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Old 09-08-2011, 11:51 PM   #1
 
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Aonuma is a pansy, never beat the Legend of Zelda

The Man Behind Zelda Has Never Finished The First Zelda | Kotaku Australia

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If you’ve ever wondered why recent Zelda games have been a little easier than they used to be, consider the man in charge of the series, Eiji Aonuma. Who has never finished the first Zelda.

“I’ve never actually finished it,” Aonuma told Game Informer. “I almost feel like there’s still no game more difficult than it. Every time I try to play it I end up getting ‘Game Over’ a few too many times and giving up partway through. Certainly after playing the original Zelda for the first time, I didn’t ever think that I wanted to make a game like that.”

So why did he? The Legend of Zelda: A Link to the Past changed his mind, as “That sense of exploration of the world itself was really where I latched on to the series.”

No shame in that! I’ve never finished the first Zelda either. Or the second. For the same reason. I play the game for the adventure, not the difficulty, so it’s good to see the man responsible for the series has the same outlook!
Yaaaaay.
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Old 09-08-2011, 11:53 PM   #2
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I heard this before. Too bad, watching Ganon become a pile of gibs is very satisfying.
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Old 09-08-2011, 11:57 PM   #3


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This explains so much. >:[
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Old 09-09-2011, 12:11 AM   #4
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nub team :I
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Old 09-09-2011, 02:08 AM   #5
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You guys act like all the recent Zelda games are steaming piles of crop. >.>
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Old 09-09-2011, 03:59 AM   #6
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too hard too hard i give up

Aonuma sounds like a casual.
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Old 09-09-2011, 06:16 AM   #7
 
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You guys act like all the recent Zelda games are steaming piles of crop. >.>
Well, they don't exactly deliver on the difficulty, or gameplay, what with the whole auto-targeting and so on. Aonuma never even committing to a full playthrough of the game that fathered the series isn't surprising, considering how little he seems to care about taking on earlier Zelda elements as influence to anything he's bothered doing - and it's turning into a signature element of his to have annoying hand-holding characters uselessly suggesting obvious things to you with no option to disable them.

As far as my skill level's concerned, they might as well not have put any sort of combat in either of the DS games.
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Old 09-09-2011, 06:38 AM   #8
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I'd kinda like to see an Elder Scrolls 6: Hyrule.
Would that be the type of non-leniency you would enjoy? or more? less?
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Old 09-09-2011, 08:21 AM   #9
 
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Eh, I don't really want a lot of grinding in my Zelda unless there's some combat skill to back it up. Elder Scrolls is fun and has a great, well-realized world, but Zelda needs that combat element that the Elder Scrolls lacks.
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Old 09-10-2011, 02:09 AM   #10
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To be fair... the original Zelda is a bitch to beat. I downloaded it on the Wii a couple years ago and got to the final dungeon but couldn't finish it. Every time you die you have to refill your hearts to stand a shot, and once a Wizrobe pops out of nowhere and hits you, you're pretty much done for. That said, I didn't own it as a kid. And it doesn't sound like he tried particularly hard.
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Old 09-10-2011, 02:42 AM   #11
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I remember playing the first Zelda very well. Feels like it has been forever. I must have spent all my afterschool hours for 4 weeks (when there was no band) to get through it, and sometimes late at night too. It was annoying to get it to work too, because the NES was erratic. So I could never take the game out once I got it to come on without being glitched up, for fear that I would have to spend an hour getting it on the next time.

Zelda II though is just too much. I played through the NES Castlevanias, and the Lost Levels SMB game, and came pretty close in Battletoads (meaning more than two levels), played The Adventures of Bayou Billy (a near impossible game if you never played it), and I still think Zelda II is just plain unfair. Is it even possible to beat?

As for the new Zelda games, I think everything since Ocarina of Time has been getting easier. Mainly boss fights seem too easy.
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Old 09-10-2011, 02:48 AM   #12
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The first Zelda was definitely difficult. But the thing is... I beat it, game overs and all. And I'm not exactly a great gamer.

I don't want games to hold my hand. I don't mind hint systems, as long as they're not automatic. I don't need mini-cutscenes where a camera angle changes to make me care. Let me figure it out myself. Let us do the work.

Wind Waker was a bit better about this, but OoT was probably the most memorable offender thanks to Navi. TP was annoying in that regard.

As for the DS Zelda games... I wouldn't call that much of combat, it was just puzzles made annoying.

I like puzzle bosses, but I also like being able to get to them fast and be challenged without fake difficulty. The controls are a crutch instead. If you're not struggling with them, you're going to have trouble during the faster parts.

I never had trouble with any game because of the controls except those 2 games. Most of the time it's because it's very challenging, or sometimes more than I can naturally handle. And to be honest? I got no problem with it that way. It feels like skill is the deciding factor completely.(not to say randomness isn't there)
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Old 09-10-2011, 01:52 PM   #13
 
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That does explain the vastly different directions the games have gone in recently.

I, for one, love the recent games to death. However, the fact that they seem to have very little to do with the originals makes it almost unfair to give them the same title. The old and the new seem like totally different series.

They are all awesome though so meh -shrug-
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Old 09-10-2011, 02:13 PM   #14
 
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To be fair... the original Zelda is a bitch to beat. I downloaded it on the Wii a couple years ago and got to the final dungeon but couldn't finish it. Every time you die you have to refill your hearts to stand a shot, and once a Wizrobe pops out of nowhere and hits you, you're pretty much done for. That said, I didn't own it as a kid. And it doesn't sound like he tried particularly hard.
There's a potion shop right next to the last dungeon, man.

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Is it even possible to beat?
It's definitely a difficult game, but I've beaten it something like 4 times.
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Old 09-10-2011, 02:15 PM   #15
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I beat it sometime earlier this year.

WHO'S THE BOSS NOW?
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Old 09-10-2011, 10:33 PM   #16
 
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Actually, sounds like PT didn't get the armor. Either of them. Did you get the blue ring, at least? Aside from the blue wizzrobes actually behaving in a somewhat predictable pattern, the dungeon rooms stay cleared once you've been in them, so long as you don't die or leave the dungeon.

The red ring's in the last dungeon, so you're kind of off the hook if you didn't get that one, at least.

Anyway, the labyrinthian dungeons in Zelda I and II are part of why I love those games so much.
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Old 09-10-2011, 10:40 PM   #17
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I'm about to beat it for the third time on my 3DS. Then I'll dominate Second Quest.

Only thing difficult so far was the sixth dungeon, I think, with the ungodly amount of Wizzrobes. Actually, the red ones are easy with the Magic Sword, it's the moving blue ones that can go die in a Magic Wand-induced fire.
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Old 09-10-2011, 10:50 PM   #18
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In all seriousness, it's kind of odd to have someone in charge who never played through the whole game series that he spearheads. You do have to admit, he's at least played them.

I don't really care about this fact. Personally, as long as the end product is great, It shouldn't matter how it compares to the previous game all that much.
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Old 09-10-2011, 11:02 PM   #19
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I don't quite remember every detail, but I'm certain I got some armor and I think both of them. Don't remember about the rings, but I suspect not. As for the potion shop... um... either I'm an idiot, or it takes a long time to collect enough rupees to buy the potions, leaving me with the same frustration.
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Old 09-10-2011, 11:34 PM   #20
 
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Ah well the rings are the armor. I don't think I ever had much trouble affording a red potion once I was at the 9th dungeon.

BTW, I didn't mean that the rings keep the dungeon cleared, I was just rambling and that popped in there.

I don't think any of the minibosses come back at all once you've beat them, but that might be me misremembering. There are actually certain enemies that drop more rupees, don't remember which ones, though. That money making game seems like a ripoff, but it works pretty well, btw.
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