Video Game Forums  

Welcome to the Video Game Forums forums.

You are currently viewing our boards as a guest which gives you limited access to view most discussions and access our other features. By joining our free community you will have access to post topics, communicate privately with other members (PM), respond to polls, upload content and access many other special features. Registration is fast, simple and absolutely free so please, join our community today!

If you have any problems with the registration process or your account login, please contact contact us.

Go Back   Video Game Forums > Other Entertainment > Graphic Arts and Literature > Spriting & Comics
Cheat Codes Arcade-(279 Games) RPG Donate Member Forums Daily Crossword Puzzle

Reply
 
Thread Tools
Old 08-17-2011, 08:34 PM   #1
The Bee's Knees
 
Valigarmander's Avatar
 
Join Date: Jun 2006
Location: The land of rain and trees (Oregon)
Gender: Male
Posts: 29,755
Thanks: 1,649
Thanked 5,701 Times in 2,581 Posts
Blog Entries: 20
Cool Val does some sprite stuff

Not rips, but ORIGINAL SPRITES WHOOOOOOAAAAA! Out of boredom I decided to work on my spriting a bit by creating graphics for OHR RPG CE games. I don't really plan on making a game myself right now, but maybe in the future I'll give it a try. I've also been using a program called GraphicsGale, which is really swell for spritework. Here's the fruit of my labor thus far:


Some sandy dirt. This is pretty basic, with only two colors, but having played around with it a bit I feel like it doesn't necessarily need to be any more complicated. But I'm not 100% on this. I'd like to know what you guys think.


Here's some grass, obviously. The edges will lay over other tiles such as dirt, or rocky cliffs.


A coniferous tree, which I'm rather pleased with. I'll probably do different kinds of trees later.


And here's a monster graphic I've done: a Tyrannosaurus. I feel like the shading could use some work.

I'm using a 256-color palette, by the way. Monster graphics are limited to 15 different colors. Let me know what you think.

Last edited by Valigarmander; 08-17-2011 at 08:51 PM.
Valigarmander is offline   Reply With Quote
Old 08-17-2011, 08:36 PM   #2
Podiaphobe
 
Dizzy's Avatar
 
Join Date: Oct 2007
Gender: Male
Posts: 19,359
Thanks: 1,764
Thanked 1,161 Times in 804 Posts
Blog Entries: 116
Yay, you're finally doing something useful!

...to me, anyway!
Dizzy is offline   Reply With Quote
Old 08-17-2011, 08:39 PM   #3
Wiggidy Wack
 
Redshirt's Avatar
 
Join Date: Oct 2007
Location: A place with things
Gender: Undisclosed
Posts: 16,699
Thanks: 704
Thanked 1,006 Times in 695 Posts
Blog Entries: 50
mmm sprites
Redshirt is online now   Reply With Quote
Old 08-17-2011, 08:50 PM   #4
Senior Member
 
Vgfian's Avatar
 
Join Date: Oct 2006
Location: Listening to Seeking 7 Seven and giving out free hugs. :)
Gender: Male
Posts: 6,862
Thanks: 2,433
Thanked 398 Times in 311 Posts
Awesome job! Totally usable in so many different ways.

In particular the grass and sand.

On the shading, it looks like it may need a bit of touching up, but still looks p great nonetheless.

Are these all done from scratch?
Vgfian is offline   Reply With Quote
Old 08-17-2011, 10:00 PM   #5
The Bee's Knees
 
Valigarmander's Avatar
 
Join Date: Jun 2006
Location: The land of rain and trees (Oregon)
Gender: Male
Posts: 29,755
Thanks: 1,649
Thanked 5,701 Times in 2,581 Posts
Blog Entries: 20
^ Yes, all from scratch.
Valigarmander is offline   Reply With Quote
Old 08-18-2011, 01:45 AM   #6
SuperMod of War
 
Booyakasha's Avatar
 
Join Date: Nov 2000
Location: Wisconsinland
Gender: Male
Posts: 9,945
Thanks: 157
Thanked 1,481 Times in 763 Posts
Don't think shading is all that important in sprite work. Not that I'm some expert, mind.

These are really impressive, Val.
Booyakasha is offline   Reply With Quote
Old 08-18-2011, 02:53 AM   #7
 
Cravdraa's Avatar
 
Join Date: May 2001
Location: It's Round on the sides and high in the middle.
Gender: Undisclosed
Posts: 8,470
Thanks: 171
Thanked 662 Times in 404 Posts
Good job on the T-Rex.
The grass and tree look very FF6-ish.
Over all, very nice work.
Cravdraa is online now   Reply With Quote
Old 08-18-2011, 09:57 AM   #8
The Bee's Knees
 
Valigarmander's Avatar
 
Join Date: Jun 2006
Location: The land of rain and trees (Oregon)
Gender: Male
Posts: 29,755
Thanks: 1,649
Thanked 5,701 Times in 2,581 Posts
Blog Entries: 20


Continuing with the prehistoric monster theme, here's a Mastodon.

His front-right foot looks a little weird, since it's supposed to be lifted off the ground partially. I'm trying to fix it.
Valigarmander is offline   Reply With Quote
Old 08-18-2011, 10:02 AM   #9
Member
 
Join Date: May 2004
Location: Not Columbia
Gender: Male
Posts: 1,976
Thanks: 92
Thanked 113 Times in 74 Posts
Blog Entries: 1
Maybe you should actually bend its knee.
Dux is not you is offline   Reply With Quote
Old 08-18-2011, 10:21 AM   #10
The Bee's Knees
 
Valigarmander's Avatar
 
Join Date: Jun 2006
Location: The land of rain and trees (Oregon)
Gender: Male
Posts: 29,755
Thanks: 1,649
Thanked 5,701 Times in 2,581 Posts
Blog Entries: 20
^ I DID BEND IT GOLLY



Here it is with some minor tweaking.
Valigarmander is offline   Reply With Quote
Old 08-18-2011, 10:31 AM   #11
Member
 
Join Date: May 2004
Location: Not Columbia
Gender: Male
Posts: 1,976
Thanks: 92
Thanked 113 Times in 74 Posts
Blog Entries: 1
I was under the impression that the knee should be a little higher, but I dunno. That's some amazing sprite job after all.

Oh wait, what you bent is the ankle, not the knee. Or drawing a comparison to human anatomy, the wrist instead of the elbow.

Last edited by Dux is not you; 08-18-2011 at 10:31 AM. Reason: Automerged Doublepost
Dux is not you is offline   Reply With Quote
Old 08-18-2011, 10:36 AM   #12
The Bee's Knees
 
Valigarmander's Avatar
 
Join Date: Jun 2006
Location: The land of rain and trees (Oregon)
Gender: Male
Posts: 29,755
Thanks: 1,649
Thanked 5,701 Times in 2,581 Posts
Blog Entries: 20
I know what you mean. I did bend the elbow, but I guess I didn't bend it enough.




Here's the previous edit on the top, and the new edit (with the elbow bent further) on the bottom. How does it look now?
Valigarmander is offline   Reply With Quote
Old 08-18-2011, 10:41 AM   #13
Member
 
Join Date: May 2004
Location: Not Columbia
Gender: Male
Posts: 1,976
Thanks: 92
Thanked 113 Times in 74 Posts
Blog Entries: 1
Much better.

The tyrannosaur above is still awesome.
Dux is not you is offline   Reply With Quote
Old 08-18-2011, 10:54 AM   #14
 
Cravdraa's Avatar
 
Join Date: May 2001
Location: It's Round on the sides and high in the middle.
Gender: Undisclosed
Posts: 8,470
Thanks: 171
Thanked 662 Times in 404 Posts
Stuff like that is a lot easier to manage if your sprites have shadows to help the veiwer gauge what they're doing.
Cravdraa is online now   Reply With Quote
Old 08-18-2011, 01:11 PM   #15
The Bee's Knees
 
Valigarmander's Avatar
 
Join Date: Jun 2006
Location: The land of rain and trees (Oregon)
Gender: Male
Posts: 29,755
Thanks: 1,649
Thanked 5,701 Times in 2,581 Posts
Blog Entries: 20
^ I thought about doing that, but it turns out that I used up my entire 15-color palette on the T-rex sprite, so if I wanted a black shadow, I would have to sacrifice one of the colors. I'm still mulling over that. Anywho...



Here's something a little less extinct. The 256-color master palette I was using didn't have much in the orange department, so I had to tweak it a bit to get all the colors I needed. Nevertheless, I'm not sure I've got the tiger exactly the way I want it, so I might edit it a bit later on.

Thanks for the comments and critique everyone, by the way.

An edit? Already? Why not.



I altered the shape of the head slightly, added some more stripes, and fixed the shading in some places. I think this looks a bit better.

Last edited by Valigarmander; 08-18-2011 at 01:11 PM. Reason: Automerged Doublepost
Valigarmander is offline   Reply With Quote
Old 08-18-2011, 01:17 PM   #16
Member
 
Join Date: May 2004
Location: Not Columbia
Gender: Male
Posts: 1,976
Thanks: 92
Thanked 113 Times in 74 Posts
Blog Entries: 1
I don't know if the inside of a tiger's legs are that color, but it looks cool.
Dux is not you is offline   Reply With Quote
Old 08-18-2011, 01:22 PM   #17
The Bee's Knees
 
Valigarmander's Avatar
 
Join Date: Jun 2006
Location: The land of rain and trees (Oregon)
Gender: Male
Posts: 29,755
Thanks: 1,649
Thanked 5,701 Times in 2,581 Posts
Blog Entries: 20
^

Valigarmander is offline   Reply With Quote
Old 08-18-2011, 02:57 PM   #18
Senior Member
 
Jere's Avatar
 
Join Date: May 2008
Location: Sutme
Gender: Male
Posts: 3,648
Thanks: 404
Thanked 331 Times in 256 Posts
Blog Entries: 3
look at the balls of that kitty, or maybe it's hemoroids....
Jere is offline   Reply With Quote
Old 08-18-2011, 03:28 PM   #19
Podiaphobe
 
Dizzy's Avatar
 
Join Date: Oct 2007
Gender: Male
Posts: 19,359
Thanks: 1,764
Thanked 1,161 Times in 804 Posts
Blog Entries: 116
I'd rather not.
Dizzy is offline   Reply With Quote
Old 08-18-2011, 04:35 PM   #20
The Bee's Knees
 
Valigarmander's Avatar
 
Join Date: Jun 2006
Location: The land of rain and trees (Oregon)
Gender: Male
Posts: 29,755
Thanks: 1,649
Thanked 5,701 Times in 2,581 Posts
Blog Entries: 20
Hmm. Should I have given the tiger balls too?



Here's some more foliage. At the top is a small bush. In the center is a generic tree, and at the bottom is the same tree with some kind of fruit.
Valigarmander is offline   Reply With Quote
Reply

Bookmarks

Tags
graphics, ohr rpg ce, sprites, val sure is awesome, video games
 


Thread Tools

Posting Rules

Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off


All times are GMT -5. The time now is 03:47 AM.


Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
LinkBacks Enabled by vBSEO 3.1.0
© 1999-2011 VGF.com. All Rights Reserved. All content contained herein is property of VGF, Inc. VGF is not affiliated with any video game companies. Logos, trademarks, names, images, etc. are property of their respective companies.
Page generated in 0.14897 seconds with 11 queries