Mario AI Competition 2009 (video)

Post all your interesting random stuff here.
Locked
User avatar
Ace Mercury
Posts: 23139
Joined: Mon Jun 05, 2000 1:00 am

Mario AI Competition 2009 (video)

Post by Ace Mercury » Sun Aug 09, 2009 12:46 pm

What's more fun, playing Super Mario World, or creating a Java app that procedurally generates a Mario level, and then creating an AI controller which navigates through it?

[video]DlkMs4ZHHr8[/video]
[video]qYluZRwrw9w[/video]
Cue Skynet jokes.

( via: Kicking koopas and stomping goombas, for Science! | MetaFilter Mario AI Competition 2009 )

User avatar
Metal Man
Posts: 17964
Joined: Sun Apr 23, 2000 1:00 am
Location: 1592 Miles Away From Here
Contact:

Post by Metal Man » Sun Aug 09, 2009 2:23 pm

Huh.

Now if they could program it into an emulator, and make it take the fastest path, it'd be a crazy tool for Tool-assisted runs too.
Super Smash Quest: Fighting evil since 2002.

User avatar
Bad Dragonite
Posts: 8703
Joined: Tue Oct 03, 2006 7:24 pm
Location: Hetalia
Contact:

Post by Bad Dragonite » Sun Aug 09, 2009 2:55 pm

Awesome.

Now even the player has become automated...
-I'm Vgfian

User avatar
Metal Man
Posts: 17964
Joined: Sun Apr 23, 2000 1:00 am
Location: 1592 Miles Away From Here
Contact:

Post by Metal Man » Sun Aug 09, 2009 4:15 pm

I'm wondering how much further they can refine the concept, heh. They could make a Sonic game one, too!
Super Smash Quest: Fighting evil since 2002.

User avatar
Greenmarioman
Posts: 18104
Joined: Sat Jul 01, 2006 8:16 pm
Location: the leather club two blocks down
Contact:

Post by Greenmarioman » Sun Aug 09, 2009 4:40 pm

That's one awesome AI.

User avatar
Valentine
Posts: 7185
Joined: Sun Dec 08, 2002 2:00 am
Location: Suppin' Green Tea

Post by Valentine » Sun Oct 18, 2009 8:17 am

Amazing. I could watch that for hours.

Locked

Return to “Mindless Link Propagation”