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| | #1 |
| Junior Member Join Date: Mar 2009 Gender: Posts: 431 Thanks: 4 Thanked 20 Times in 15 Posts | Item of the Week #8 F.L.U.D.D. First Appearance: Super Mario Sunshine (Gamecube, 2002) Latest Appearance: New Play Control! Mario Power Tennis (Wii, 2009) I hope Metal Mario doesn't mind, but this week I've decided to review one of the sentient items of the Mario Universe, everyone's favorite hydraulic-based cleaning device (I know that's a pretty short list), F.L.U.D.D. Introduced in the black sheep Mario game of the Gmaecube era, F.L.U.D.D., standing for Flash Liquidizer Ultra Dousing Device, was Mario's primary offense against Bowser Jr.'s Magic Paintbrush and the paint-based pollution is spread across the Isle of Delfino. Created by Prof. E. Gadd, F.L.U.D.D. can easily be seen as the counterpart to Luigi's Poltergust 3000 from Luigi's Mansion, although in this game we don't actually get to see E. Gadd take credit for his work personally. During its use in Super Mario Sunshine the device has access to several different attachments, including a device to allow Mario to hover around without falling, one that allows Mario to move at super fast speeds on the ground or in water, and one that shoots Mario up into the sky, far (FAR!) exceeding the reach of his normal jumps. Despite being an item, F.L.U.D.D. does show evidence of A.I., and will share in simple conversations with Mario during the adventure, even showing rudimentary emotion by the game's end! FUN FACT!: When F.L.U.D.D. scans Mario in Super Mario Sunshine, a little window in the bottom left corner shows short gameplay clips of various Mario games, such as Super Mario Bros., Super Mario World, and Super Mario 64. After Bowser is beaten at the end and F.L.U.D.D. is looking at Mario, the window shows "Game Over" from Mario Bros.. After Sunshine we don't see much of this actual F.L.U.D.D. again for quite a few years, however before that we do get to see its design emulated in several machines and enemies in the Mario franchise. The F.L.U.D.D. design shows up again in Mario Power Tennis, as well as its sequal, New Play Control! Mario Power Tennis on the Wii, as well as several enemies based on the F.L.U.U.D. nozzle appearing in Super Mari Galaxy just recently. F.L.U.D.D. him(or her)self finally makes a self reappearance in 2008 as one of Mario's new moves in Super Smash Bros. Brawl. Although in combat F.L.U.D.D. doesn't actually do any damage, it does offer quite a strong push back, and can easily knock character off the edge when fully charged. With how many times F.L.U.D.D. continues to pop up in the Mario continuity, it proves that although Sunshine may not have been a record breaker, some aspects of it won't be forgotten so easily! Item of the week #1: Hammer Item of the week #2: Boo Mushroom Item of the week #3: Metal Cap Item of the week #4: Tanooki Suit Item of the week #5: Ice Flower Item of the week #6: Thunderbolt Item of the week #7: Coconut Gun |
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| | #2 |
| Veteran Member Join Date: Dec 1999 Gender: Posts: 16,435 Thanks: 72 Thanked 190 Times in 127 Posts | Nah, that's fine. I don't really think of FLUDD as an actual character anyway; more like a piece of equipment. Like the Super Mushrooms have eyes, but they can hardly be considered "characters". I wasn't planning on featuring him in a Character of the Week thread. |
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| | #3 |
| ~)´◡`(~ Join Date: Jul 2006 Location: representin da bronx yo Gender: Posts: 17,304 Thanks: 1,099 Thanked 992 Times in 698 Posts Blog Entries: 8 | ^ Also, the clouds and the stars and the bushes and the blocks and the trees and... __________________ /人◕ ‿‿ ◕人\ WON’T YOU BECOME A MAGICAL GIRL? |
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| | #4 |
| Junior Member Join Date: Mar 2009 Gender: Posts: 431 Thanks: 4 Thanked 20 Times in 15 Posts | F.L.U.D.D. had no eyes though . . . wait, unless you count those screws on its nozzle . . . Speaking of the nozzle, I did think it was a neat little Sunshine 'easter egg' that they used the nozzles again in future Mario games. F.L.U.D.D. really wasn't that bad of a character I think, maybe it'll even show up again in another game, albeit in a smaller role. |
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| | #5 |
| Veteran Member Join Date: Dec 1999 Gender: Posts: 16,435 Thanks: 72 Thanked 190 Times in 127 Posts | All the same, I hope the next SSB game eliminates FLUDD from Mario's move set and restores the highly useful Mario Tornado to Down+B. |
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| | #7 |
| Veteran Member Join Date: Dec 1999 Gender: Posts: 16,435 Thanks: 72 Thanked 190 Times in 127 Posts | Well, as long as it's an attack that causes actual damage. |
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| | #8 |
| Junior Member Join Date: Mar 2009 Gender: Posts: 431 Thanks: 4 Thanked 20 Times in 15 Posts | Random thought: Instead of introducing new characters with limited movesets, instead take characters that have too many moves and introducing alternative movesets for them, allow them to be customized or just have separate versions of them. They already kinda do that with Link, having the Twilight Princess version and the Wind Waker version. Class Mario Sunshine Mario Galaxy Mario etc. |
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