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JAVA ON PS2
June 4, 2001
Java games and stuff. The full press release follows:
Sony Computer Entertainment Inc. (SCEI), the global leader
in the computer entertainment world, announced today that
it would integrate the Java platform developed by Sun Microsystems
Inc. (Sun) into the PlayStation 2 computer entertainment system
to be available by the end of 2001. This is SCEI's further
step to realize the company's overall strategy to lead the
broadband-networked era.
By integrating Java technologies into PlayStation 2, its
ability further extends to downloading new applications and
services dynamically from the network in a highly secured
manner. Through this, PlayStation 2 owners will be able to
access to millions of Java applications that exist on the
current Internet.
The availability of Java on PlayStation 2 also enables
the easy connection and communication with other Java enabled
clients such as wireless handsets, PDAs, interactive televisions
and other network devices. It will become possible to enjoy
various Java based applications including simple games, such
as those available on mobile phones, on a cross platform basis.
"SCEI aims to create a new world of entertainment
by merging games with communication," said Shinichi Okamoto,
senior vice president and CTO of Sony Computer Entertainment
Inc. "It is a clear solution that PlayStation 2 supports
Java. By collaborating with Sun, we hope to accelerate bringing
in the open and secure network communication into the future."
"SCEI's plan to integrate Java technology into PlayStation
2 represents a significant milestone in the adoption and availability
of Java technology for the global home entertainment market,"
said Patricia C. Sueltz, executive vice president, Software
Systems Group of Sun Microsystems Inc. "The combination
of Java technologies and PlayStation 2 forms a powerful platform
which will allow consumers to easily and safely access a wide
array of network applications and services in their homes."
With PlayStation and PlayStation 2, Sony Computer Entertainment
will create and develop a new world of computer entertainment
for the broadband era through the fusion of game, music, movies,
and broadcasting.
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