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Go Back   Video Game Forums > Nintendo Forums > Zelda: The Girl is a Sword
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View Poll Results: Play it?
Yes. 8 100.00%
No. 0 0%
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Old 07-19-2009, 12:47 PM   #1
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The Minish Cap

Is it worth buying and playing The Minish Cap?
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Old 07-19-2009, 01:22 PM   #2
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Definitely. The main quest itself is one of the best in the Zelda series, and it also has far more replay value than any of the other games. (with the possible exception of WW, but it would be close)

It's kind of like aLttP + FS/A, so I'd recommend it even more if you liked any of those.
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Old 07-19-2009, 02:23 PM   #3
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I don't know, I haven't played it.
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Old 07-19-2009, 03:54 PM   #4
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I don't know, I haven't played it.
...Then why are you posting?
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Old 07-19-2009, 06:37 PM   #5
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YES.
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Old 07-19-2009, 06:54 PM   #6
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...Then why are you posting?
My thoughts exactly.
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Old 07-19-2009, 08:56 PM   #7
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I read the question and answered it.
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Old 07-19-2009, 08:59 PM   #8
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I read the question and answered it.
If you don't know the answer...
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Old 07-19-2009, 09:49 PM   #9
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So, yeah, Minsh Cap is great.

Great gameplay, great story, plenty of replay value.

The best the best the best.
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Old 07-19-2009, 10:32 PM   #10
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Yes. It's a very enjoyable game. I was very surprised by it myself.
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Old 07-19-2009, 11:09 PM   #11
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Originally Posted by I am nobody View Post
The main quest itself is one of the best in the Zelda series, and it also has far more replay value than any of the other games. (with the possible exception of WW, but it would be close)
GAAAAAAAAAAAAAAAAHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!! *explodes*
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Old 07-20-2009, 05:26 AM   #12
 
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Originally Posted by I am nobody View Post
Definitely. The main quest itself is one of the best in the Zelda series, and it also has far more replay value than any of the other games. (with the possible exception of WW, but it would be close)

It's kind of like aLttP + FS/A, so I'd recommend it even more if you liked any of those.
No, it's not better than a tenuous majority of Zelda games. Yes, it is a good game. Play it and judge it for yourself, but as a standalone game. Don't take hype like this to heart, because you will expect a different Zelda from what others do.

Cons: The overworld is cramped, and feels contrived. The music is unoriginal, the characters are unoriginal. The magic involved is a plothole - the Minish Cap can grant wishes, and would overpower any of Vaati's needs for sorcery: he should simply be able to wish for what he desires. The enemies are true to Zelda, but unoriginal and offer little challenge. The puzzles are unoriginal. The exploration is mostly linear, and you are herded about on fetch quests as usual. The game is very low difficulty.

Pros: The game feels different from other Zelda games, and has a complex city. The environments the Minish inhabit are beautifully rendered, and add extra dimension to the environments, giving them depth that previous Zelda games have not had. The kinstones provide for much side-questing. The plot is unique for the Zelda series, and has nothing to do with the Master Sword, Ganondorf, or the Triforce which have all been over-used plot points. The overworld is crammed with little areas to return to and explore. There are a lot of nods towards the oldest games in the Zelda series. The items are fairly original. The animation is very smooth. The environments are new. The Picori sword provides new gameplay elements. The characters have well-rounded personalities. Ezlo is not Navi, and is primarily a plot-moving element rather than an irritating nag.
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Old 07-21-2009, 12:54 AM   #13
 
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Ezlo is not Navi, and is primarily a plot-moving element rather than an irritating nag.
The greatest pro on the list.

Anyway, I say play it. I still haven't got around to finishing it, but what I've played thus far has been very enjoyable. Definitely a good game.
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Old 07-21-2009, 08:10 AM   #14
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I actually thought Ezlo was more annoying than Navi. Ezlo's backstory doesn't make up for the fact that he never says anything even remotely useful.
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Old 07-21-2009, 09:48 AM   #15
 
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Yes he does, he narrates the plot to the game at appropriate locations and times. Without his dialog, there wouldn't be any. And I can't see how Navi is even remotely helpful in OoT, the hints she gives are usually about the most insanely obvious things, and she interrupts any fun you might actually be having exploring the overworld frequently to demand you go and perform some fetch quest or whatever it is that you're obviously not doing right now. If you had wanted to be doing it, you'd be doing it, wouldn't you? It would only be more annoying if she were accompanied by a screeching alarm, and she had some nasal-sounding actor to voice her constantly repeated lines.
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Old 07-21-2009, 10:05 AM   #16
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And I can't see how Navi is even remotely helpful in OoT, the hints she gives are usually about the most insanely obvious things,
Press A to open the door! Maybe you can move that block by pressing A!
And then the constsant reminder of "Hey ****tard we're supposed to be going to Saria!!"
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Old 07-21-2009, 10:07 AM   #17
 
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Exactly.
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Old 07-21-2009, 11:25 AM   #18
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Old 07-21-2009, 05:39 PM   #19
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I have the same disease as that guy from Memento. That's why I need Navi in order to get through Ocarina of Time, no matter how many times I play it.

Navi: Open doors with A.

Me: WELL, WHY DIDN'T YOU SAY SO, BITCH!? I'VE BEEN STUCK IN THIS DAMN ROOM FOR HALF AN HOUR!!!
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Old 07-21-2009, 06:29 PM   #20
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Quote:
Originally Posted by Knifesaurus Rex
No, it's not better than a tenuous majority of Zelda games.
This man is lying to you. HEED HIM NOT.
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