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Old 01-19-2010, 01:13 AM   #261
A Real Sonic Hero
 
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I haven't made sprites since last year.


In order: Sonic Man, Volt Man, Dynamite Man, Wave Man, Oil Man, Bit Man, Torch Man, Shark Man, and Blade Man. They're from the DOS Mega Man games. They are CRORQN model robots, so they don't have to follow Light and Wily's naming convention.
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Old 01-19-2010, 08:46 PM   #262
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Ahh, okay. I'll assume they look good, since I don't know what Waly Wars looked like.

Good job!!
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Old 01-19-2010, 10:57 PM   #263
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New features: Updated sprites, CRORQ, and the game's only enemy, which has no known name.

Last edited by Dizzy; 01-19-2010 at 11:29 PM. Reason: Sonic Man is pwnzor of you.
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Old 01-20-2010, 05:29 PM   #264
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*tosses a cookie* You have been fed.
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Old 01-20-2010, 06:50 PM   #265
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nice
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Old 01-20-2010, 09:29 PM   #266
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I guess this is a good job, sense I have no idea about it.
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Old 01-26-2010, 07:56 PM   #267
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Solstice is the main boss from my fan game, Mega Man Solstice. He was invented by Professor E. Gadd, and designed with his own intelligence, similar to Protoman. But he chose to be evil, and traveled to Mega Man's universe with the Gadd Transporter.

Now, he threatens to end the world with some of Wily's robot that he reprogrammed.
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Old 01-26-2010, 07:58 PM   #268
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Nice recolors

I hate you and your working computer.
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Old 01-26-2010, 08:05 PM   #269
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My recolors could pwnzor your recolors any day.
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Old 01-26-2010, 08:07 PM   #270
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maybe
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Old 01-26-2010, 08:11 PM   #271
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Yes.

I'll start working on the bosses. BTW, Flood Man is most certainly based on F.L.U.D.D.
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Old 01-26-2010, 08:27 PM   #272
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The sprites look cool, but what I like is that crazy, impossible, somewhat lame backstory. What would he be, EGD 001? What is his power(s)?
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Old 01-27-2010, 06:23 AM   #273
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I guess he would be like DGN 001.

Right now, his powers are spaz-jumping like Quick Man, Sol Shield, and Sol Slice, which is a much more power attack than it appears. He will also control mechs throughout the game as minibosses.
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Old 01-27-2010, 04:42 PM   #274
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I fixed some things that bothered me. Actually, that's probably more sprites than I would ever use. But, who knows?
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Old 01-27-2010, 10:32 PM   #275
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Nice.
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Old 01-28-2010, 08:06 PM   #276
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No, I'm not going to use a recolor of the Yellow Devil as the Blue Devil; he'll have his own sprites. This is merely a proof of concept to see if you like the pallette. If you still feel like it wasn't worth it to click on this thread, then here...


...Have some boobs.
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Old 01-28-2010, 08:09 PM   #277
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The boobs ruin it.
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Old 01-28-2010, 08:15 PM   #278
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Haha, nice.
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Old 01-28-2010, 08:42 PM   #279
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The Blue Devil attacks by transforming into a floating blob, then his globules bounce on the floor once before going to the other side of the room. After his body makes it across the room, his eye will decend close to the ground, cross the room, then float back up into it's body. Afterwards, BD will reform and fire off a few shots at you before repeating the process.

It sounds complicated, but it really isn't once you see it in action.
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Old 01-28-2010, 10:53 PM   #280
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How long is it going to take you to finish all of this?
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