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GAMECUBE UNVEILED
August 24, 2000
At Spaceworld today, Nintendo unveiled Gamecube
(formerly Dolphin), which has a compact (6"x6"x4.3") housing.
It features a highly customized, 405 Mhz, copper wire central
processor from IBM; a graphics co-processor from ATI with
Mosys 1-T SRAM memory embedded directly onto the chip; and
40 MB of memory, including one of the largest implementations
of static memory in consumer product history.
Storage media comes in the form of a small (8
cm diameter), 1.5GB proprietary optical disk from Matsushita.
Accessories will include a 56K modem and (future) broadband
modem, the 'Wavebird' wireless RF controller, (2) Digicard
slots for either 4MB Digicard flash memory cards or a 64MB
SD-Digicard adapter, and a variety of high speed ports and
both analog and digital AV outputs.
Nintendo Gamecube will launch in Japan in July
of 2001, and in North America in October 2001, barring any
further delays.
"In my experience, there have often been theoretical
claims of high performance for game hardware, and although
people were very impressed by the figures, the actual products
haven't even delivered one-tenth of the claims," says Shigeru
Miyamoto. "It is a given that the Nintendo GAMECUBE will offer
better graphics and higher quality sound, but more importantly
it will allow developers the freedom to concentrate on creativity
without worrying about technical limitations."
Dozens of developers around the world are in
possession of tools to create Gamecube games, and dozens of
titles are in development. Exact games will be announced closer
to launch, but will certainly include many of Nintendo's biggest
first party games.
Broadband
Device Image
Controller
Image
Game Disc Image
Link
(Zelda) Image
Luigi Image
Luigi (2) Image
Mario Image
Memory Card Image
Metroid Image
Specs
System Image
System Image 2
Zelda Battle Image
Thanks to Nintendo for the
screens.
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