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Old 11-13-2009, 11:57 AM   #1
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Why I think Mario Sunshine is an unpopular game.

I've been thinking about Mario Sunshine, what with Mario Galaxy 2 coming out (relatively) soon, and of course Mario Wii. And I wondered, why exactly is the game so unpopular? Sure there are a lot people who don't like it, but in the end I've heard many people say the same thing, "Its not a bad game." And I guess I agree, its not a bad game, its an ok game, its not fantastic, its not epic, and even though it introduces us to Petey Pirhanna and Bowser Jr. its still not even a very memorable game, but even so . . . why is it such a black sheep in the Mario game universe? I have theory to this, I don't think its because the game is bad, I think its because its not really a Mario game. Other than the fact Mario is in it, ts not really a game that has any real relation to any other Mario game. You don't fight the same way, you don't do the same things, the plot isn't the standard Mario plot (yes, Peach eventually get kidnapped, but its different, and besides, you were going after Bowser Jr anyway before he captures her, so its just an add-on in this case). In the end it could have just as easily been its own character, or even any other character from the Nintendo franchise. It could have been DK, it could even have been Link. Mario doesn't use Mario moves, Yoshi doesn't use Yoshi moves, and other than them, no other characters really appear or effect gameplay at all. Heck, the game may have made for sense if it was a Donkey Kong game, I mean Donkey Kong games usually take place on exotic islands, colorful fruits are normally available, and in the end the game's whole paint in the jungle could even have been a sublte moral for not polluting nature, instead of in Mario Sunshine where that really isn't put across it seems. Anyway, I guess that's my opinion, its just a Mario that isn't a Mario game really, really I don't think it needed to be.
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Old 11-13-2009, 12:08 PM   #2
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They put FLUDD in, and I think most people feel that was a bad idea.
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Old 11-13-2009, 12:13 PM   #3
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Quote:
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They put FLUDD in, and I think most people feel that was a bad idea.
A Water Flower might have been better?
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Old 11-13-2009, 12:14 PM   #4
 
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I liked it, though my enjoyment of the game took a hit when I heard Bowser's voice acting.
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Old 11-13-2009, 12:16 PM   #5
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I liked it, though my enjoyment of the game took a hit when I heard Bowser's voice acting.
Well as I said, its not a 'bad' game, but there was no reason for it to be a Mario game. There was really nothing that felt 'Mario' in it. He was just stuck in there so it would sell better.
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Old 11-13-2009, 12:23 PM   #6
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I'm a defender of Super Mario Sunshine. I've always liked it. I think the biggest element that contributes towards its "black sheep" status is the use of the water pack, but I enjoy the gameplay. It was something different.

And getting all 120 Shine Sprites is hard.
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Old 11-13-2009, 01:47 PM   #7
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I never even played it much, I think it's similar to other Game Cube games that aren't popular, many people found them to be a pale imitation of their N64 equivalents, but I personally vastly prefer Wind Waker to OoT.
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Old 11-13-2009, 04:06 PM   #8
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I like it. The gameplay feels weird, though. Moving around and jumping... the gravity is off.
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Old 11-13-2009, 04:09 PM   #9
 
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^Yeah, the motion is kinda wonky.

I think I'd like FLUDD better if it didn't talk.
I think I'd like Yoshi better if it didn't dissolve.

And remember, "I'm-a Luigi, number one!"
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Old 11-13-2009, 04:41 PM   #10
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I still think the game actually would have worked better as a Donkey Kong game, at least it would have made more sense I think.
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Old 11-13-2009, 06:30 PM   #11
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The Water Flower idea is pretty cool.
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Old 11-13-2009, 06:40 PM   #12
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Water cap turns Mario into water allowing faster movement, limited invonrability and allows for exploration of areas otherwise to narrow for Mario to fit through.

- You stupid dog.
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Old 11-13-2009, 07:22 PM   #13
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I still liked the game, though.

Blue Coins are a pain in the ass.

Mario also has no standard means of attacking in place (i.e. punching).

I was also wondering what the hell they did with all the signature enemies. The Bullet Bills look like they were designed for a circus, all the Boos look disturbingly stoned, and Bob-ombs--I assume these were Bob-ombs--were literally giant wind-up toys with a digital face. I presume they were implying a different species of these enemies, since it's way out on Isle Delfino, but Jesus Christ. (At least Monty Moles survived this design overhaul.)

When I heard Bowser Jr. call Peach his "mama", I ****ing lost it.
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Old 11-13-2009, 07:44 PM   #14
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I think one of the reasons Sunshine was less popular than other games is that it didn't live up to the legacy left by 64. I mean, Sunshine was a good game, but it wasn't as great as 64 was. I think there might've been a bit of dissapointment there.

Also, the voice acting was bad (not to mention synching it to the characters talking).
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Old 11-13-2009, 08:02 PM   #15
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Mario also has no standard means of attacking in place (i.e. punching).
He can stomp.
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Old 11-13-2009, 08:13 PM   #16
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Going in the air =/= standing in place :\
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Old 11-13-2009, 08:43 PM   #17
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Also, there was no level variety. Every level was tropical paradise in some way, shape or form--I mean, the mario series has been good on that since SMB1, but they just dropped the ball on it in SMS.
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Old 11-13-2009, 08:53 PM   #18
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Going in the air =/= standing in place :\
Oh, right. I misinterpreted the context of "in place". He meant "attacking while not moving from the spot", while I thought he meant "Mario has no means of standard attack set into place".
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Old 11-13-2009, 09:01 PM   #19
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They put FLUDD in, and I think most people feel that was a bad idea.
I didn't.
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Old 11-13-2009, 10:12 PM   #20
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Well, I said most people. Not all people. I personally was utterly indifferent, like so many things in life.
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