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Old 08-15-2008, 01:12 AM   #101
 
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^Yeah, so good I've played that game...

My point is, certain battles are MADE to be hard. And some battles are made to challenge you, but if you're smart enough, you can work it out without needlessly dying.
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Old 08-15-2008, 01:24 AM   #102
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I'll give you the Vanish Doom trick but Phantom Train can be a real snag if you're going for a speed or low level run. Now if there was on fight in the whole game that I would WILLINGLY cheat it's Wrexsoul damn is that fight a pain in the ass.

- You stupid dog!
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Old 08-15-2008, 06:04 AM   #103
 
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^^That's actually a good point, but....
Spoiler Below
Still, I don't like wasting Elixirs.

I can't wait to see what they did to Rubicante in this.....


-CSM
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Old 08-15-2008, 08:11 AM   #104
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Sometimes I purposely make boss battles difficult, so that the game is more dramatic. Call it playing possum if you will.
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Old 08-15-2008, 06:31 PM   #105
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^Oh, I wasn't aware I was being cheap by killing a boss by using my brain and thinking of alternative ways to simply survive the battle without dying. Thanks for letting me know the error of my ways. Next time, I'll waste countless hours doing it the "real" way.
Haha. But sometimes battles are unfair. Case in point: Mega Man Zero/Mega Man X 4+. I still remember how in one MMX game every level had a pink Zero ghost throughout the entire thing who was just undodgable and I think it almost killed you in one shot. I honestly hated whichever MMX that was and I love MM games. I'd glady cheat against that cause the developers cheated by making it so damn impossible.
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Old 08-15-2008, 07:31 PM   #106
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It's been way too long since my last playthrough of this game! I KNEW that there was a treasure chest with a tomberry hiding insde it! I KNEW that the castle ruins was a good place to level up and learn spells. But a I forgot. That said tomberry was in a chest along the way to said castle! Gah! I lost three levels and roughly seven or eight spells! on of them being cure three!

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Old 08-15-2008, 07:35 PM   #107
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Save often. A rule I never follow...
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Old 08-15-2008, 07:43 PM   #108
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Aside from on the overworld you can only save at savepoints in FFVI and the cave to the ruined castle didn't have any savepoints in the area I was in.

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Old 08-16-2008, 04:10 PM   #109
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Oh. I noticed Square needs to hire testers for their sh*t. Or fire the ones they have. I noticed so many technical flaws in the development of FFT and many other FFs that could hardly be overlooked by anyone with any observational skills.

SQUARE. STOP BEING LAZY.
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Old 08-16-2008, 07:08 PM   #110
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Untill you can craft something on the level of Crono Trigger, ALttP, or the Smash Bros games you really don't have a right to talk. given how much must be done to make a game in the given amount of time some bugs are bound to slip through the cracks. With crediblity of both you and myself throughly crushed into I fine powder I'm going to speculat on why Square has i's head so very far up its own ass.

In part its the fans faul, myself in cluded (I can rember a time where I thought that just because a game was made by square that it was a guarnte of excilent quality.) there was a time when Square didn't have much if any sway in the industry, however after years of producing sevrel great titles, and developing a very loyle fanbase. This fanbase has been somewhat conditioned to expect high quality work from Square. Because of this the fans tended to ignore or even exploit the bugs in the games.
With the fanbase of the company every growing and expanding, along with the fans tending to forgive a great number of Squares faults and snap up just about anything that Square has its name on all they have to focus on is making a game that plays fairly well and that sells.
Given that Square has had over two decades to figure out how to make a that will sell by knowing what to focus on Namely that it looks pretty has a decent story and a good if exploitible combat system this allows them to fall into the old Capcom style for grinding out formulaic games. given that they have a lare over arching franchise in the FF games as a whole along with the KH, FFT, SAGA, and FFVII compilations to work with they have alot of IPs to milk for all its worth.

On the issue of bugs, I can't think of a single game that doesn't have its fair share of bugs that got past any number of play testers and game disiners. While its true that Square is being somewhat lazy a large part of the blame falls on us fans for not calling them on it. while there is large number of fans who are no longer buying from Square because they are no longer satisfied with Square's work. However the larger issue is the massive amount of fans whole will buy a game simply because it has the name Square on the box.

[/rant]

- You stupid dog!
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Old 08-17-2008, 01:47 PM   #111
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That was quite a rant but there was a time I believed also that Square was infailable. I bought "The Bodygaurd" or whatever for PS2 and quickly learned otherwise.

Also, given what I need, I am sure I could create an awesome and 99% glitch free game. Or at least let you skip cut scenes and give you a damn save spot. -_-
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Old 08-17-2008, 02:39 PM   #112
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Yeah I feel much better now that I got that rant off my chest. Ah yes cut scenes they are ment to make videogames more cinimatic, though it really depends on how they are used. If used properly they really make the storyline work and can easly inspire geniune emotion from the player.
Then we have the downsides like using them as infodumps before and after boss fights, and making them unskippible, so you better hope that you can beat the boss with no problem or ese you'll learn to have voice acting very quickly.
All this rambling aside I don't outright hate cut scense they way they are used just tends to annoy me. I only played the orignal Demo of FFVIII/8 but if what I heard is corrent there is one point in the game that has a overly long cut scene where get this there is a save point visible in the background, and don't even get me started on the KH game cutscenes, Sora cabible of killing 1,000 heartless with relitive ease, well the cut scenes seem to paint a diffrent picture said picture being where the keyblade weilder needs help to fend himself off from roughly five to seven shadow heartless you know the roughly the KH equivilent of a goomba.

Back on topic I'll probly end up getting the GBA version of FFIV/4 it's been a while sense I gave that a playthrough as well, hell I might even give FFV/5 another playthrough to see if it's anywhere near as bad as the rom I had all those years back.

- You stpid dog!
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Old 08-17-2008, 02:48 PM   #113
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I agree with all of that, just skip FF5. It has gay pirates. -_-
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Old 08-17-2008, 03:00 PM   #114
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Um if you're referring to Fairis(I think that's how you spell it.) that was actuly the Princess' older sister who crossdressed to live amog the pirates who rescued her.

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Old 08-17-2008, 03:12 PM   #115
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Oh, I kinda hoped that was the case but that's one ugly ass anime chick.
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Old 08-17-2008, 03:17 PM   #116
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They had an anime version of FFV/5?

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Old 08-17-2008, 04:21 PM   #117
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No, I mean the drawing/icon by the character when they talk.
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Old 08-23-2008, 01:31 PM   #118
 
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They had an anime version of FFV/5?

- You stupid dog!
Final Fantasy: Legend of the Crystals. It takes place in the FFV world, but after the game itself. It follows the story of Butz's descendants and Mid. -CSM
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Old 08-25-2008, 04:27 PM   #119
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Forgive this slight bump

Wow, I didn't know that. I mean, I know of the existence of the FF anime but I didn't know it was actually connected to the game. I'll be sure to play through 5 and then watch that show.
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Old 08-25-2008, 06:09 PM   #120
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So The hero's default name really was Butz, I though that was just a translation error.

Also while on that subject, am I the only one who wonders why the spell naming/ numbering system changed? It stared off with Fire, Ice, and Bolt. Then this was changed to Fire, Blizzard, and Thunder. the numbering change shifted from the simple Fire, firel2, and Fire3 to Fire, Fira, and Firaga et al.

- You stupid dog!
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