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| | #1 |
| Guest | Okay, it's just like Sonic Adventure only... different. The 6 characters are in the order you do them in: Sonic-High speed action Tails-Kind of a "partner" You act like an army member with Sonic, who tells you what to do. Knuckles-Treasure Hunting (Can't resist) Amy-Platforming games (No Flicky or Zero) Rouge-Due to that she's a spy, her levels have to do with stealth, and she has a Volkan-Cannon gun thing like Tail's in SA2. Yeah, you sneak around in heavily guarded fortresses. Shadow-He's out to find all 7 Chaos Emeralds to beat Eggman The story is that Eggman's new plan is that he will take over the world using a new scheme: He's taken over GUN, and they are producing weapons of mass destruction (I mean MASS), that nobody can stop it. One day, Sonic, Tails, Knux and Amy are having a little get-together. Everyone's doing there own thing, when they get a call from Rouge, and she tells them about Eggman's Plot, and they decide to meet up with Rouge at her office. (Chaos Control!) As they meet up, Rouge gets some info about and Unidentified Object is hurtling toward Earth. When they reach the landing spot, the shockingly see SHADOW! After some rude comments toward Sonic about being a "Selfish jerk" they finnaly decide to split up and beat Eggman! (Each cutscence is a little different, but mostly ^ is in it) Each person has 7 levels. 2-player mode is semi-new. Sonic and Shadow get racing Knux and Rouge get fighting (Punch and Kick) Amy and Tails serve as an odd mode where it is kind of a relay race. The Chao Garden is also new. No more Hero or Dark. The Chao now have elements, so they can be: Normal Fire Water Lightning Ice Earth Grass There are 128 emblems, and getting all gives you Emerald Hill Zone 1-2. Getting an A rank there gives you Angel Island Zone 1-2. More later... |
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| | #3 |
| Guest | What would be cool about chaos is having type and element. There would be elemental fruits which would influence a chao a certain way (Fire fruit, water fruit ect.). Plus he choas drives to influence a certain type. There would proabably more, really great ideas! -------------------------------- ~Gamer Chris ![]() GC's Funny Quotes Bwahahahahaha! Have a rotton day! ~Wario |
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| | #5 |
| Senior Member Join Date: May 2001 Location: Place Posts: 2,657 Thanks: 0 Thanked 0 Times in 0 Posts | ^They may, they may. As for your idea, I don't think Rouge should have a vulcan cannon, and I REALLY don't think Knuckles shouyld continue with the treasure hunting, but otherwise, it's a good idea. Rouge would make a great stealth character. My favorite Rouge level in SA2:B was the one where you had to avoid those beetle robots (stage name, anyone?). But I think you made the Chao garden a bit too uch like Pokemon. Different elements is a litle too complicated for the generally simple Chao. -A Genius (Rouge + Stealth = Good Idea) |
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| | #6 | |
| Guest | Quote:
Honestly, I think Rouge should be stealth, with absolutely no fighting, and if you get caught, you start the level over. And there should be "expert" levels, where after you beat a single character's story you unlock their expert level, which is really hard. But it's optional, and winning all of them (except the final character's) gets you Green Hill Zone, and getting all of them (including the final character's) gets you Angel Island Zone. Oh yeah, and SA-style unlocking. When you meet 'em, they join ya. Here's the breakdown of the characters... Sonic: High speed crap. Tails: More logic stuff, like pressing buttons in a certain order, but more complex. Knuckles: Defeat a certain amount of enemies in each level. Amy: Sort of like Simon Says, where buttons commands appear on the screen, and she has to press them all at the right time to beat the level (you watch Sonic do it first). Rouge: Stealth stuff, like I mentioned above. Shadow: Not exactly treasure hunting, but like finding a path hidden behind a bookcase type of thing. Doesn't suit his SA2 style, but it fits his deep personality. There is some crazy fighting though. Big: (How could you forget him? Monsters!) This is interesting. He's got to move rocks to get to the spot where Froggy is, where he starts fishing for him. Super Sonic: After clearing all of the other stories, Super Sonic becomes available. This time Chaos is out again, but defied Robotnik, took the Chaos Emeralds, and then took the Master Emerald to become Total Chaos. He DOES NOT absorb the emeralds however. Tails creates seven fake emeralds. Sonic uses them to power up and prepares to fight Total Chaos. This battle consists of four parts. Part One: Super Sonic fights Total Chaos and after winning, is thrown back. Shadow takes the emeralds and tries. Part Two: Shadow in his super form takes on Total Chaos. Again, same thing happens. Sonic and Shadow both power up and take it on. Part Three: This time both deal with him at once. After that battle, they're both thrown back. Shadow is pretty beat up and unable to fight after that, but Tikal shows up, turns into a ball, and floats into Super Sonic. He powers up and... Part Four: The new and improved Super Sonic deals with Total Chaos alone. After winning, he reaches through and touches the Master Emerald. Tikal floats out and changes to normal. She, too, touches the Emerald, and uses it to negate the power of the Chaos Emeralds. Total Chaos changes back to Chaos 0 and drops the Master Emerald. Good stuff, eh? | |
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| | #7 |
| Senior Member Join Date: May 2001 Location: Place Posts: 2,657 Thanks: 0 Thanked 0 Times in 0 Posts | I have a better idea. Throw out all those extras. It's SONIC Adventure. Therefore, Sonic should be the only character (with Tails following him around of course). The other characters should be saved for minigames. Sonic's all about high sppeds, and some classic platforming thrown in. Sega sort of missed the point with the Adventure games. I also think there should be some new characters. Or the return of some forgotten ones. -A Genius (Oh, and I do want an area for you to explore in like in the first Sonic Adventure. That was cool.) |
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