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Old 09-20-2009, 09:09 PM   #41
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^The first two discs are fun; I love them. By disc three the story starts to lose it for me. -CSM
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Old 09-22-2009, 06:49 PM   #42
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Honestly, I think FF8 has one of the best stories in the series. It's the gameplay that tends to be a deal breaker.
FF9, however, is great on both fronts. I dare say that FF9 has the best skill learning system of all games.
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Old 09-22-2009, 09:03 PM   #43
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^About FFVIII, I actually like the gameplay and hate the story!

FFIX I agree with you on though. -CSM
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Old 12-23-2009, 03:56 AM   #44
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Okay, so since break began I've finally had time to really settle down and play the game. I beat FFVIII earlier today, and I think I can easily say it was better the second time through. A truly awesome game with some awesome characters, awesome storyline (although it wasn't without it's wtf moments), and probably one of the best soundtracks in any Final Fantasy game.

Some specific notes about the game (spoilered for those of you who haven't beaten it, if any):

Spoiler Below
- I nominate Lion Heart as the most game-breaking special move in any game, ever.

- Pandemona and Doomtrain had some of the coolest summon designs in any FF game.

- Killing Tonberries for hours to get the Tonberry summon was no fun at all.

- DAMN IT, ZELL, WHY DO YOUR DRAWS ALWAYS FAIL?

- I loved the space scene. Very heartwarming.

- What I hated even more than killing Tonberries was spending two Save Point-less hours descending to the bottom of the ocean to get the Eden summon, all the while fighting inescapable battles with the toughest enemies in the game every three-to-five steps. By the time I got Diablos to learn Enc-None, I had already beaten Ultima Weapon. Crap.

- The time compression sequence in Disc Four (in which you battle the various sorceresses, emerge at Edea's House and then discover Ultimecia's castle) is one of the most mind****ing sequences in any game I've ever played.

- Due to the fact that I was about 10 or 11 the first time I played the game, I never really picked up any of the hints that Laguna and Raine were Squall's parents, but now... wow.

- Did I mention the epic soundtrack?


I'd give the game an A. Tomorrow, I'll start FFIX. Woot!
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Old 12-23-2009, 12:02 PM   #45
 
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Very nice, Val. I'm actually replaying through FFIX, it'll be nice to chat about it with someone else as well.
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Old 12-23-2009, 04:40 PM   #46
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I played FFIX when I was younger, but never got a chance to beat it... probably the only instance in history in which my sister beat a game before me.

Oh well, I'll start playing as soon as I get off da compoota. I can already hear the delicious battle theme in my head.
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Old 12-23-2009, 04:54 PM   #47
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I wish my copy of it still worked.... -CSM
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Old 12-26-2009, 02:08 AM   #48
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I've played a little by now. A bit more than half way through Disc I now.

Also, my brother got FFXII for Christmas. Sweet, now I don't have to dig it up on Amazon.
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Old 12-26-2009, 11:47 AM   #49
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^That's the only game in my PS2 that works. I don't think I'm gonna replay it though considering on my most recent playthrough I made it to level 99 and doing everything except seeing Black Hole.....took me 260+ long hours. -CSM
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Old 01-12-2010, 10:14 AM   #50
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I'm at the Desert Palace on Disc 3 now, which is about the point I made it in before yet never got past before I lost the game. Everything from now on is new to me (except the parts I saw my sister play). Stupid college, slowing me down.

This game's pretty sweet, and has probably the best ability learning system in any FF game.
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Old 01-12-2010, 03:15 PM   #51
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^Ah, the desert palace. When I was 12 (I think), I was stuck there for some three months because I made the mistake of putting all of my strongest characters on the team that I sent to investigate that one dungeon. I got thoroughly pwned almost consistently from that point forward because all that was left were the goddamn mages and the palace itself was full of powerful enemies. I should also note that I was horrible at leveling up back then, so I mostly got my ass kicked up and down the place. Urgh.

Every playthrough since then has been a totally different story, thank god.
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Old 01-12-2010, 05:42 PM   #52
 
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^Yeah, Oeilvert and the Desert Palace is where it really gets tricky - you have to make sure you really balance your teams, but you absolutely have to leave heavy magic users behind at the Palace. I normally like to have a party of Zidane, Steiner, Amarant, and then throw in Quina to serve as my 'healer', so I can leave Freya behind to still help the mages physically attack and buff them. Thankfully, both Freya and Quina are flexible when it comes to relying on physical and magic attacks.

Also, Desert Palace always creeped me out as a kid. The combination of the music and gargoyle architecture *shudders*.

Also, LOVE the ability system. It's by far my favorite, too.
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Old 01-12-2010, 05:47 PM   #53
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I may be playing through and hopefully beating FF7 soon. Just for the sake of beating it really, since I kind of lost interest in it.
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Old 01-12-2010, 06:39 PM   #54
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I think the reason I got stuck and quit when I was young and ended up never completing the game was the complexity of the puzzles and such (though I can't quite remember if it was Oeilvert or the Desert Palace). Oh well, I've gotten past it now. WHAT PLOT TWISTS LIE AHEAD WHICH HAVEN'T ALREADY BEEN SPOILED FOR ME?
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Old 01-12-2010, 07:01 PM   #55
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This topic is making me want to scrounge up a copy of FFV and give it another shot. I played a rom of it years ago and I recall liking all of two things about the game, those being the job system and the sound track. Now that I think about it grabbing FFV along with FFIV, and Dawn of Souls would put my Gameboy Player to great use.

- You stupid dog.
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Old 01-12-2010, 07:14 PM   #56
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^ FFV was good but my game got deleted so I never played it again.
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Old 01-12-2010, 08:15 PM   #57
 
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Val, I think the Desert Palace was the one with the more difficult puzzles - Oeilvert was mostly just finding things in the correct order, but the Desert palace was a bit more complex (especially since you didn't necessarily have to solve all the puzzles and retrieve the bloodstones, but in doing so, you made the boss weaker the more you deactivated).

I am both sad and happy to report that I've played the game enough times to have memorized all of the puzzles within the palace....yay? I'm going with yay.
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Old 01-12-2010, 09:16 PM   #58
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^The Desert Palace was my favorite place in the game. I actually enjoyed solving the puzzles....and the trippy pathways. -CSM
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Old 01-12-2010, 10:35 PM   #59
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I never got to finish FFV either because the Anthologies disc got too scratched up. D:
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Old 01-12-2010, 10:59 PM   #60
 
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Quote:
Originally Posted by Crazyswordsman View Post
^The Desert Palace was my favorite place in the game. I actually enjoyed solving the puzzles....and the trippy pathways. -CSM

Oh, I loved it too. The music was badass, and it's a cool part of the game. It just always used to creep me out.

Spoiler Below
(Also, the Cid as a Frog mini game is still, to this day, one of the more hilarious FF moments, IMO).
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