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6 MORE EXCLUSIVE XBOX
DEVELOPERS
March 8, 2001
Microsoft today announced that six design studios plan to
create exclusive games for the Xbox, all of which will be
published under the Microsoft label. The companies join 18
other studios that are creating games for Microsoft.
"These artists have ambitions of delivering games that push
the bounds of what's possible in video gaming, making them
a perfect fit for Xbox," said Ed Fries, vice president of
Xbox games publishing at Microsoft. "As their publisher, Microsoft
will support them with technical support, testing, marketing
and distribution power while the artists focus on bringing
their imaginations to life on Xbox."
The newly announced companies are:
- Blitz Games, which has developed PC, PlayStation,
Dreamcast, and N64 games such as Chicken Run, Frogger 2,
Glover, Action Man, Action Man 2, and Disney's The Little
Mermaid 2.
- Curly Monsters has team members that have worked
on key titles for companies such as Psygnosis. NGEN Racing
was its latest game.
- Double Fine Productions was formed by LucasArts
game designer Tim Schafer, who has worked on games such
as Grim Fandango, Full Throttle, and Day of the Tentacle.
- Radical Entertainment has developed games for EA,
Fox, Sony, Sega, and THQ. Its recent games include MTV Snowboarding,
Jackie Chan Stuntmaster, NBA Basketball 2000, and Independence
Day.
- Vision Scape Interactive has worked on games such
as Jet Moto 3, Twisted Metal 3 & 4, EverQuest, GameDay
'99, and Land Before Time.
- Yeti Interactive was founded last year by key members
of the Rayman and Rayman 2 team.
"Xbox is the first and best chance there is to create the
games we've been hoping to do for years," said Tim Schafer,
game designer and founder of Double Fine Productions. "Having
Microsoft as a publisher is great because they've got the
determination and resources to make the game right, and to
bring it to an enormous worldwide audience. They're also exciting
to work with because of their commitment not just to future-generation
technology, but to future-generation content."
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