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| | #1 |
| The Bee's Knees Join Date: Jun 2006 Location: The land of rain and trees (Oregon) Gender: Posts: 29,755 Thanks: 1,649 Thanked 5,701 Times in 2,581 Posts Blog Entries: 20 | What's your favorite version of recurring enemies? In 25 years, the various monsters of Hyrule and other lands have gone through a lot of changes, both in behavior and in the way they look. Of all the various incarnations of these monsters, what ones are your favorite? I'll give a few examples: ![]() Here you can see the bomb-hating, Triceratops-like Dodongo found in earlier Zelda titles; the fire-breathing lizard Dodongo from the OoT era whose weak spot was its tail; and the relatively small gecko-like Dodongo from TP, which acted more or less like the OoT Dodongo. My favorite would probably be the early design. I think I would be cool to see big, rhinoceros-like Dodongos again, that are impervious to damage from the outside. ![]() Here's some Armos statues: the bipedal stone knights such as those in The Legend of Zelda; the hopping monoliths that attack by lunging at Link, like the ones in OoT; and the hopping statues that have a weak spot on their backs like those from WW and TP. It's hard to say which of these designs I prefer, but I do like the strategy that the Armos from WW and TP provide. ![]() Finally, here's some Gohmas. There's the fairly spiderlike, six-legged Gohma from TLoZ; the decidely more crustacean-like, bipedal Queen Gohma from OoT; the gargantuan, centipede-like Gohma from OoT; and the completely spiderlike Armogohma from TP. All varieties of Gohma are pretty fun to fight, but aesthetically I really love the designs of Gohma and Armogohma from WW and TP, respectively. What are some of your favorites, VGF? You don't have to post pictures, but pictures are cool. |
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| | #2 |
| The Betrayer Join Date: May 2004 Location: Mt. Moon Gender: Posts: 1,813 Thanks: 171 Thanked 52 Times in 49 Posts Blog Entries: 1 | Moblins and their newer versions in the later games. I loved the Wind Waker ones. I also love the Darknuts, including my terribad joke. "Darknuts, once you go black, you'll never go back." Also, Wind Waker versions for the one. And of course, the Tektites. Ocarina of Time ones were my favorites. Last edited by Chaos Deviot; 10-21-2011 at 12:23 AM. |
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| | #3 |
| Gotta catch 'em all! Supermod! Join Date: Aug 2001 Location: Location, Location. Gender: Posts: 29,118 Thanks: 2,536 Thanked 1,823 Times in 1,008 Posts | Octoroks, my favorite! Except these things. ![]() These aren't ocotoroks. ![]() Now THAT'S an Octorok. I know the OoT Octoroks actually look a lot more like the official LoZ art, but they're only in rivers and that's dumb. :P |
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| | #4 |
| Join Date: Jun 2006 Location: THIS LOCATION REMINDS ME OF A PUZZLE, LUKE Gender: Posts: 9,077 Thanks: 2,825 Thanked 1,222 Times in 822 Posts | I must admit I have a soft spot for most of the OoT versions because they were my first and my most experienced. However, WW Gohma looks so much cooler. |
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| | #5 |
| Join Date: Aug 2002 Location: I rub my tilde all over your asterisk Gender: Posts: 28,103 Thanks: 2,158 Thanked 5,338 Times in 2,433 Posts | The Armos actually splintered into two enemies in their second appearance in LttP. The OoT design wasn't very different from those that took the Armos name in LttP Although it also included the Armos Knight boss design Most notably, though was the existence of Rocklops or Eyegore It bears a stronger resemblance to the original armos design, and actually has a closer behavior pattern. |
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| | #6 |
| Gotta catch 'em all! Supermod! Join Date: Aug 2001 Location: Location, Location. Gender: Posts: 29,118 Thanks: 2,536 Thanked 1,823 Times in 1,008 Posts | ^Was that an error in translation or did the names actually switch? |
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| | #7 |
| Apparently I'm a mod? Join Date: May 2001 Location: LEGITIMATE BUSINESS Gender: Posts: 13,208 Thanks: 236 Thanked 1,237 Times in 659 Posts | |
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| | #8 |
| Gotta catch 'em all! Supermod! Join Date: Aug 2001 Location: Location, Location. Gender: Posts: 29,118 Thanks: 2,536 Thanked 1,823 Times in 1,008 Posts | ^ ![]() Definitely my favorite Eyegore iteration. |
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| | #9 |
| Join Date: Aug 2002 Location: I rub my tilde all over your asterisk Gender: Posts: 28,103 Thanks: 2,158 Thanked 5,338 Times in 2,433 Posts | |
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| | #11 |
| The Bee's Knees Join Date: Jun 2006 Location: The land of rain and trees (Oregon) Gender: Posts: 29,755 Thanks: 1,649 Thanked 5,701 Times in 2,581 Posts Blog Entries: 20 | According to the Zelda Wiki, Armos is "Amosu" in Japanese, Armos Knight is "Degu (Big) Amosu", and Eyegore/Rocklops is "Aigoru". So the names in Japan are more-or-less identical to the English names. |
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| | #12 |
| Member Join Date: Jun 2005 Location: That place where I live. Gender: Posts: 1,813 Thanks: 47 Thanked 56 Times in 48 Posts | I think the Armos definitely look their best in the original game, and the Twilight Princess version just looks stupid. I have to agree with Marilink, even if the official artwork for the first game showed the octoroks as giant land-based otcopuses with teeth, that design looks stupid. They look better as the round cute things that they've now commonly been depicted as. Does anyone else miss the Pol's voices? I find it odd that these killer jelly-rabbit things haven't made their way into the 3D games. |
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| | #14 |
| Gotta catch 'em all! Supermod! Join Date: Aug 2001 Location: Location, Location. Gender: Posts: 29,118 Thanks: 2,536 Thanked 1,823 Times in 1,008 Posts | Does Phantom Hourglass count as a 3D Zelda? |
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| | #15 |
| Useful as an Owl Join Date: Jan 2004 Gender: Posts: 15,947 Thanks: 753 Thanked 1,213 Times in 790 Posts Blog Entries: 10 | not really, no. Best Dondongo: OoT because I like the design. Best Stalfos: WW because they're fun and not ridiculously easy to beat. Best Redead: OoT. (WW is close second) TP is last place because they ditch the whole "rape" thing and indetad go for Best Moblin: WW because they're just so expressive and fun. Best Gohma: TP because ah oh no spiiiiiiders Best Beamos: LttP because they are actually a threat. OoT ones are so piss-easy. LttP is just all, "that's a nice heart you have thBAM" Best Darknut: WW because, again, expressive. I think WW has some pretty memorable enemies. They've got soul, that's for sure. also, funny story about Gohma: Oracle of Seasons made me think Gohma was usually a crab. Last edited by X-3; 10-21-2011 at 01:05 PM. |
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| | #16 |
| Member Join Date: Jun 2005 Location: That place where I live. Gender: Posts: 1,813 Thanks: 47 Thanked 56 Times in 48 Posts | I know, but seeing as the games take place from an overhead perspective, I've never considered the DS Zeldas to be truly 3D. What I mean is that they haven't shown up in a proper 3D game, with a controllable camera and from any perspective other than straight down on top of their heads. |
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| | #17 |
| Join Date: Jun 2006 Location: THIS LOCATION REMINDS ME OF A PUZZLE, LUKE Gender: Posts: 9,077 Thanks: 2,825 Thanked 1,222 Times in 822 Posts | OH GOD EYEGORE I quit the Stone Tower Temple and refused to touch it for MONTHS because that guy scared the crap out of me. Gohmess is creepy, sure, but he had nothing on that ****. 0_0 |
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| | #18 |
| Gotta catch 'em all! Supermod! Join Date: Aug 2001 Location: Location, Location. Gender: Posts: 29,118 Thanks: 2,536 Thanked 1,823 Times in 1,008 Posts | I actually thought I had to go a different way. I was convinced I couldn't pass him. |
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| | #20 |
| et in Arcadia ego Join Date: Jul 2001 Gender: Posts: 8,334 Thanks: 1,226 Thanked 780 Times in 488 Posts | TP everything forever ![]() |
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