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| | #41 |
| Join Date: Jun 2000 Location: More important than where is when.... Gender: Posts: 6,267 Thanks: 100 Thanked 262 Times in 165 Posts | Ahh. Seems like you hated it more because the story and characters sucked than the implementation of any Nintendo gimmick/innovation, though. |
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| | #42 | |
| Join Date: Nov 2001 Location: Toronto, ON, Canada Gender: Posts: 3,218 Thanks: 9 Thanked 40 Times in 31 Posts | Quote:
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| | #43 |
| Veteran Member Join Date: Sep 2000 Location: The Netherlands Gender: Posts: 17,094 Thanks: 105 Thanked 177 Times in 119 Posts | From what I've read (I think it was Penny Arcade) you control Mario's movements with the control stick and the environment with the remote controller. I'm not sure how it works, but it doesn't sound very exciting to me. Still, my point remains: before Nintendo announced this controller, would you have liked to have a traditional controller or a motion sensitive control stick? I'm sure most of you didn't even think about the second option. |
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| | #44 |
| Just Another Face in Red Jumpsuit Join Date: May 2001 Location: Lemmingland Gender: Posts: 19,143 Thanks: 121 Thanked 175 Times in 120 Posts | ^^^ First off, you're forgetting that the thing exists just because Capcom wanted to implement the touch screen and microphone. Secondly, I admit I left out my DS capability complaints, mostly because you didn't ask how the DS features were terrible but how that chapter could screw up the rest of the game, partly because I was getting tired of writing the post, and partly because I'm getting very tired of saying I thought the implementations were ridiculous and why. It's so awesome to open a flip knife by pointlessy spinning wheels and examining the switch! Nevermind that those wheels could have been done with the control pad if they absolutely had to have it, it's just that why the hell is this even in here? And it's also so awesome to tap the screen a bunch of times and blow into the mic to get a fingerprint! ^^ ...do you even know why I asked that question? ![]() Where are these lemmings going? The Super Nintendo Super Shire! Hop in line and follow them there! |
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| | #45 | |
| Member Join Date: Jun 2002 Posts: 1,050 Thanks: 1 Thanked 2 Times in 1 Post | Quote:
My natural instinct as human being and of course a gamer is to go with what I know. So by default, I would have choosed a traditional set-up. However, many people fear change. I'm sure fear was the feeling that we all had when first saw the Wii controller. Many of us have gotten over it and accepted while others still are skeptical and thats perfectly fine. I guess all I'm trying to say is that once the D-pad was introduced by Nintendo, people thought that this would never replace the old Atari style joystick. Flash forward a couple years and where are we now? D-pad's have become the standard of gaming and are still found today! Nintendo also introduced the analog stick and how many people shuddered in fear? | |
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| | #46 |
| Join Date: Nov 2001 Location: Toronto, ON, Canada Gender: Posts: 3,218 Thanks: 9 Thanked 40 Times in 31 Posts | ^ I remember the first time I tried playing Super Mario 64, I tried using the D-pad (in fact, I held the controller the wrong way TWICE before getting it right). EDIT: Another thing. I also remember people played Super Mario 64 on in-store displays holding the analog stick like a joystick (i.e. holding the stick, instead of holding the handle and using your thumb). This, sadly, resulted in many a broken analog stick. |
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| | #47 |
| Join Date: Aug 2002 Location: I rub my tilde all over your asterisk Gender: Posts: 15,736 Thanks: 419 Thanked 1,064 Times in 594 Posts | Nah, they all sound like made up excuses to me, Koga. You've never touched the thing, so now you're ready to crucify it in the name of your analog or whatever. I like D-pads for 2D games, they do what they're supposed to. Analogs kind of work for 3D, although no one really ever had a use for walking slowly in Mario 64. This is supposed to work better. I accept that I have not tried it, and will see if it does. As for motion-sensitive controls over traditional: I present you with a resounding "Hell Yes!" to fully operational motion-sensitivity. I love crap like that. I was very disappointed that the powerglove didn't work. I want something that does what it was supposed to properly, and more. This provides an excellent way to control the camera. All you limp-wrists can moan about holding it all you like, I just see it as an excuse. Nah, I'm not too interested in gimmicky games. I hated the freaking waterpack in Mario Sunshine. It was just a tool that cheapened gameplay mechanics and tried to compensate for the fact that the designers couldn't challenge gamers in an action/platforming environment. I don't like dance games and drum games. I just see this as the heir apparent to the crappy c-stick and buttons we previously used to control the camera, and other sensitive motions. Man up to the challenge, and try it out before you write off using it. Or buy a fugging Xbox and shut up, it's not going to make a difference. ![]() Last edited by Serial Miller; 05-18-2006 at 06:45 PM. |
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| The Following 2 Users Say Thank You to Serial Miller For This Useful Post: | Sean P Kelly (05-18-2006), Lord_Zack (05-19-2006) |
| | #48 |
| Member Join Date: Jun 2002 Posts: 1,050 Thanks: 1 Thanked 2 Times in 1 Post | Well I wouldn't say it quite nearly as harsh as that. But yes, there is a difference between gimmicky games, systems, etc. and things that do what they're supposed to do. The Wii's remote seems like its going to do exactly what its supposed to. And That's revolutionize--change the way we play games. Now I can't say that it's going to do this, because like a lot of you here I haven't got a chance to sit down with the system and immerse myself in it. The concept of Wario Ware was pure gold. I don't think there was a game out there like that before, and that was done on the old classic GBA. Now imagine what people (hardcore and non-gamers alike) will think when they see the commercial of Wario Ware for the Wii? Well, they'll either say one of two things. 1. Wow, does that look pretty fun. Maybe I should see what thats all about or buy one or something OR 2.I freakin hate video games Ninty's strategy can't hurt em. After all, they are still aiming to please us as well as reach out for non-believers. By the way, I'd just like to say that I miss the good old debates much like this one. It really gives me a good reason to come back and talk with you guys again ![]() |
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| | #49 | ||
| Just Another Face in Red Jumpsuit Join Date: May 2001 Location: Lemmingland Gender: Posts: 19,143 Thanks: 121 Thanked 175 Times in 120 Posts | Quote:
Quote:
![]() Where are these lemmings going? The Super Nintendo Super Shire! Hop in line and follow them there! | ||
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| | #50 |
| LLLUUUCCCCCCAAA!!! Ban HotD Join Date: Apr 1999 Location: Alone....so terribly alone... Some... where... out... there... *dies* Gender: Posts: 11,761 Thanks: 169 Thanked 324 Times in 173 Posts | WW >>>>>>>>>>>>>>>> God I love the Wario Ware series. It's the best, most innovative, new series I've played in years. I have so much friggen fun playing it, it's unbelieveable. I would sell my soul for Wario Ware Wii. Well...right ever I sold it for the new Smash Bros... -jay |
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| | #51 |
| Join Date: Jul 2002 Location: (n) - the place where I am Gender: Posts: 19,120 Thanks: 151 Thanked 702 Times in 454 Posts | That's exactly the thing, though, Koga. No, we wouldn't have thought of it, but why does that make it bad? Who would've thought of mass-marketing personal computers before the 70s? (Certainly not Packard) Who would've thought of television before the people started working on it? Who would've thought of the telegraph before people started working on it? I know there's a flip side to this coin: Who would've thought of the Virtual Boy before Yokoi? But my point stands, new ideas are, by definition, new. Sometimes they're good; sometimes they're bad, but we don't know until they happen. And remember, "I'm-a Luigi, number one!" |
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| | #52 |
| Veteran Member Join Date: Sep 2000 Location: The Netherlands Gender: Posts: 17,094 Thanks: 105 Thanked 177 Times in 119 Posts | You haven't touched it either, AI, and you're praising it like it's the best thing to come out since the NES. You can have opinions on something you've never seen or played. I've never listened to 50 Cent's latest album, but I know I won't like it. I haven't seen Soul Plane, but I know I won't like it. You're basically saying my opinion doesn' count, because I haven't played the thing. I think because of this new way of controlling, this is the first time you can dislike a system before it's out. When GameCube was released it was dissapointing as well (lack of top 1st party games), but everyone knew they were coming. Now we know there are games of top franchises coming, but I really couldn't care less. The only thing that tempts me to buy a Wii is Smash Bros., and that's the only game so far (that I know of) that doesn't make use of motion sensitivity. The alternative for not getting a Wii is not getting a PS3 or Xbox360 (certainly not in my case). It's also possible to not own any of the latest generation of consoles. I think the D-pad and especially the control stick were logical choices for the games that used it. The motion sensitivity it just innovation for the sake of innovation, in my opinion. I'm not saying it's bad because it's new, CH. I'm just saying I dislike the idea, and I think many people would've been perfectly satisfied is the next generation of Nintendo games were played with a traditional controller. PS I luv nintendo Last edited by NintendoNut; 05-19-2006 at 01:04 PM. |
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| | #55 |
| Join Date: Jul 2002 Location: (n) - the place where I am Gender: Posts: 19,120 Thanks: 151 Thanked 702 Times in 454 Posts | Yes, people would've been satisfied, and similarly, people would be just as satisfied had motion pictures never been invented. That's what I'm getting at; without exposure to a concept, people can't have an opinion of the concept. None of this next-gen stuff is really necessary anyway (heck, outside of medicine, there really aren't many necessities left to discover or invent). And remember, "I'm-a Luigi, number one!" |
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| | #56 | |
| Just Another Face in Red Jumpsuit Join Date: May 2001 Location: Lemmingland Gender: Posts: 19,143 Thanks: 121 Thanked 175 Times in 120 Posts | Quote:
B) Those things all came about not because somebody wanted to give the world a bunch of fancy toys, but for improved communication (especially when you take into mind that it took a Colonial US<->France letter at least three months to arrive at its destination before the telegraph). And though you didn't mention it, the Internet was created for a way of communication in the event the Soviets launched their missiles and wiped out half of the US. ![]() Where are these lemmings going? The Super Nintendo Super Shire! Hop in line and follow them there! Last edited by CodieKitty; 05-19-2006 at 10:22 AM. | |
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| | #57 |
| Join Date: Jun 2000 Location: More important than where is when.... Gender: Posts: 6,267 Thanks: 100 Thanked 262 Times in 165 Posts | Well Sony sure thinks the idea has merrit. |
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| | #58 |
| Join Date: Jul 2002 Location: (n) - the place where I am Gender: Posts: 19,120 Thanks: 151 Thanked 702 Times in 454 Posts | ^^I deliberately didn't mention the Internet for that very reason. You get what I'm saying, CK. And remember, "I'm-a Luigi, number one!" |
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| | #59 | |
| Member Join Date: Jun 2002 Posts: 1,050 Thanks: 1 Thanked 2 Times in 1 Post | Quote:
I thinked I mentioned before that the DS and the Wii, though similar are very different. But if you want to take a trip down this lane, then lets do it! The DS's purpose was the revolutionize the handheld biz. Well let's take a look here. I don't exactly see a successor to the Gameboy Advance in the near future, and it doesn't look like the PSP is dominating the market. So it appears as though that the DS is doing it's job rather well now isn't it? Wheather its revolutioning the handheld market or not is a different argument for a different time. The fact is that if the Wii can pull off what the DS is doing now, then Nintendo will be doing its job just fine. You don't have to like an idea at all. That's perfectly fine. We are after all, in a forum and saying your opinions is what makes it work. You can't however, judge the future of a company simply because of your own opinion. I think the PS3 is a glorified Xbox 360 on steroids, but that doesn't mean that it might or might now be successful. (though I have to admit their gameplan really seems like they're not shooting for successfull.) But then again, I am a Nintendo fan and there's always going tobe bias in what i say, no matter when I say it. Last edited by Kirb-e; 05-19-2006 at 02:43 PM. | |
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| | #60 |
| Mod of War Join Date: Nov 2000 Location: Wisconsinland Gender: Posts: 6,812 Thanks: 75 Thanked 339 Times in 221 Posts | ^If Nintendo really wanted to 'breathe life into the industry' or whatever the crap, they'd get out of the home console business altogether and go third-party, the way Sega did. That way, gamers wouldn't have to choose between playing Nintendo games and owning a well-supported, high-powered console; they'd be able to have their cake and eat it too. __________________ Boo--the only dude bad enough to rescue the president |
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