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X-BOX GAME DEVELOPMENT
BEGINS
July 31, 2000
Microsoft today announced that it has shipped
its first Xbox software developer kits (XDKs) to game designers
worldwide, enabling them to create games for Xbox, scheduled
to ship in fall 2001. The company estimates that by the end
of this summer, more than 1,000 XDKs will be deployed to more
than 100 companies developing Microsoft-approved Xbox games.
"Microsoft is committed to working with the
best game developers and publishers to ensure a highly successful
Xbox launch next fall," said Robbie Bach, senior vice president
of Microsoft's Games Division. "Reaching this major milestone
more than 15 months before availability gives developers the
resources and information they need to create rich Xbox launch
titles."
Like Xbox, the XDK is based on familiar Intel
and NVIDIA chip design and Microsoft's popular DirectX 8 API
development tools.
The three-phase, XDK program begins with an
upgradeable PC-based development system available today and
culminates with customized console units delivered to developers
in early 2001. Throughout the Xbox development process, designers
will receive instant access to updated software and tools
as they mature.
Today's PC-based XDK system is designed to provide
developers with maximum freedom to create. It includes early
graphics hardware, a large hard drive, a beta version of DirectX
8, technical documentation, and off-the shelf game pads that
simulate Xbox functionality.
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