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| | #1 | |
| Join Date: Aug 2002 Location: I rub my tilde all over your asterisk Gender: Posts: 28,103 Thanks: 2,158 Thanked 5,338 Times in 2,433 Posts | Aonuma is a pansy, never beat the Legend of Zelda The Man Behind Zelda Has Never Finished The First Zelda | Kotaku Australia Quote:
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| | #2 |
| Apparently I'm a mod? Join Date: May 2001 Location: LEGITIMATE BUSINESS Gender: Posts: 13,208 Thanks: 236 Thanked 1,237 Times in 659 Posts | I heard this before. Too bad, watching Ganon become a pile of gibs is very satisfying. |
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| | #3 |
| *Admin* "mine.. not yours. NO. MINE." Epic Ladynerd Join Date: Jul 2000 Location: Forteresse de Valois Gender: Posts: 28,504 Thanks: 1,658 Thanked 1,820 Times in 1,042 Posts | This explains so much. >:[ |
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| The Following User Says Thank You to Saria Dragon of the Rain Wilds For This Useful Post: | Blake (09-10-2011) |
| | #5 |
| Senior Member Join Date: Oct 2006 Location: Listening to Seeking 7 Seven and giving out free hugs. :) Gender: Posts: 6,862 Thanks: 2,433 Thanked 398 Times in 311 Posts | You guys act like all the recent Zelda games are steaming piles of crop. >.> |
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| | #6 |
| Janitor Join Date: May 2000 Gender: Posts: 11,471 Thanks: 14 Thanked 1,296 Times in 536 Posts | too hard too hard i give up Aonuma sounds like a casual. |
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| | #7 | |
| Join Date: Aug 2002 Location: I rub my tilde all over your asterisk Gender: Posts: 28,103 Thanks: 2,158 Thanked 5,338 Times in 2,433 Posts | Quote:
As far as my skill level's concerned, they might as well not have put any sort of combat in either of the DS games. | |
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| | #8 |
| Senior Member Join Date: Oct 2006 Location: Listening to Seeking 7 Seven and giving out free hugs. :) Gender: Posts: 6,862 Thanks: 2,433 Thanked 398 Times in 311 Posts | I'd kinda like to see an Elder Scrolls 6: Hyrule. Would that be the type of non-leniency you would enjoy? or more? less? |
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| | #9 |
| Join Date: Aug 2002 Location: I rub my tilde all over your asterisk Gender: Posts: 28,103 Thanks: 2,158 Thanked 5,338 Times in 2,433 Posts | Eh, I don't really want a lot of grinding in my Zelda unless there's some combat skill to back it up. Elder Scrolls is fun and has a great, well-realized world, but Zelda needs that combat element that the Elder Scrolls lacks. |
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| | #10 |
| Veteran Member Join Date: Aug 2001 Location: Rookery Gender: Posts: 11,720 Thanks: 50 Thanked 65 Times in 56 Posts | To be fair... the original Zelda is a bitch to beat. I downloaded it on the Wii a couple years ago and got to the final dungeon but couldn't finish it. Every time you die you have to refill your hearts to stand a shot, and once a Wizrobe pops out of nowhere and hits you, you're pretty much done for. That said, I didn't own it as a kid. And it doesn't sound like he tried particularly hard. |
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| | #11 |
| Member Join Date: May 2003 Location: in your mind Gender: Posts: 2,134 Thanks: 21 Thanked 146 Times in 99 Posts | I remember playing the first Zelda very well. Feels like it has been forever. I must have spent all my afterschool hours for 4 weeks (when there was no band) to get through it, and sometimes late at night too. It was annoying to get it to work too, because the NES was erratic. So I could never take the game out once I got it to come on without being glitched up, for fear that I would have to spend an hour getting it on the next time. Zelda II though is just too much. I played through the NES Castlevanias, and the Lost Levels SMB game, and came pretty close in Battletoads (meaning more than two levels), played The Adventures of Bayou Billy (a near impossible game if you never played it), and I still think Zelda II is just plain unfair. Is it even possible to beat? As for the new Zelda games, I think everything since Ocarina of Time has been getting easier. Mainly boss fights seem too easy. |
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| | #12 |
| The Betrayer Join Date: May 2004 Location: Mt. Moon Gender: Posts: 1,813 Thanks: 171 Thanked 52 Times in 49 Posts Blog Entries: 1 | The first Zelda was definitely difficult. But the thing is... I beat it, game overs and all. And I'm not exactly a great gamer. I don't want games to hold my hand. I don't mind hint systems, as long as they're not automatic. I don't need mini-cutscenes where a camera angle changes to make me care. Let me figure it out myself. Let us do the work. Wind Waker was a bit better about this, but OoT was probably the most memorable offender thanks to Navi. TP was annoying in that regard. As for the DS Zelda games... I wouldn't call that much of combat, it was just puzzles made annoying. I like puzzle bosses, but I also like being able to get to them fast and be challenged without fake difficulty. The controls are a crutch instead. If you're not struggling with them, you're going to have trouble during the faster parts. I never had trouble with any game because of the controls except those 2 games. Most of the time it's because it's very challenging, or sometimes more than I can naturally handle. And to be honest? I got no problem with it that way. It feels like skill is the deciding factor completely.(not to say randomness isn't there) |
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| | #13 |
| Join Date: Jun 2006 Location: THIS LOCATION REMINDS ME OF A PUZZLE, LUKE Gender: Posts: 9,077 Thanks: 2,825 Thanked 1,222 Times in 822 Posts | That does explain the vastly different directions the games have gone in recently. I, for one, love the recent games to death. However, the fact that they seem to have very little to do with the originals makes it almost unfair to give them the same title. The old and the new seem like totally different series. They are all awesome though so meh -shrug- |
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| | #14 | |
| Join Date: Aug 2002 Location: I rub my tilde all over your asterisk Gender: Posts: 28,103 Thanks: 2,158 Thanked 5,338 Times in 2,433 Posts | Quote:
It's definitely a difficult game, but I've beaten it something like 4 times. | |
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| | #16 |
| Join Date: Aug 2002 Location: I rub my tilde all over your asterisk Gender: Posts: 28,103 Thanks: 2,158 Thanked 5,338 Times in 2,433 Posts | Actually, sounds like PT didn't get the armor. Either of them. Did you get the blue ring, at least? Aside from the blue wizzrobes actually behaving in a somewhat predictable pattern, the dungeon rooms stay cleared once you've been in them, so long as you don't die or leave the dungeon. The red ring's in the last dungeon, so you're kind of off the hook if you didn't get that one, at least. Anyway, the labyrinthian dungeons in Zelda I and II are part of why I love those games so much. |
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| | #17 |
| Apparently I'm a mod? Join Date: May 2001 Location: LEGITIMATE BUSINESS Gender: Posts: 13,208 Thanks: 236 Thanked 1,237 Times in 659 Posts | I'm about to beat it for the third time on my 3DS. Then I'll dominate Second Quest. Only thing difficult so far was the sixth dungeon, I think, with the ungodly amount of Wizzrobes. Actually, the red ones are easy with the Magic Sword, it's the moving blue ones that can go die in a Magic Wand-induced fire. |
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| | #18 |
| PRESS ANY KEY TO PANIC! Join Date: Sep 2000 Location: A Tiny Shed Gender: Posts: 16,484 Thanks: 529 Thanked 1,254 Times in 897 Posts Blog Entries: 46 | In all seriousness, it's kind of odd to have someone in charge who never played through the whole game series that he spearheads. You do have to admit, he's at least played them. I don't really care about this fact. Personally, as long as the end product is great, It shouldn't matter how it compares to the previous game all that much. |
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| | #19 |
| Veteran Member Join Date: Aug 2001 Location: Rookery Gender: Posts: 11,720 Thanks: 50 Thanked 65 Times in 56 Posts | I don't quite remember every detail, but I'm certain I got some armor and I think both of them. Don't remember about the rings, but I suspect not. As for the potion shop... um... either I'm an idiot, or it takes a long time to collect enough rupees to buy the potions, leaving me with the same frustration. |
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| | #20 |
| Join Date: Aug 2002 Location: I rub my tilde all over your asterisk Gender: Posts: 28,103 Thanks: 2,158 Thanked 5,338 Times in 2,433 Posts | Ah well the rings are the armor. I don't think I ever had much trouble affording a red potion once I was at the 9th dungeon. BTW, I didn't mean that the rings keep the dungeon cleared, I was just rambling and that popped in there. I don't think any of the minibosses come back at all once you've beat them, but that might be me misremembering. There are actually certain enemies that drop more rupees, don't remember which ones, though. That money making game seems like a ripoff, but it works pretty well, btw. |
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