping Strike: Jumps at enemy at fast speed and attacks at a much stronger strength. Ignores armor and barriers. Name: Jessica. Age: 18 Gender: Female Birthplace: Alemia Weapon: Enchanted Katana: A strong katana, thats all. Type of Realm:I refuse to repeat this. Personality: Jessica is mainly quiet, but speaks up sometimes. Bio:Pretty much the same as everyone else, except she was trained as a ninja. Split 1500 between these stats HP:700 SP:300 EP:500 Split 1500 between these stats Physical Attack:200 Phyiscal Defense:100 Physical Power:50 Physical Endurance:50 Skill Attack:200 Skill Defense:100 Skill Power:50 Skill Endurance:50 Accuracy:150 Dodging:150 Speed: 150 Charisma: 50 Potential: 150 Luck: 50 -SKILLS/SPELLS- 1)Shurriken Barrage: Shoots 10-20 shurriken at opponent. the power of them is weaker than a normal attack. 2)Poison Weapon: Places layer of poison on weapon, can be used on shurriken. 3)Fire Shot: Shoots a fireball at opponent. 4)Combo: Hits up to 6 times. Accuracy drops after each attack. -OVERDRIVE- Fire Combo: Hits upto 10 times. Accuracy drops after each attack. Every successful hit creates a fireball. When the combo ends all of the fireballs are combined into one and shot(Every fireball makes it stronger.) [ July 27, 2003, 12:17 AM: Message edited by: KirbyBoy2000 ] |
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