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| | #1 |
| Senior Member Join Date: Jun 2001 Location: I don't know. Where do I live? Gender: Posts: 5,783 Thanks: 7 Thanked 195 Times in 124 Posts | RPG Updates and Suggestions 9/20 - The first order of business right now is to expand the game, by adding more enemies and places to go. Also, I have weakened the Ooze a little because I have noticed that all of the members I have run into have been beaten by the Ooze numerous times. As of now, not much else has been added yet. I hope to add a lot more monsters and places by the end of the week. If any body has played it and has any suggestions, they would be greatly appreciated. |
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| | #2 |
| Junior Member Join Date: Jan 2005 Location: There. Posts: 48 Thanks: 1 Thanked 5 Times in 4 Posts | What is a 'hobogoblin'? A goblin who's just a bit down on his luck, and needs a few spare coins? Perhaps you mean "Hobgoblin"? |
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| | #3 |
| Member Join Date: Nov 2005 Location: Your mother's face. SNAP! Gender: Posts: 1,138 Thanks: 26 Thanked 23 Times in 18 Posts | I would be nice to be able to return to areas we visited before without needing to start at the exact same town every time. |
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| | #4 |
| Senior Member Join Date: Jun 2001 Location: I don't know. Where do I live? Gender: Posts: 5,783 Thanks: 7 Thanked 195 Times in 124 Posts | I did it so that when you get to towns, you won't need to go through the dungeons again to get back to the towns. I haven't really done anything this past week, everybody has a lot of work they need to do on the comp, so my time has been limited so far. I should be able to tweak some more stuff tomorrow. |
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| | #5 |
| Member Join Date: Mar 2000 Location: Swamped with work! Hanging with the zombies in the VGF RPG forum! Gender: Posts: 1,572 Thanks: 11 Thanked 13 Times in 10 Posts | Centipedes should NEVER be encountered in groups. I encountered one that had a hobgoblin and an ooze with it. I tried running eight times, and failed each time. And I was hunting for hobgoblins, not centipedes. |
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| | #6 |
| Not Ready to Make Nice Join Date: Apr 1999 Location: Flaflooga Gender: Posts: 131,669 Thanks: 43 Thanked 434 Times in 223 Posts | I don't believe there's any way to avoid the computer ganging up. That should just be taken into account when deciding their power. __________________ I can do anything that a 9-year-old and a monkey can do. |
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| | #7 |
| Member Join Date: Mar 2000 Location: Swamped with work! Hanging with the zombies in the VGF RPG forum! Gender: Posts: 1,572 Thanks: 11 Thanked 13 Times in 10 Posts | Maybe centipedes should be placed in a side area? Or you could add hobgoblins into the empty section of the jungle, so people who wanted to hunt hobgoblins and not centipedes could do that instead. Also, the RPG is down ATM |
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| | #8 |
| Marshmallow Knight ☆ Supermod | Are there only the five areas: the forest, the beach, Commonsport, the jungle, and the jungle village? Seems like at level three, I've done everything already. |
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| | #9 |
| Senior Member Join Date: Jun 2001 Location: I don't know. Where do I live? Gender: Posts: 5,783 Thanks: 7 Thanked 195 Times in 124 Posts | Development takes a bit more time than I had intially thought. First I have to create the ares and monsters, then I have to go and test it all out, then I have to go and make changes, test them out, etc... Plus, this past week, I've been a little pressed for time, but that should be different now. |
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| | #10 |
| Senior Member Join Date: Jun 2001 Location: I don't know. Where do I live? Gender: Posts: 5,783 Thanks: 7 Thanked 195 Times in 124 Posts | Yeah, I've kinda been neglecting this topic. I've still been working on the RPG when I've had some time, though. Things would get done much faster if I had a responsible co-mod... Anyway, I've added a couple more places (big whoop, places suck), altered a couple of the problematic enemies (centipedes), and added a few new enemies, inlcuding a boss (yay...). I'm still up for suggestions if anyone has any. |
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| | #11 |
| Member Join Date: Mar 2000 Location: Swamped with work! Hanging with the zombies in the VGF RPG forum! Gender: Posts: 1,572 Thanks: 11 Thanked 13 Times in 10 Posts | HP should definately be bumped up to 5 health points gained per ability point invested. The current rate is far too low to be worthwhile spending points on. Magic defense seems useless ATM. A difference of 12 points of it has no measureable effect upon damage taken by magic attacks. |
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| | #13 |
| Junior Member Join Date: Jan 2005 Location: There. Posts: 48 Thanks: 1 Thanked 5 Times in 4 Posts | Hmm... The axe the cyclops drops is pretty useless. The Sword of the Seas is much better statwise, and can be dualwielded. Could you balance it a bit? Maybe make the attack stronger, or make it dual wieldable. Other than that, great job so far. I'm enjoying it a lot. |
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| | #16 |
| Member Join Date: Mar 2000 Location: Swamped with work! Hanging with the zombies in the VGF RPG forum! Gender: Posts: 1,572 Thanks: 11 Thanked 13 Times in 10 Posts | Karst and Agatio attack in mobs. I ended up fighting two Karsts and two Agatios in a single battle. Please tell me this isn't intentional. Giving Karst the opponent's speed bonus just makes putting points into speed... pointless. |
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| | #17 |
| Senior Member Join Date: Jun 2001 Location: I don't know. Where do I live? Gender: Posts: 5,783 Thanks: 7 Thanked 195 Times in 124 Posts | I have no idea why they always attack in mobs. It's supposed to be one Karst and one Agatio. For some reason, the game hardly ever does what I want it to. After some more testing (I swear I had it right the first time), I think I have it right. ANd I also made speed points less "pointless" now. Enjoy. Last edited by Ike; 10-30-2006 at 08:30 PM. |
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| | #18 |
| Senior Member Join Date: Jun 2001 Location: I don't know. Where do I live? Gender: Posts: 5,783 Thanks: 7 Thanked 195 Times in 124 Posts | Just added a new area by Commensport specifically for buying Pets. Talk to the NPC in the area for complete details on them. |
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