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Old 03-22-2008, 12:32 PM   #21
X-3
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It looks good. There's many ways to make a factory, though I need to update mine, for it's...lacking.

Just did some CD grinding for a bit. Got some okay stuff. On my factory, Pikachu's Up Smash works well, but you NEED to press A after using it each time, just to make sure you don't miss anything.

o and yay termina field

Last edited by X-3; 03-22-2008 at 10:20 PM.
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Old 03-23-2008, 12:55 PM   #22
 
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These are three of my favorites so far.

DK 100 m

Based on the Final level of Donkey Kong, with only a few minor differences. I used the drop-a-way blocks for the bolts that hold the stage together. (Too bad it won't collapse if you pull them all out)






Darkworld Castle
I'm starting to think everybody tried to recreate the old 64 Hyrule Castle stage. This is my version. I twisted it ever so slightly and switched it up a bit, and then named it Darkworld castle. The Darkworld music from LttP plays as you battle it out.





Tech Tower
A completely original design. I started out thinking that none of the smash games have ever had a vertical stage. With that in mind, I pictured a tall tower with multipal ways to climb to the top, where players would clash in mid-air as they clung to ladders, platforms and even the walls in between trading blows.





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Old 03-23-2008, 01:29 PM   #23
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imdoinitrong

I seriously can't get a CD from it.

At all. And I don't think mine is ineffective...

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