|
| Welcome to the Video Game Forums forums. You are currently viewing our boards as a guest which gives you limited access to view most discussions and access our other features. By joining our free community you will have access to post topics, communicate privately with other members (PM), respond to polls, upload content and access many other special features. Registration is fast, simple and absolutely free so please, join our community today! If you have any problems with the registration process or your account login, please contact contact us. |
| |||||||
| Cheat Codes | Arcade-(279 Games) | RPG | Donate | Member Forums | Daily Crossword Puzzle |
![]() |
| | Thread Tools |
| | #1 |
| Join Date: Jul 2002 Location: (n) - the place where I am Gender: Posts: 27,661 Thanks: 1,991 Thanked 2,486 Times in 1,513 Posts | Character of the Month #2: HiiIIIIIiii!!! KIRBY Source games: Kirby series First appearance: Kirby's Dream Land (1992) STATS: Weight class - Very Light Falling class - Floaty Running speed - Slow Jump height - Low (but compensated w/ flight) Capt class - Bird SPECIALS: B - Swallow/Copy (source: Kirby's Dream Land/Kirby's Adventure) Side B - Hammer (source: Kirby Super Star) Up B - Final Cutter (source: Kirby Super Star) Down B - Stone (source: Kirby's Adventure) Final Smash - Chef Kirby (source: Kirby Super Star) HOME COURSES: SSB64 - Dream Land Melee - Green Greens Brawl - Halberd TAUNTS: (All taunts will discard Copied powers.) Up - Victory Dance Side - Pirouette Down - HIIIIIII!!! SPECIAL TRAITS/TRIVIA: --Kirby's dash attack has been different in every SSB game. In 64, it was a running tackle. In Melee, a flame dash. In Brawl, a capoeira kick. --Several of Kirby's A attacks are also taken from home-series copy powers: The A combo flurry punches, aerial spin, side Smash, & Melee/Brawl dash attacks spring to mind. --Since Final Cutter terminates on ground impact or death, Kirby did not have a paralysis animation in SSB64, & when he finally gained one in Melee, it was only used after air-dodging or being hit with a Screw Attack. My brother mains Kirby, & is quite effective with him. I always have fun with the marshmallow, but he's not one of my best. And remember, "I'm-a Luigi, number one!" |
| | |
| | #3 |
| et in Arcadia ego Join Date: Jul 2001 Gender: Posts: 8,334 Thanks: 1,226 Thanked 780 Times in 488 Posts | N64 ... down+A ... so much pain ... ![]() |
| | |
| | #8 |
| Gotta catch 'em all! Supermod! Join Date: Aug 2001 Location: Location, Location. Gender: Posts: 29,118 Thanks: 2,536 Thanked 1,823 Times in 1,008 Posts | I've actually gotten a lot better with Kirby as of late. I enjoy doing his Forward Air triple kick to shuffle people all the way off the stage and off the screen without giving them a chance to recover. I'm better at this with Jigglypuff, but Kirby does it fairly well. |
| | |
| | #9 |
| Senior Member Join Date: Nov 2006 Location: I'll take Street Fighter over Dragonball any day. Gender: Posts: 2,549 Thanks: 0 Thanked 192 Times in 127 Posts | I don't use Kirby all that much (Donkey Kong wins my vote of "Favorite Character No One Else Really Uses"), but I suppose he does have his uses. |
| | |
| | #11 |
| Join Date: Jul 2002 Location: (n) - the place where I am Gender: Posts: 27,661 Thanks: 1,991 Thanked 2,486 Times in 1,513 Posts | That's kinda funny, because Kirby was at his weakest in Melee; most of his moves had been de-prioritized, & his attack power was way lower than in 64. And remember, "I'm-a Luigi, number one!" |
| | |
| | #12 |
| Gotta catch 'em all! Supermod! Join Date: Aug 2001 Location: Location, Location. Gender: Posts: 29,118 Thanks: 2,536 Thanked 1,823 Times in 1,008 Posts | It's true. Kirby went from broken to terrible to decent. |
| | |
| | #13 |
| Join Date: Jul 2002 Location: (n) - the place where I am Gender: Posts: 27,661 Thanks: 1,991 Thanked 2,486 Times in 1,513 Posts | ^However, I totally loved the flame dash, & I was pissed that they changed it. And remember, "I'm-a Luigi, number one!" |
| | |
| | #15 |
| Gotta catch 'em all! Supermod! Join Date: Aug 2001 Location: Location, Location. Gender: Posts: 29,118 Thanks: 2,536 Thanked 1,823 Times in 1,008 Posts | I've heard a few other people say that, but it always surprises me because I absolutely hated that move. I like his Brawl dash attack much better. |
| | |
| | #17 |
| Janitor Join Date: May 2000 Gender: Posts: 11,471 Thanks: 14 Thanked 1,296 Times in 536 Posts | Fun fact everyone else is most likely to know already: Kirby would've been accompanied by King Dedede and Meta Knight for the original Super Smash Bros. if it weren't for the size limitations, time restraints, and the fact Sakurai was such a humble chap and didn't wish to whore out his own characters in his crossover. |
| | |
| | #18 |
| Join Date: Jul 2002 Location: (n) - the place where I am Gender: Posts: 27,661 Thanks: 1,991 Thanked 2,486 Times in 1,513 Posts | ^^^It was high-priority & low-postlag, did fire-stun, & ran off of platforms as an escape tactic. Loved it. ^At least not in the first one. He had no trouble making them steal the spotlight in Subspace Emissary. ![]() And remember, "I'm-a Luigi, number one!" Last edited by CaptHayfever; 11-05-2011 at 01:25 AM. Reason: Only pressed it once, man. |
| | |
| The Following User Says Thank You to CaptHayfever For This Useful Post: | Chaos Deviot (11-05-2011) |
| | #19 |
| Gotta catch 'em all! Supermod! Join Date: Aug 2001 Location: Location, Location. Gender: Posts: 29,118 Thanks: 2,536 Thanked 1,823 Times in 1,008 Posts | I actually felt that it was easy to dodge and had a ridiculous amount of postlag. /shrug |
| | |
| | #20 |
| Join Date: Jul 2002 Location: (n) - the place where I am Gender: Posts: 27,661 Thanks: 1,991 Thanked 2,486 Times in 1,513 Posts | Dodging is dodging, man. And remember, "I'm-a Luigi, number one!" |
| | |
![]() |
| Bookmarks |
| Tags |
| obvious, of the month, popstar, za qi zzz |
| |
| |
| Thread Tools | |
| |