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Old 08-07-2010, 06:48 AM   #1
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Game of the Week #43

Super Mario Sunshine (GCN, 2002)



As far as Super Mario adventures go, Super Mario Sunshine is a bit of a dark horse. In many fundamental ways it is quite similar to both Super Mario 64 and Super Mario Galaxy, but in other ways it is quite different. The implementation of the water-squirting FLUDD in place of more traditional power-ups and attack techniques certainly distinguishes it, as does the comparatively realistic look of the tropical worlds making up Isle Delfino. (No floating blocks or giant mushrooms here, and Ricco Harbor looks like something out of Sonic Adventure.) Few of Mario's classic enemies appear, and those that do have received makeovers. (Koopa Troopa is electrified, Monty Mole is stuck in a tank, Blooper looks more like a real-life squid, and Bob-Omb has become digitized.) Super Mario Sunshine also saw the introduction of Bowser Jr, and that's a burden that the game is always going to have to bear. Beneath its sometimes eyebrow-raising exterior, however, is a truly enjoyable and masterful game with beautiful graphics, loads of secrets, and lots of stuff to do. And it can be hard, too. If you want all 120 Shine Sprites, you're going to have to pull off some seriously difficult tasks. It's definitely the most challenging of all of Mario's 3-D adventures.

Super Mario Sunshine is also notable for providing the first appearances of Toadsworth, Petey Piranha, and the tree-headed, skirt-wearing race of people known as the Piantas.
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Old 08-07-2010, 03:12 PM   #2
 
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Let's get one thing straight here: Introducing Piantas is not notable.
Quote:
Super Mario Sunshine also saw the introduction of Bowser Jr, and that's a burden that the game is always going to have to bear.
But this sentence is made of win.

And remember, "I'm-a Luigi, number one!"
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Old 08-07-2010, 03:32 PM   #3
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hey if you don't think piantas own you better step off
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Old 08-07-2010, 08:02 PM   #4
 
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I don't think this game was the hardest 3-D mario by a long shot, but I DO love it to death. And the Noki were way cooler than the Piantas. They should've kept, not the other way around.

But the Piantas were awesome in TTYD so I can forgive their existence. 8{D
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Old 08-07-2010, 08:13 PM   #5
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I thought that this game was more difficult than Super Mario 64 or either of the Galaxy games. If not difficult, than frustrating.

Then again, it's been a while since I've played.
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Old 08-07-2010, 08:50 PM   #6
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I can rip through Mario's other 3-D adventures more or less in my sleep, but some of Super Mario Sunshine's timed Red Coin challenges on the obstacle courses (as well as finding all 30 Blue Coins in levels like Noki Bay) make SMS supremely frustrating at times.

And yes, the Pianta mafia in Paper Mario: The Thousand-Year Door is awesome.
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Old 08-10-2010, 12:36 AM   #7
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I, for one, loved this game. I love tropical settings, and I didn't feel that using F.L.U.D.D. took away from the experience at all.
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Old 08-10-2010, 04:26 AM   #8
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Myself thought it was awesome to have a waterdriven Jetpack
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Old 08-10-2010, 04:40 AM   #9
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many new things were tried
in the end few of them worked
the tale of sunshine
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