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Old 07-07-2005, 10:34 AM   #1
 
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Is it just me, or is the Ghost Ship one of the most anti-climatic areas in the game?

After all the trouble I had getting to it, all the ship turned out to be was a glorified, one room, submarine.

I was quite disapointed.
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Old 07-07-2005, 01:01 PM   #2
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they make it seem so important...They should have at least made a mini dungeon out of it!
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Old 07-07-2005, 01:38 PM   #3
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they should hve had slaves come and give me a back rub for all that trouble i took fowling that stupid ship around
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Old 07-07-2005, 01:42 PM   #4
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I didn't have any trouble finding it. When you have the Ghost Ship chart you can see near which island it is. You just warp to the nearest island and sail in the right direction.

I do agree that it was a dissapointing area in the game.
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Old 07-07-2005, 02:04 PM   #5
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yeah but i never knew what the ghost chart ment so i never used it and it was hell trying to find that ship...plus your magical of course you didnt have any trouble with it
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Old 07-07-2005, 02:50 PM   #6
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That ship really should have been a mini-dungeon or had a boss on it or something. The potential that was wasted there is sad.
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Old 07-07-2005, 02:54 PM   #7
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I hate it how you can't get on unless you the Ghost Ship chart, because I find it all the time and I can't get on it.
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Old 07-07-2005, 03:07 PM   #8
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that is rather stupid...
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Old 07-07-2005, 03:15 PM   #9
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I was sort of dissapointed with the Ghost Ship,although seeing it sail and the music when you get close to is is creepy. Having it as a mini-dungeon is a cool idea.
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Old 07-07-2005, 04:09 PM   #10
 
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What was the Ghost Ship again? (what do you get from it) I haven't played Wind Waker in a LONG time.
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Old 07-07-2005, 04:22 PM   #11
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I think it's for one of the Triforce Charts.
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Old 07-07-2005, 08:16 PM   #12
 
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Yeah, it's for a chart
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Old 07-07-2005, 09:58 PM   #13
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I found whole "Find the Triforce of Courage" Quest was kind of underwhelming. They could have made it a whole lot more interesting. But I suppose that's the entire story of WW: dissapointly missed chances to add more dungeons and make the game more enjoyable/lengthy.
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Old 07-08-2005, 04:57 AM   #14
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Places in WW that they could have added another dungeon:

When you meet Lord Jabun for Nayru's pearl...
The Ghost Ship...
All other Trifoce Charts, excluding one one Link's Oasis...

at least something that has several rooms, and possibly a miniboss or something...
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Old 07-08-2005, 05:17 AM   #15
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Quote:
plus your magical of course
This can be parsed in so many different ways, because of the lack of commas and the probable misspelling of 'you're'. My guess is that you were tring to say: "Plus, you're magical, of course you didn't have any trouble with it."

Seriously newbies, use punctuation. It doesn't only make your posts look better, but it's sometimes necessary to avoid confusion.
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