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Sending in about 2 hours. Running it an entirely different day is fine.
An important thing to keep track of is how many non-dungeon items you got from each dungeon. This is useful if you want to save a tricky boss for a bit later without potentially getting punished for it, or to skip doing a boss entirely.
Eastern Palace: 3
Desert Palace: 2
Tower of Hera: 2
Light world trek got me early Mitts, started almost every dungeon except Turtle Rock but didn't need to claim a single crystal, was already fully geared out when I got Hammer and Hookshot. Even though there were 3 lamps, it somehow became the last item I needed, but I found it while exploring Ice Palace. Definitely nicer than last time
Early game was pretty nice, I was rolling in hearts (which proved beneficial as I lost like twelve minutes at the beginning scrubbing out lmao). Unlike s1x, I did end up gathering some of the crystals. I was INCREDIBLY determined to find that Fire Rod (or half magic) which killed my time. I also had to take a detour into the Light World for some potions and fairies midway through Ice Palace. I liked not having to go into Turtle Rock this time. Or having to defeat Agahnim that's just such a time loss smh BUT HEY FOUR HOURS IS BETTER THAN SIX HOURS
Do you know how much you mean to me
Why must you leave~?
Much easier seed due to early Flippers and Bow but Ice Palace cost me A LOT of time as I ended up reseting it from scratch because I could not figure WTF key I was missing. (which is why IRL time in the bottom corner is so much higher) I finished Desert Palace in case SUPER BOMB was needed but it was not so that was some more time wasted.
On a side-note, I found Lamp in the Eastern Palace big chest which was cute.
-Kakariko (had to pay for bombs)
-Swamp, Mini Moldorm Cave
-Back to Kakariko
-Eventually went to Eastern, got Glove (left when I got to dark room)
-Went straight to Desert, got Mitts (left when I realized that killing Lanmolas would only give me Dungeon map)
-Went to Zora, stopped at the grave to of castle escape--moon pearl!--and got the Bow!
-Funny that I paid 100 rupees to the merchant in Kakariko to receive 300 rupees, then paid 500 rupees to King Zora to receive 20 rupees
-Did the first part of Skull Woods Thieves Town (except I knew killing Blind wouldn't give me anything)
-Getting really fed up that I haven't gotten either the Mirror or any Lamp, starting to feel like I missed something
-Decided to do Palace of Darkness...and found both the Mirror and the Flute. Confidence restored.
-Did the Blacksmith and Purple Chest, then checked the medallion spot while there. Cane of Somaria--bingo. Just need Ether to get into Mire.
-Remembered the spot to the left of the Sanctuary. Got the shovel. Went to the Dig spot. Extra bombs. woohoo.
-Flew up to Death Mountain, couldn't progress in the Tower of Hera without the lamp.
-Checked the beginning of Swamp Palace. Single arrow. great. I'm running out of ideas.
-Finally got the hookshot on the right side of the pyramid. Forgot about that spot. Now I can get to East Death Mountain.
-F I N A L L Y got the hammer and Ether. I can clear Swamp now. Hopefully I get Fire Rod or Bombos in there for Ice.
-Arrghus down, but still no fire rod or bombos.
-Just found Bombos. Very mad at myself for not seeing it there sooner.
-LAMP IN ICE, FINALLY
-Kholdstare down. Time to rush through Mire.
-Arrghus down. Anyone else notice that this pendant race was the 3 "giant eye" bosses?
If I had just checked(/remembered) the Pyramid Spot sooner, I could have solved a lot of problems...and if I had just seen Bombos in Lake Hylia, I could have solved even more. Though if I went through Ice Palace and got the lamp, I might have been tempted to try to check Eastern and Hera for things before getting Ether which was ultimately in Death Mountain. But even then, I would have needed to go to Death Mountain right away because I still didn't have hammer.
Little mistakes cost me a lot of time, as well as forgetting the location of a few chests. But, all in all, for my first completed race run, I'm pretty happy.
I said Big Chest but i was remembering wrong/typing like a doofus and it was actually the chest where the Big Key originally is. That's why I said it was cute: I got it right after the easy dark room and right before the dark room with the two Eyegores.
I actually streamed this one but I got disconnected from my internet partway through, so it's in 2 parts and Skull Woods is missing. Either way, you can now see firsthand just how bad I am. ( I say that, but watching a completed rando? eh...) Maybe next time I'll record it and then just stream the recording... Part 1 Part 2
I decided to check the first half of Thieves Town right after getting the MItts. It got me 3 of the 4 non-dungeon items inside, so I decided that was fine and went elsewhere. I cleared as many dungeons as possible except Turtle Rock trying to find the last progression item, the Hammer, and it took a good 20 minutes of checking obscure locations before I went back to TT to find it. Argggh