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| Cheat Codes | Arcade-(277 Games) | RPG | Donate | Member Forums | Daily Crossword Puzzle |
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| | #81 |
| Senior Member | Bongo Bongo/Morpha Forest Temple/Water Temple Carpenter Boss/Ruto I love jumping off Ganon's castle, and into the lava. ![]() |
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| | #82 |
| Senior Member Join Date: Jun 2006 Location: *insert something awkward here* Gender: Posts: 4,012 Thanks: 898 Thanked 223 Times in 181 Posts | More random crap that is fun to do: -Jumping off of tall cliffs and watching Link shatter his ankles -Playing the Sun's Song over and over again and watching the ReDeads just stand there all white and helpless -shooting arrows at Zelda during the Ganon Fight (she's immunneee) -attacking cuccos in Lon Lon Ranch on Epona |
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| | #83 |
| Join Date: Jan 2006 Location: Booyaville (yeah!) Gender: Posts: 7,968 Thanks: 534 Thanked 365 Times in 252 Posts | I like playing Superfly on my Ocarina. I don't know how to play it, but I like playing it. -CSM |
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| | #84 |
| Junior Member Join Date: Nov 2003 Location: Mad Science Academy, 12th Floor Gender: Posts: 482 Thanks: 19 Thanked 19 Times in 13 Posts | For some reason, I thought the way Ganon's name appeared on screen before the final battle begins was pretty cool. For all the other bosses it had an brief introduction before the name, like "Parasitic Armored Arachnid: GOHMA" or "Phantom Shadow Beast: BONGO BONGO". But for the final boss, it just said "GANON". Kinda creepy in a cool way. |
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| | #85 |
| Senior Member | I guess you could say Ganon BEARS no introduction. Wait, Ganon is a pig. My joke...has failed... |
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| | #86 |
| Junior Member Join Date: Jul 2006 Location: Dragon Roost Island Gender: Posts: 26 Thanks: 2 Thanked 1 Time in 1 Post | lol Aw, that's sad, X-3 ! I absolutely fell in love with this game as soon as my brother brought it home. I got online and I printed off the notes to a bunch of famous songs like the Pink Panther theme song and Yellow Submarine and now I can play them on the ocarina!! It sounds a little weird, but it is SO cool! Ha, one time, I had just started a new game and I pressed started and all of my items were Ocarinas! It was insane!! |
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| | #87 |
| Senior Member Join Date: Jun 2006 Location: *insert something awkward here* Gender: Posts: 4,012 Thanks: 898 Thanked 223 Times in 181 Posts | ^ There is a glitch that allows you to do that in Majora's Mask, but I'm not sure about Ocarina of Time... I'll have to check up on that. And I think we've all had our fun messing with the ocarina playing random songs. When I get the ocarina I tend to start playing the entire Epona's Song (not just the six notes you play) and get it out of my system before I learn the song and can no longer do that without Link playing the REAL song. xD |
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| | #88 |
| Senior Member | I like abusing the bottle glitch. I've got 3 bottles, but only found one of them. |
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| | #89 |
| Senior Member Join Date: Jun 2006 Location: *insert something awkward here* Gender: Posts: 4,012 Thanks: 898 Thanked 223 Times in 181 Posts | ^ The only problem I've found with the bottle glitch is that fairies you catch in glitched bottles don't come out when you die. :[ |
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| | #90 |
| Senior Member | I haven't tried the glitch yet. I guess it's because I hoard my items, even the ones I never use. Sorta speaking of which, I think I've used Nayru's Love about...2 times. Eh. Also, I wish they included some Star Wolf stuff with the Arwing thingy. I can see it now... R.O.B: THERE IS A BOMB FLOWER IN THE TREE BASE. Link: Geez! Can anyone take care of it!? Wolf: CAN'T LET YOU DO THAT, STAR LINK! Leon: Ganondorf has ordered us to take you out. Pigma: Long time no see, Navi old pal! Andrew: GANONDORF'S ENEMY IS MAH ENEMY! *After epic battle* Link: Alright! I'll take care of the bomb! *Climbs ladder to house* *Later, in Hyrule Field...* Navi: YOUR BECOMING MOAR LIKE YOUR FATHER. Cojoro: So, THAT'S Star Wolf. Wow. ![]() Oh, man, Star Link! LINK=FOX CUJORO=FALCO NAVI=PEPPY And no one cares about Slippy. ![]() Last edited by X-3; 05-27-2008 at 10:11 PM. |
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| The Following User Says Thank You to X-3 For This Useful Post: | Blake (05-29-2008) |
| | #91 |
| Senior Member Join Date: Jun 2006 Location: *insert something awkward here* Gender: Posts: 4,012 Thanks: 898 Thanked 223 Times in 181 Posts | No one ever has or ever will care about Slippy. xD Seriously though, Nintendo had a helluva lot of fun with these gameshark codes. I need to get one and experience the joy of slingshotting an Arwing firsthand. :] |
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| | #92 |
| Senior Member | I have made a Star Link team. Link=Fox Cojoro=Falco Darunia=Peppy Ruto=Slippy Navi=R.O.B PLUS Malon=Katt Mido=Bill yaaaaaay Wow, I'm bored. Anyway, I liked that equipment screen OoT had: I wish they'd bring it back in future Zeldas. Though, TP had it close. |
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| | #93 |
| Senior Member Join Date: Jun 2006 Location: *insert something awkward here* Gender: Posts: 4,012 Thanks: 898 Thanked 223 Times in 181 Posts | I definitely miss Din's Fire. And Farore's Wind. Aside from those, plus the Magic lens, I'm pretty happy with the inventories of future games. I'm just most USED to ooT's. |
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| | #94 |
| Senior Member Join Date: Sep 2001 Location: A generic place such as a house Gender: Posts: 3,179 Thanks: 239 Thanked 56 Times in 47 Posts | Lol, my words exact. Pigma: Deku Tree screamed REEEEEEEAAALLLL good before he died! Anyway, I better post something on topic now. I still never officially beaten this game. I officially beaten MasterQuest since I collected the two deku nut upgrades properly, but still haven't done so in OoT! And yeah CL, gamesharks are amazing. Lotsa people thing they suck since you 'cheat' but it's much more fun exploring hidden features in a game. Except I don't know if they're out anymore. (I haven't seen them since the 64). |
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| | #95 |
| Senior Member Join Date: Jun 2006 Location: *insert something awkward here* Gender: Posts: 4,012 Thanks: 898 Thanked 223 Times in 181 Posts | Yeah, I'm sure I can get one off ebay or something. xD Anyway. Was playing this game again the other day (big surprise there). I forgot how hilarious it is to back up behind the start line when Malon tests you on the obstacle course and then ride over it "HEY YOU DIDN'T RIDE OVER ALL THE FENCES!" ..Er, actually, I didn't go over any of them. ![]() |
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| | #96 |
| Senior Member Join Date: Jun 2001 Location: I don't know: Hyrule or Mushroom? Gender: Posts: 2,632 Thanks: 19 Thanked 10 Times in 8 Posts | I guess I could join the thread as well. Not only was Ocarina the Super Mario 64 of the series, but it was also my first Zelda game ever. Sadly, because of ONE single character, the E rating still questionable because of sexual issues (you know who). This is what happens when Nintendo doesn't take their time to handle a character properly and consistently at the end. And because of that, Nintendo and true fans are paying the consequences. Damn those fangirls, destroying Zelda's Girl Power potential with their yaoi and transsexual fanservice. Back on topic, don't you think this game should have one MORE sequel? Here's an idea: Ganondorf returns somehow, Link and Zelda face against him once again, but a rupture in time sends them back seven years to the past. Link awakens and finds his younger self. They team up to find Zelda, and in their way they find Young Sheik (Young Zelda, obviously), and finally Zelda. All four characters team up to find Ganondorf and bring order back to the stream of time. In terms of playability, Link can team up with his younger self or with Zelda for incredible combined moves. Likewise, Zelda/Sheik can team up with her younger self or with Link for similar effects. Young Link and Young Zelda can team up, too. The title for the idea: TLoZ: Heroes of Time. |
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| | #97 |
| Senior Member Join Date: Jun 2006 Location: *insert something awkward here* Gender: Posts: 4,012 Thanks: 898 Thanked 223 Times in 181 Posts | ^ I dunno, I kind of like the way they ended it at Majora's Mask. One fantastic sequel to a fantastic game is a really great fanservice; but overusing that can easily just make a good thing get really old really fast. Anyway, it would be hard to make a true SEQUEL to OoT on the newer platforms because part of what makes OoT what it is is the adorably horrible graphics. :] Now, a TP sequel, on the other hand, would be kickass. |
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| | #98 |
| Senior Member Join Date: Jun 2001 Location: I don't know: Hyrule or Mushroom? Gender: Posts: 2,632 Thanks: 19 Thanked 10 Times in 8 Posts | ^ How about remaking Ocarina? If they do, hopefully they would make the story more elaborate, with better character development (the Sheik/Zelda bit was rather rushed, if you ask me). |
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| | #99 |
| Senior Member Join Date: Jun 2006 Location: *insert something awkward here* Gender: Posts: 4,012 Thanks: 898 Thanked 223 Times in 181 Posts | I kind of prefer Nintendo creating new plots and stories with new characters rather than remaking old ones. Part of the fun of playing a new game is trying to figure out plot twists, and that's hard if it's a remake. I just like new material, and I replay the old ones because of what they are. But that's just my opinion; it would have the potential to be cool. I'd just prefer new stuffz. |
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| | #100 |
| Senior Member | Shiek gender debate goooooo ...Let's just assume Zelda uses magic to dress as a man. Or something. I don't think a sequel to the N64 games would work well anymore, timeline-wise. There's that whole, "WHERE IS OUR HERO" thing for WW. |
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