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Old 03-08-2010, 05:44 PM   #41
 
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I do NOT like dungeons that are too creepy; I've gotten more Zelda-related nightmares than any other series. -CSM
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Old 03-08-2010, 09:36 PM   #42
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The Zelda series has been known for Nightmare Fuel, especially when Ocarina of Time was released. I always like surprises, and horror movies don't really scare me. Games have more of an effect, but that's because you're kind of there to experience it.

^^ I'd love to see that implemented from Super Mario 64, but they did that beforehand in BS Legend of Zelda, except it was the whole overworld/underworld(in terms of second game) affected. Hmm.
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Old 03-10-2010, 12:27 AM   #43
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Quote:
Originally Posted by Crazyswordsman View Post
I do NOT like dungeons that are too creepy; I've gotten more Zelda-related nightmares than any other series. -CSM
I ceased my play-through of many a game courtesy of fear. OoT in particular for the Zelda franchise; the first temple as Adult Link was a bit much for me.
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Old 03-10-2010, 10:22 PM   #44
 
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I refused to do the Shadow Temple as a kid because of the creepiness factor. Now that I replay them though, the creepiness factor adds to epic.

I mean, the temples are places of evil, crawling with monsters, generally in long-since abandoned ruins of a past place of worship. Shouldn't they be creepy? A non-creepy temple just wouldn't be as cool.
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Old 03-11-2010, 08:14 AM   #45
 
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Yeah, I kind of think the idea that a fallen temple shouldn't be creepy is bunk, it would be a failure of the fallen temple concept to make them non-threatening.

IMO time has been way overdone in the Zelda series, and I'd rather see a focus on making the more straightforward parts of the game fun again. Themes like that have always just been gimmicky to me in part, although I'm loathe to use that word on VGF after people seem to have plucked it out of my vocabulary to use in description of anything hoaky.
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Old 03-11-2010, 08:34 PM   #46
 
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I just think it could make a cool dungeon concept, and IF a future game were to take the time route again [which is very possible] it could be a cool addition.

Then again, I never minded the time theme in the first place. It made for the most awesome NPCs and opportunities ever in MM.
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Old 03-21-2010, 11:39 PM   #47
 
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^ ...So, that toilet guy in MM. Did it remind anyone else of Deadhand?
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