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For everything and anything that goes "bump" in the night or is unexplained.
2 posts • Page 1 of 1
- Posts: 48057
- Joined: Thu Jun 01, 2006 8:22 pm
- Location: World -1
One thing that's always made me uneasy (though not as much now as it did when I was young) was deep, underwater sections. There's something about being in dark, boundless water, far beneath the surface, that I found incredibly unnerving. It was even worse in games that featured the thread of drowning. The Titanic stage from Gex 64 (pictured above) was a notable example, made all the worse by the game's horrendously-close draw distance that made the undersea look suffocatingly dark, and the fact that the stage used the same creepy music that plays in the horror-themed levels. Jolly Roger's Lagoon in Banjo-Tooie was another underwater stage that creeped me out.
Things that can crush you are another thing that always got me, particularly in games where crushing is an instant kill regardless of any health or protection you may have. The compressors in the Mecha Castle of Yoshi's Story were a memorable example from my childhood, as were the numerous crushers that appeared throughout the Genesis-era Sonic the Hedgehog games. Knowing I'd have to pass through them would always put me in a panic.
- е и ժ е я
- Posts: 40929
- Joined: Sun Aug 18, 2002 1:00 am
- Location: I rub my tilde all over your asterisk
When the game credits are starting up, and a phantom screams 'SEGA' at you. That's pretty much the worst jump scare ever. Especially since you know you're playing a game made by Sega. :.(
I muttered 'light as a board, stiff as a feather' for 2 days straight and now I've ascended, ;aughing at olympus and zeus is crying