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Turok Evolution
May 21, 2002

Acclaim's Turok Evolution will be available on PlayStation 2, Xbox, and Gamecube on Turok Bloody Sunday: September 1, 2002.

Among the game's features are (warning: excessive hype ahead):

  • Entirely new game engine built from the ground up to take full advantage of the next-generation hardware platforms;
  • Stealth- and action- based gameplay directed by rich, character-driven storylines;
  • The most advanced artificial intelligence ever in a FPS; enemies and dinosaurs react instinctively to environmental changes and combat situations;
  • Ground-breaking Squad Dynamics System (S.D.S.) offers incredibly realistic enemy and allied squad A.I., enabling troops to take cover, establish strategic positions and even surrender;
  • Lush jungle environments, thriving with vast flora, natural water sources and indigenous life at every turn; More than 30 different types of prehistoric, insect, mammal and oceanic life forms, each with frightening and deadly realism;
  • More than 30 weapons, including the all-new Gravity Disrupter Beam, Swarm Bore and Baby Nuke, each with unique traits and damage;
  • For the first time ever in a Turok video game - flight missions enable players to soar through the skies on a fully-armed winged Quetzalcoatlus in air-to-ground and multiplayer battles; Scripted story events bring the Lost Land to life with stunning detail;
  • Destructible objects and environments: shoot down trees onto enemies and collapse massive rock spires onto dinosaurs;
  • Incredible multiplayer levels and modes, each filled with hours of action-packed gameplay;
  • More than 3,000 sound effects recorded throughout the world, enhancing the realism of the game via Dolby Digital and Dolby Surround Sound.

Additional Images
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(Xbox screens shown.)

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