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Old 10-26-2008, 08:23 PM   #1
 
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Hm. Any other bowser/ganon mainers here?

I'm in need of a few tips, mostly for ganon though.
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Old 10-26-2008, 08:45 PM   #2
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Haha, heavyweight is the ultimate class.

Unless it's anything involving jumping or running.


Anywho... my tips for Ganondorf? His attacks are sloooow. So, use them with good timing. A perfectly-timed Warlock Punch can make a game for you. Otherwise, use regular, quicker attacks. Try to avoid using heavier attacks in multi-man melees and save them for the one-on-ones, or when you have someone singled out. His side-B and down-B are vastly underrated, and make an otherwise slow character a lot more versatile. I wouldn't recommend attempting to run and hide while playing as Ganondorf, since he's too slow. You're going to get hit anyways, so the best thing to do when you're cornered would be to fight back. Knock an opponent back, and hit them again with a smash attack. Up-B has a longer range than one might suspect, and remember if you hit an opponent with it, you can use the attack again right after to go even farther.

Yeah, basic tips. It's been a while since I've played a whole lot, though.
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Old 10-26-2008, 09:02 PM   #3
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game and watch dances circles around your pitiful warlock punch.
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Old 10-26-2008, 09:16 PM   #4
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Ganondorf fist grasped around Game and Watch's flat head. Flames blasted out, engulfing the retro character in flames, causing him to scream in complete horror and pain. Ganondorf casually dropped the body of his opponent, and watched with a smilie, as it collapsed onto the floor.

As Game and watch laid on the floor, dying, he thought about the things he could have done, but didn't. With his last breath, he beeped heavily: a cry, of sorts. Ganondorf laughed. It started off slow...but sped up, until it reached a feverish pitch. Marth watched, with disgust painted in his eyes.
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Wizard's Foot is pretty nice if you're above someone. They seem to go flying a bit.

Warlock Punch is powerful, but use it sparingly, as the time it takes for the punch to land is usually very slow.

Flame Choke is a nice move that you can meld in with a down a attack for coolness, or something.

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Old 10-26-2008, 09:43 PM   #5
 
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Anytime you can get somebody paralyzed, whether from helpless-fall or an item or whatever, it's Warlock Punch time (the Bowser equivalent being his side smash). Aside from that, a lot of people still aren't used to the turnaround-punches from Falcon or Ganon; try to dupe people & see if that works.

Dark Dive has the advantage of being a "grabbing" attack, so it'll cut through a lot of counter-measures.

Flame Choke makes a nice finisher if you're already ahead (but ONLY if you're ahead; you'll die at the same time, resulting in a tie & stock match sudden death if both parties are on their last life).

And remember, "I'm-a Luigi, number one!"
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Old 10-27-2008, 02:54 PM   #6
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Quote:
Originally Posted by Kobold View Post
Ganondorf fist grasped around Game and Watch's flat head. Flames blasted out, engulfing the retro character in flames, causing him to scream in complete horror and pain. Ganondorf casually dropped the body of his opponent, and watched with a smilie, as it collapsed onto the floor.

As Game and watch laid on the floor, dying, he thought about the things he could have done, but didn't. With his last breath, he beeped heavily: a cry, of sorts. Ganondorf laughed. It started off slow...but sped up, until it reached a feverish pitch. Marth watched, with disgust painted in his eyes.
fanfiction.net is thataway
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