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| | #141 |
| Senior Member Join Date: Oct 2003 Location: lo-ca-tion; Noun- 1. a place or situation occupied: That house is in a fine location Gender: Posts: 9,766 Thanks: 706 Thanked 946 Times in 619 Posts | except the gameplay was boring and generic and fell into the pattern of "use all your djinn, summon, attack or use psynergy if you have any that is worth a damn while djinn recharge, repeat (and throw in some heals somewhere) |
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| | #143 |
| Join Date: Aug 2002 Location: I rub my tilde all over your asterisk Gender: Posts: 27,481 Thanks: 1,974 Thanked 5,121 Times in 2,320 Posts | ^ Nada, there's a lot of exceptional adventure and RPG games that have taken steps out of the bounds of mundane battles, etc. Biggest deal to me is how battles are still all turn-based in what's considered the typical JRPG. Square and others have all been testing the waters with minor series like Star Ocean and Tales, while they've enjoyed fantastic reception for titles like Secret of Mana or Illusion of Gaia in the past. IMO they're just idiots who think that, because their sales dropped when they got too experimental with stuff like the Mana series, the series simply fell out of style. I mean, was Double Dragon V unpopular because the Double Dragon series was losing oomph, or was it because of poor stylistic choices like the cartoon theme combined with the move to tourney fighter mechanics that killed the series? Was NSMBWii a huge risk title, with platformer sales flagging, or was SMW2 completely alien to the gameplay and stylistic formula that made the SMB series universally appealing? Not saying Golden Sun was a bad game, so much as it doesn't do much to stand out. I trust you can identify with these ideas, when you, yourself, were saying the very same things in criticism of Mega Man 10 in the forum up the street. That can't be the only way to do a Mega Man game, but they apparently are sticking to their guns. I dig that, but at the same time I won't care if they're still doing it 5 games from now. |
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| | #144 |
| PRESS ANY KEY TO PANIC! Join Date: Sep 2000 Location: A Tiny Shed Gender: Posts: 16,284 Thanks: 521 Thanked 1,238 Times in 885 Posts Blog Entries: 43 | It's the way the industry works. If anything, it showed that you can't just do anything, slap a name on it and expect a profit. I blame the lack of proper Beat-Em-Ups for the lack of Double Dragon, and the popularity of Super Mario 64 on the lack of 2D Mario games. Everything has a reason, and one game can't permanently kill a series. |
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| | #145 |
| Junior Member Join Date: Dec 2009 Location: Celtland Gender: Posts: 128 Thanks: 55 Thanked 5 Times in 4 Posts | Shining Force Neo and Shining Soul practically killed the Shining Force series(atleast in America), sure the games still exist, but that's about it. People want the strategy rpgs, and when we finally get something atleast turn-based...they don't release it in America. Of course, we all know it's Sega's fault anyway, since they can't seem to take over a series and actually -gasp- improve it. |
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| | #146 |
| PRESS ANY KEY TO PANIC! Join Date: Sep 2000 Location: A Tiny Shed Gender: Posts: 16,284 Thanks: 521 Thanked 1,238 Times in 885 Posts Blog Entries: 43 | I thought Shining Tears was involved in some way :/ Still, all the blame can't just go to Sega. Part of the blame must also go to the Developers who are given the series and cannot improve it. Of course, Sega handing the series to about a thousand developers doesn't help matters. :/ |
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| | #147 |
| Junior Member Join Date: Dec 2009 Location: Celtland Gender: Posts: 128 Thanks: 55 Thanked 5 Times in 4 Posts | ^ Touche. It was Amusement Vision. But they're under Sega, so Sega still deserves some blame for allowing crap like that to exist. The only thing Neo even had was an interesting retelling of Shining Force: Legacy of Great Intention. Atleast the storyline was much better than Resurrection of the Dark Dragon's...(who was developed by the same company). I bet if the storylines were somewhat switched, RotDD would be better recieved. Could this topic have trailed more? |
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| | #148 |
| Senior Member Join Date: Oct 2003 Location: lo-ca-tion; Noun- 1. a place or situation occupied: That house is in a fine location Gender: Posts: 9,766 Thanks: 706 Thanked 946 Times in 619 Posts | |
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| | #149 | ||||
| Goku lives on the Sun Join Date: Jun 2000 Location: California, U.S.A Gender: Posts: 12,543 Thanks: 1,247 Thanked 263 Times in 222 Posts Blog Entries: 1 | Quote:
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I completely see how you could find the gameplay in most JRPGs bad, but you're going too far with that one. Last edited by I REALLY HATE POKEMON!; 02-22-2010 at 01:51 PM. Reason: Automerged Doublepost | ||||
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| | #150 |
| Join Date: Aug 2002 Location: I rub my tilde all over your asterisk Gender: Posts: 27,481 Thanks: 1,974 Thanked 5,121 Times in 2,320 Posts | I tend to think you're missing the point on the whole MM thing, man. It's a retro series that they're revisiting because it appeals to the audience of that series. It sets a precedence for its own style, and should follow it to a decent degree. Golden Sun wasn't a sequel in an original, time-honored series like Mega Man 10, it's an original product. If they can't get past Final Fantasy, they shouldn't even try. Hell, when Sega made Sonic the Hedgehog, they didn't just resprite Mario with near-identical gameplay. Even moreso, Mega Man is a platformer as well. Doesn't mean Mega Man should punch blocks for powerups and defeat his enemies by jumping on them. |
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| | #152 | ||
| Awesome member Join Date: Jul 2001 Location: kargath64.deviantart.com Gender: Posts: 8,061 Thanks: 1,187 Thanked 729 Times in 458 Posts Blog Entries: 1 | Quote:
Camelot do have a very close working relationship with Nintendo, so if the GBA wasn't dead and gone it still could happen. Quote:
The trouble with unleashing djinn was it gimped your stats and left you wide open to OHKOs. I arranged my team such that Isaac was continuously rotating throughout Planet Diver, one-target djinni and Fire summons to continuously raise Fire power. As a fight went on Isaac became a superweapon. The rest of the party was on misc barrier/heal/occasional-attack duty. If I had just used unleashes and summons my team wouldn't have survived. Last edited by Kargath; 02-24-2010 at 07:15 AM. Reason: Automerged Doublepost | ||
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| | #153 | |
| Join Date: Aug 2002 Location: I rub my tilde all over your asterisk Gender: Posts: 27,481 Thanks: 1,974 Thanked 5,121 Times in 2,320 Posts | Quote:
Yada yada, end result is basically still the same, yeah? *shrug* Last edited by the Octopus; 02-24-2010 at 08:29 AM. Reason: Automerged Doublepost | |
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| | #154 |
| Join Date: Jul 2002 Location: (n) - the place where I am Gender: Posts: 27,013 Thanks: 1,787 Thanked 2,371 Times in 1,423 Posts | |
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| | #155 |
| Veteran Member Join Date: Dec 1999 Gender: Posts: 16,435 Thanks: 72 Thanked 190 Times in 127 Posts | Just to return to the original topic for a second: With both Super Mario Galaxy 2 and Metroid: Other M confirmed for release this summer......well, Nintendo's gotta have something big to put out for Christmas too, right? That'll probably be Zelda. |
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| | #156 | ||
| Goku lives on the Sun Join Date: Jun 2000 Location: California, U.S.A Gender: Posts: 12,543 Thanks: 1,247 Thanked 263 Times in 222 Posts Blog Entries: 1 | Quote:
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| | #157 |
| Join Date: Aug 2002 Location: I rub my tilde all over your asterisk Gender: Posts: 27,481 Thanks: 1,974 Thanked 5,121 Times in 2,320 Posts | Think of it like the difference between a slasher flic and an ominous suspense/thriller. They honestly don't have to vary too greatly, but the ones that don't try to be anything more than a generic teen slasher flic are relegated to the "camp" classification. As in, they can be fun to watch for their familiarity (and to make fun of just how poorly made they are), but they aren't stand-outs. You can go ahead and work in a medium like video games with the intention of honoring your favorites, but you've got to think outside of the box if you want it to stand out in a crowd. |
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| The Following User Says Thank You to the Octopus For This Useful Post: | I REALLY HATE POKEMON! (02-26-2010) |
| | #158 | |
| The Bee's Knees Join Date: Jun 2006 Location: The land of rain and trees (Oregon) Gender: Posts: 29,222 Thanks: 1,611 Thanked 5,553 Times in 2,499 Posts Blog Entries: 18 | NoA's Dunaway Suggests Wii Zelda Releasing in 2010 Quote:
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| | #160 |
| Join Date: Jul 2002 Location: (n) - the place where I am Gender: Posts: 27,013 Thanks: 1,787 Thanked 2,371 Times in 1,423 Posts | Stop draggin' my, stop draggin' my, stop draggin' my heart around. And remember, "I'm-a Luigi, number one!" |
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