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| | #21 |
| Veteran Member Join Date: Sep 2000 Location: The Netherlands Gender: Posts: 17,095 Thanks: 104 Thanked 186 Times in 117 Posts | I thought the GameCube controller was for backwards compatibility and downloadable games only, and that Wii games which don't make use of motion sensitivity can be played with that controller shell. I think they will be revealing characters on at a time from now until release like they did with SSBM, and I would really like that. |
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| | #22 |
| Join Date: Nov 2001 Location: Toronto, ON, Canada Gender: Posts: 3,393 Thanks: 10 Thanked 46 Times in 36 Posts | I think using the gamecube controller would be optional and the game would work with the Wii controllers as well |
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| | #23 |
| Senior Member Join Date: Jun 2001 Location: I don't know. Where do I live? Gender: Posts: 5,833 Thanks: 6 Thanked 204 Times in 131 Posts | I'm not sure where I read this, most likely on Gamespot, but I heard them say something like "players might want to reconsider tossing their Game Cube controllers". My guess is that they will make the game compatible with the GC controller for the sake of keeping the original SSB audience. Looks like if a player picks up one of those SSB symbols, they get to use a secret move. Link going Ominslash on people. Awesome... |
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| | #24 |
| Senior Member Join Date: Jul 2005 Location: Planet X Gender: Posts: 3,871 Thanks: 294 Thanked 212 Times in 141 Posts | ^ Mario will shoot huge balls of fire at everyone, Kirby will cook everyone, and Wario will blow up everyone with his atomic @$$. |
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| | #25 |
| Member Join Date: May 2004 Location: Mt. Moon Gender: Posts: 952 Thanks: 10 Thanked 10 Times in 10 Posts | Yes, as discussed in Smashboards right now, the SSB Symbol seems to iniatiate a "Super Move" that does a lot of damage. Knockback isn't known, but still speculated. We also think it may be an item, thus, customizable. Either way, if it's damage and no knockback(or very little knockback), then it would only need to be banned in tournies during Stamina Mode(not that it's played much) I like the additions, and once again, predictions come true. When I thought up the Smash B move ideas a while back, I had Samus with Missiles. What a great coincidence, eh?(my stuff was never posted, so it's obviously a pure out coincidence) I also, for fun, did a A + B Special Move. Similar idea(they were usuable once per battle, of course) Sheik used her Ocarina to make all opponents fall asleep(or your team as well with Team Attack on) Link called forth one of his Medallions. Well, those are the only two I remember... Getting to the point, my ideas just seem similar, so it's funny, that's all. |
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| | #27 |
| Join Date: Aug 2002 Location: I rub my tilde all over your asterisk Gender: Posts: 16,925 Thanks: 579 Thanked 1,777 Times in 873 Posts | ^^ Samus with missiles was an obvious addition. They should really give her more projectile-based attacks, given the lack of any close-combat in Metroid games. I like seeing the extra use of weapons by characters such as Pit and MK. ![]() |
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