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Old 11-14-2009, 06:41 PM   #241
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I could've sworn you would be able to select your character.

Or maybe that's only in Co-op? Either way, there is a way.
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Old 11-14-2009, 07:26 PM   #242
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Indeed.

Your optimism is refreshing.

Seriously, there was an unnecessary Luigi code in NSMB. In fact, Nintendo has learned over the years that the fans love them some Luigi, even if he plays the same. This became obvious with more recent games like SM64DS, NSMB, and Galaxy. If they decided to nix this traditional Easter Egg (especially with the opportunity to pander to all the Toad fans as well) for this game, I'll be disappointed.

In the meantime, I got a few more hints for you all because I'm feeling generous.

Spoiler Below
- Yoshi can slurp up other player's fireballs/iceballs and spit them out as floating projectiles.

- When playing multiplayer and faced with a throng of grounded enemies, you can take them all out with one decisive blow by pounding the ground simultaneously. Although this maneuver mimics the POW Block effect, it does not drop floating coins like the latter does.

- Items you can lift over your head provide protection from threats from above, as well as serving as a platform for other players.

- With cooperation, two players can reach great heights if one bounces on another's head while the latter jumps as well, trampolining the former further if he bounces off at the bottom player's apex of his jump. The maneuver becomes more effective adding more players into the mix, but requires more timing and patient teamwork.

- You can jump while sliding on your belly in the Penguin Suit, and resume your slide as you land. Just keep holding down that down button.

- You can share the power of the Starman by lifting other players. The time spent being invincible carries over, so don't count on trying to make it last forever through some glitch, 'cause there ain't one.

- Shake the remote while in the air to do a quick 360. This adds hang time and distance to your jumps by keeping you in the air for a fraction of a second. It ain't much, but every little bit counts, right?

- In multiplayer, the one who gets a 1-up Mushroom gets that extra life for himself. But collecting 100 Coins nets you all one 1-up each, since you all share the same cache of Coins.

- While carrying a player with a Flower Power-up, only they can hit the fire button to launch fireballs/iceballs, but you can spin jump to shoot their projectiles yourself.

- If you're captured by another player somehow (i.e. carried or eaten by their Yoshi), rather than yelling at them to let you go, spin jump to escape.

- The sacrificial Yoshi jump from SMW is still feasible. Shake while mounted in the air to make that extra leap (you monster).

- Frozen midair enemies can be defeated by bumping them from underneath.

- Once frozen enemies float to the surface of water, they stay frozen indefinitely and cannot be broken.

- Standing on Bullet Bill cannons will stop them from firing as long as you're still on it.

- If you're desperate to redo an uncleared level in multiplayer, encase yourselves in a bubble. The level will end as if you all perished, but you'll keep all your lives. You'll all be deprived of current Power-ups, though.

- Ground-pounding a POW Block will activate it, if you prefer not to throw it.
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Old 11-15-2009, 01:12 AM   #243
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Nintendo Hosts the Ultimate New Super Mario Bros. Launch Party

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Today, in a rain soaked New York City, the Mushroom Kingdom descended upon the Nintendo World Store at Rockefeller Plaza for the launch of New Super Mario Bros. Wii. The event was a must for any Mario fan, as they were able to purchase the game (one day in advance of the rest of the country), participate in a Super Mario Bros. tournament for some fabulous prizes, take a trip down memory lane by getting in some playtime with the original Super Mario Bros., Super Mario Bros. 3 and Super Mario World, get a picture taken with the man himself, Super Mario, and even listen to some great tunes from the in-house Super Mario DJ.
There was also a Super Mario Bros. Museum, which housed a collection of items (lunch boxes, bed sheets, blankets, bath products, ect.) from the illustrious history of the Super Mario Bros. franchise.

The event, even in the rain, was a lot of fun, and the weather didn't seem to dampen the spirits of everyone in attendance, especially those who were waiting outside in the rain (some up to two hours) to purchase the game. Here are some photos from the Mario festivities:
Check the link for pictures. Some are pretty awesome.

I'll be getting my copy first thing tomorrow morning. It's gonna be awesome.
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Old 11-15-2009, 05:07 AM   #244
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I'm pissed. I went into Wal-Mart and they weren't selling it.

It may be 4 in the morning, but damn, it should have been stocked at midnight.
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Old 11-15-2009, 08:45 AM   #245
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Does anyone know who the other Bosses are?
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Old 11-15-2009, 09:46 AM   #246


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Of course I do; we beat the game. Some things are best left to be found out for yourself, though.

Oh, btw

Quote:
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Spoiler Below
- You can share the power of the Starman by lifting other players. The time spent being invincible carries over, so don't count on trying to make it last forever through some glitch, 'cause there ain't one.
That information is in the manual. If you bother reading it.

Last edited by Saria Dragon of the Rain Wilds; 11-15-2009 at 09:46 AM. Reason: Automerged Doublepost
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Old 11-15-2009, 10:47 AM   #247
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Thumbs up

I'm leaving to get my copy right now.
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Old 11-15-2009, 11:38 AM   #248
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Battling Each Koopaling twice feels redundant, they could have done the Kamek thing as just a 2nd stage for a battle, or to make other bosses by mutating normal enemies.

Does the Bonus world 9 have any Bonus Bosses?
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Old 11-15-2009, 12:42 PM   #249
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Just got my copy.

Time to rock and roll? Yeah, that sounds good.
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Old 11-15-2009, 04:45 PM   #250
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Got my copy this morning, played for about two hours. Got up to World 5.

The game's pretty good. It starts out slow, but really picks up after about a world and a half. Good fun, I've only died about a dozen times. One complaint would be the music, though. It's all pretty boring.

But I'll be playing this all the way through, probably beating it tonight. I haven't tried multiplayer yet, but am definitely planning to. WOOOOOT.
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Old 11-15-2009, 07:00 PM   #251
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It's all so very shiny...

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Does the Bonus world 9 have any Bonus Bosses?
Spoiler Below
No.


By the way, me and HotD just completed everything. Every Star Coin, every secret exit, every warp cannon, everything. And do you know what the reward is?

Spoiler Below
Aside from unlimited access to all the Mushroom Houses and a message that says, "YOU COMPLETED EVERYTHING", your reward is absolutely nothing.


Oh, yeah. And there aren't any Shy Guys in the game. HotD was pissed.

Last edited by Antisocial; 11-15-2009 at 07:05 PM. Reason: Gotta brag some more.
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Old 11-15-2009, 07:06 PM   #252
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I love this game. Co-Op's fun, but the Coin Battle is lame because you can't hit each other with fireballs, and Free For All is just Level Select. Great game, and very crazy and hard.
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Old 11-15-2009, 07:17 PM   #253
 
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^^Congraturation.

And remember, "I'm-a Luigi, number one!"
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Old 11-15-2009, 07:45 PM   #254
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Well that's lame, the objective of playing through a World is to fight a Boss.
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Old 11-15-2009, 07:47 PM   #255
 
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Made it through world 1. Hope it gets better, because so far the levels feel gimmicky and completely uninspired.
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Old 11-15-2009, 07:54 PM   #256
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Can someone post the Maps somewhere?
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Old 11-15-2009, 08:26 PM   #257
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Quote:
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Spoiler Below
Aside from unlimited access to all the Mushroom Houses and a message that says, "YOU COMPLETED EVERYTHING", your reward is absolutely nothing.
IT'S SUPER MARIO ADVANCE ALL OVER AGAIN.

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Made it through world 1. Hope it gets better, because so far the levels feel gimmicky and completely uninspired.
It gets better.

I played a bit more and got up to World 8. I feel sad because I picked up the game this morning and I'll probably have it beaten by tonight. Oh well, there's still all the Star Coins.

Oh, and I am a bit disappointed you can't take Yoshi with you to other levels. That would've been sweet.
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Old 11-15-2009, 08:59 PM   #258
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I'm only on World 3. I've been taking my sweet time, collecting Star Coins.

The Yoshi thing wouldn't be so bad if he appeared more. I think I've seen him 2 or 3 times so far. Oh well, at least I have my Ice Powers.

Game is fine so far.
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Old 11-15-2009, 09:15 PM   #259


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Thumbs up

Quote:
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I played a bit more and got up to World 8. I feel sad because I picked up the game this morning and I'll probably have it beaten by tonight.
You mean it's like a real Mario game? Made to be played and beaten in a matter of hours? Yeah, isn't it sweet?
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Old 11-15-2009, 09:20 PM   #260
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BUT DAMN, I WANNA PLAY MORE. I DEMAND 800 MORE LEVELS ON 900 DIFFERENT DISCS.
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