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| | #1 | ||
| Veteran Member Join Date: Dec 1999 Gender: Posts: 16,435 Thanks: 72 Thanked 190 Times in 127 Posts | Game of the Week #26 Mario Clash (VB, 1995) ![]() One of three Mario Universe games released for the ill-fated Virtual Boy, Mario Clash was inspired by the gameplay of the 1983 classic Mario Bros. The gameplay would take place in a single-screen room infested with enemy characters, and Mario would be challenged to defeat said enemies by flinging Koopa shells at them. Most of these enemies would have to be struck from the side, however, so Mario would have to take advantage of the Virtual Boy's 3D capabilities and use pipes to travel between the stage's foreground and background. Here's a gameplay video to make it clearer. (To skip the introduction and go right to the gameplay, go to 1:53) Additionally, a microgame based on Mario Clash appears in WarioWare, Inc.: Mega Microgame$! | ||
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| | #2 |
| Junior Member Join Date: Mar 2009 Gender: Posts: 431 Thanks: 4 Thanked 20 Times in 15 Posts | Seems like a perfectly fine Mario puzzle, not at all surprised they released it again off of the Virtual Boy, even as only a Mirco Game. But damn! That music and the sound effects in that preview clip are horror! Off-key and grating! |
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| | #5 |
| Junior Member Join Date: Mar 2009 Gender: Posts: 431 Thanks: 4 Thanked 20 Times in 15 Posts | You'd think after how many times Mario has used Koopa Shells against the enemy, Bowser would think to invest in some glue for his troops. |
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| | #9 |
| Veteran Member Join Date: Dec 1999 Gender: Posts: 16,435 Thanks: 72 Thanked 190 Times in 127 Posts | |
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| | #11 |
| Veteran Member Join Date: Dec 1999 Gender: Posts: 16,435 Thanks: 72 Thanked 190 Times in 127 Posts | ^And Princess Toadstool. |
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| | #13 |
| Veteran Member Join Date: Dec 1999 Gender: Posts: 16,435 Thanks: 72 Thanked 190 Times in 127 Posts | She's on the left, right next to Luigi. |
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