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View Poll Results: Defense Or Offense in an RPG?
Defense? 4 50.00%
Offense? 4 50.00%
Voters: 8. You may not vote on this poll | Withdraw Vote

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Old 11-23-2002, 09:43 AM   #1
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I'm leaning toward Defense these days. So i'm going with that.
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Old 11-23-2002, 06:53 PM   #2
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Offense, I never really found much use for defending in Rpgs other to reduce hits and miss out on a chance to attack. Unless there's good defensive stuff like spells or defensive strategies.
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Old 11-25-2002, 03:53 PM   #3
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Completely depends on the game. Oftentimes the best offense is a good defense, with counterattacking and such.
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Old 11-25-2002, 07:05 PM   #4
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offense
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Old 12-01-2002, 02:44 PM   #5
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well, in the start of games, i start of on a defensive side, but as i progress, and get moves like Deathblow (FFVII) i'll be upside down for defence.. hah hah, all you need its a healer, and you should be fine.

Neko^^
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Old 12-01-2002, 11:29 PM   #6
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Defense! Defense! Defense!

Seriously, if you just go all out, you'll usually get yourself rather beat up; you'll need some strategy and backup. If you do win by simply selecting 'Attack' or 'Ultima' everytime, it's not really all that fun anymore.
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Old 01-10-2003, 06:58 PM   #7
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Well, I like defense and speed. Then you won't DIE as fast. In FFT, in the battle against Velius, 'Scream' is CRITICAL! It's better to just take whacks at the enemy and not die, than to get a HUGE portion whacked off after you hit. Right?

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Old 01-10-2003, 07:59 PM   #8
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^ not really, i didn't buy scream or use it.

I used a summoner with bahamut, a lancer, mustadio as a chemist, Agrias, and a ninja. everyone had autopotion.
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Old 01-11-2003, 02:10 AM   #9
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All out offense with good def/healing tactics, and some magic stuffs occasionally too. Although that goes against my personal opinion in real life, that a good defense is the best offense, although in the two towers the defense crumbled, but that dont go against my philosophy, they just sucked.
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Old 01-11-2003, 05:51 PM   #10
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Quote:
Originally posted by Marth:
^ not really, i didn't buy scream or use it.

I used a summoner with bahamut, a lancer, mustadio as a chemist, Agrias, and a ninja. everyone had autopotion.
Scream's an attack/raise, but damn you're good. I used this to kill Queklain: Chocobo, Agrias(Holy Knight), Mustadio (Engineer's all he's good at...), Ramza (Lancer), Female Archer. I think that was it. Well, All I did was have Agrias pelt him with the sword work, Mustadio shot him and DIED, Female Archer shot him and didn't die, and Chocobo, I think it was red, black, or normal, but it used some heals on us and died. Then I just leapt onto his head. It's easy too since leaping cancels Death Sentence for a few rounds. That, and he's as slow as asscookies. Velius, however... I couldn't even scratch him! And after using GS to kill him, Elmdor and Celia and Lede whomped my ass good. Morale!: Never assign your good units of long trips.

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Old 01-11-2003, 09:27 PM   #11
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Queklain was the first zodiac guy right? he was way too easy. 6 on 1 is barely a fair fight.

Velius was defintely harder, but like any boss in the game, all it takes is to level up a few times. I know what scream does, i did buy it, but not till later.

Celia and lede were annoying. they're easier as ultima beasts than assassins, but i concentrated on Elmdoor, not attacking them(i didn't want to get close since they can kill your guy without any chance to block it.
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Old 01-16-2003, 10:50 PM   #12
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Totally depends on game and boss, for tabletop I lean towards armor more than weapons, if only because it gives you a good probablity of their attack missing. That, and defence ain't a normal stat, and you don't get stats from leveling

Rpg, I vote for balance. In FF6, a highly defencive mage with vanish and doom.
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Old 01-30-2003, 02:27 AM   #13
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both you can't have one without the other.
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