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Old 11-12-2007, 01:54 AM   #21
 
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Quote:
Originally Posted by The Marilink Companion Cube View Post
Honestly, it reminded me more of the DKC "Ewok" level than Star Wars.
Yeah, I had a picture of the treetop DKC level in my head after finished the rough concept. I'd show you guys the sketch, but I used the back of the sheet as a color-testing paper, and they bled through it a lot. I was planning on doing something more relating to a massively disorganized pile of houses on top of one another, but decided that would be crazy overkill after I started drawing it (this one took long enough as is, considering I have work and other hobbies to attend).

It's totally worth it to do these when I get such wicked comments.

Anyway, that one being done - are there any requests before I start another one? Castle Burmunica (the Undead's home, probably done in the form of a keep) is likely, since ML mentioned it. I'm not yet decided on that one, though.

As you can all see, Crav has done an excellent job of interpreting the bone orchard. I'm off the hook now.

And since I didn't get around to it before, here's that larger version of the Kokiri Fortress pic:

http://revolver.arcticpalace.org/ty/...rtress1280.jpg

Unfortunately, it's at about this size that the flaws of having to use a camera really start to show, with the colors being a bit more uneven and speckled than they are in person. Still, it shows a lot more detail in the image than the little one does.

Last edited by Serial Miller; 11-12-2007 at 02:38 AM.
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Old 11-12-2007, 03:08 AM   #22
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When I named that territory Bone Orchard, I was hoping to convey a blasted forest of dead and dying trees, whose bare bony limbs languish in eternal winter, echoing the withered bones of the Undead themselves. (Plus, here in Wisconsin, the phrase 'bone orchard' is slang for a graveyard--I thought it was a pretty good play on words.)

No requests, here. I never expected an artistic response to HW--to see one spring up has been a treat, I can't even tell you.
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Old 11-12-2007, 08:30 PM   #23
 
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Slang for a graveyard, eh? That's pretty clever. Well, your description is more than a suitable concept to proceed with the Bone Orchard. I was thinking it might be interspersed with the humongous skeletons of some strange beasts, but I didn't want to be too literal with it. I like your play and choice in words, it brings a lot to mind. Especially since I have a pretty much open book here, it's like an awesome map of concepts that I only have to glance over and elaborate upon.
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Old 11-17-2007, 05:04 PM   #24
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I got a request for you, since I know you're not a big fan of Ocarina of Time and you'd probably have some fun reimagining what this looks like.

How about the Desert Colossus?
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Old 11-20-2007, 01:44 AM   #25
 
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Ocarina just likes to piss me off, especially since it's about the stage that Nintendo decided we were all morons and needed to be told what to do constantly. I'm actually playing through it again right now, though. When I get to the Desert Colossus sometime in the next few days, I'll look it over and try to see what I can do with it. I only have a loose concept of what it even is right now, it's been so long since I played Ocarina all the way through. Wanna give me a quick description so I can stop scratching my head in some hopeless attempt to remember?
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Old 11-20-2007, 02:17 AM   #26
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It was a sandstone woman, hundreds of feet tall, which acted as the face of the Spirit Temple. She was sitting, legs crossed on her lap in a meditative position, with palms held flat and facing skyward.

At least that is how I remember it.
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Old 11-20-2007, 08:31 AM   #27
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There's a not-all-that-great picture of the statue at Zelda Wiki, under 'Desert Colossus'. (In-game picture, meaning mega low-angle perspective. Still, better than a kick up the backside.)
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Old 11-20-2007, 08:38 AM   #28
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Here is to what Boo refers. It's a terrible picture, but it fills in a few details I forgot: she's supposedly the Goddess of the Sand, she's framed against the massive stone frame of the front of the Spirit Temple, and she may have two massive snakes wrapped around her waist. I remember snakes being thematic in Gerudo architecture, but I'm less clear on that. Looks like a snake may be a headdress, covering her hair.

Oy.
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Old 11-23-2007, 01:53 AM   #29
 
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Okay, thanks for the picture and description. I'm almost there in OoT, anyway, just missing one last guy in the Gerudo fortress.
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Old 11-23-2007, 01:04 PM   #30
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Whenever I play OoT, I just do Gerudo Fortress first (well, in Master Quest, anyway) because IT'S not any harder, but the temples sure are.

...what? I'm keeping the topic active with pointless blather thought-provoking posts.
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Old 11-23-2007, 01:15 PM   #31
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^You are right, though. Yet strangely, I've never had an ounce of trouble with the Spirit Temple...
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Old 11-23-2007, 01:18 PM   #32
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I haven't gotten there in MQ, though. The Water Temple has scared me away from that game for about a month.

*shudder*
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Old 11-23-2007, 09:03 PM   #33
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Thumbs up Got got ourselves a master, here.

AI delivers another masterpiece.

I envy all your free time.
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Old 12-02-2007, 03:29 AM   #34
 
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I'm envious of my former free time. I haven't really had the time to sit down and do something like that again. I might get a start on it, and just do little bits here and there.

Thanks for your comments, AS. I know you don't usually come in the Zelda forum.
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