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| | #165 |
| Senior Member | Looking for some decent spriters. I posted in the art/literature forum but I figured I'd post here too. I need help from this spriting community to help create some sprites that look like anthropomorphic humans. I have been working on an RPG for about a year now and I decided to add in some different types of races similar to how it is done on the Breath of Fire series. (it is a breath of fire spinoff I am making so it makes sense to have the different races) I am making this using RPG Maker VX. If you are unfamiliar on how the standard VX sprite looks like, click this link below. RPG RPG Revolution Forums -> Gallery If you choose to include facesets (not needed as much as I just need different races) then you can look in this one. RPG RPG Revolution Forums -> Gallery I am really looking for original sprites created from the VGF community but if you choose to rip sprites from game, please edit them so that they look like they would fit in the realm correctly. I will give credit where credit is due and will reward each one who comes up with decent sprites points (generously). This is not a commercial game so unfortunately getting paid is out of the question. |
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| | #166 |
| Senior Member Join Date: Jul 2001 Location: Teenage Wasteland Gender: Posts: 7,790 Thanks: 1,632 Thanked 1,816 Times in 773 Posts | Merging with sprite help thread. |
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| | #168 |
| Calibrating... Join Date: Apr 2005 Location: The Centennial State Gender: Posts: 1,424 Thanks: 69 Thanked 84 Times in 51 Posts | ^^^ Well, I'm a okay spriter, so maybe I'll help out. Could you be a bit more specific on what you're looking for, though? |
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| | #169 |
| Senior Member | Any kind of race that would act human but has animal characteristics. Say, a race of wolf people. Look at the sprites you would see on Breath of Fire or Breath of Fire 2. Notice how they have different races like a cat race and the Windia people who all have wings? I want them to be in the format of the race I showed you on the website I mentioned. It should be in the same format so that I can be able to use them in the game such as move them up, right, down, and left. Notice the spritesheets there and the grid system it is using. ![]() ^This is the perfect example of a VX character sprite sheet. See how the middle sprites are all standing still? The left and right sides show the sprite if it were stepping. Try to make them relative to that size so that they would fit nicely in the realm if you can. [EDIT]You have full creativity to create what kind of anthropomorphic race you could possibly want. Be it fish people or even Ox people.[/EDIT] Last edited by Jesus; 01-12-2009 at 11:54 AM. |
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| | #170 |
| Calibrating... Join Date: Apr 2005 Location: The Centennial State Gender: Posts: 1,424 Thanks: 69 Thanked 84 Times in 51 Posts | Sounds cool. I just wanted to make sure exactly what it was you were asking for before I actually started making any sprites. Well uh, I'll get right on it, then. |
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| | #173 |
| Senior Member Join Date: Jun 2008 Location: Not in jail anymore, yay! Gender: Posts: 3,482 Thanks: 1,074 Thanked 185 Times in 118 Posts | Do they have to have big heads and all? Can I make them look significantly not in that style? |
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| | #174 |
| Senior Member | However you want to. I suggest creating sprites anyway you want to and the ones I choose will be used. Even if I don't choose them it will still be nice to add to VGF's collection of sprites. |
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| | #175 |
| Junior Member Join Date: Jan 2008 Location: Everwhere! Muhahahaha!! Gender: Posts: 285 Thanks: 68 Thanked 11 Times in 8 Posts | Does anybody have a street-level city background? |
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| | #177 |
| Junior Member Join Date: Jan 2008 Location: Everwhere! Muhahahaha!! Gender: Posts: 285 Thanks: 68 Thanked 11 Times in 8 Posts | Defiantly, thanks. |
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